Update buildkit

- updated buildkit to current code in master via:

  go mod edit -require github.com/moby/buildkit@master && go mod tidy && ./hack/update-vendor

Signed-off-by: Alex Couture-Beil <alex@earthly.dev>
This commit is contained in:
Alex Couture-Beil
2021-04-01 16:38:16 -07:00
parent eec843a325
commit 0b984e429b
309 changed files with 13012 additions and 655 deletions

2
vendor/github.com/moby/term/go.mod generated vendored
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@ -4,7 +4,7 @@ go 1.13
require (
github.com/Azure/go-ansiterm v0.0.0-20170929234023-d6e3b3328b78
github.com/creack/pty v1.1.9
github.com/creack/pty v1.1.11
github.com/google/go-cmp v0.4.0
github.com/pkg/errors v0.9.1 // indirect
golang.org/x/sys v0.0.0-20200831180312-196b9ba8737a

4
vendor/github.com/moby/term/go.sum generated vendored
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@ -1,7 +1,7 @@
github.com/Azure/go-ansiterm v0.0.0-20170929234023-d6e3b3328b78 h1:w+iIsaOQNcT7OZ575w+acHgRric5iCyQh+xv+KJ4HB8=
github.com/Azure/go-ansiterm v0.0.0-20170929234023-d6e3b3328b78/go.mod h1:LmzpDX56iTiv29bbRTIsUNlaFfuhWRQBWjQdVyAevI8=
github.com/creack/pty v1.1.9 h1:uDmaGzcdjhF4i/plgjmEsriH11Y0o7RKapEf/LDaM3w=
github.com/creack/pty v1.1.9/go.mod h1:oKZEueFk5CKHvIhNR5MUki03XCEU+Q6VDXinZuGJ33E=
github.com/creack/pty v1.1.11 h1:07n33Z8lZxZ2qwegKbObQohDhXDQxiMMz1NOUGYlesw=
github.com/creack/pty v1.1.11/go.mod h1:oKZEueFk5CKHvIhNR5MUki03XCEU+Q6VDXinZuGJ33E=
github.com/google/go-cmp v0.3.0/go.mod h1:8QqcDgzrUqlUb/G2PQTWiueGozuR1884gddMywk6iLU=
github.com/google/go-cmp v0.4.0 h1:xsAVV57WRhGj6kEIi8ReJzQlHHqcBYCElAvkovg3B/4=
github.com/google/go-cmp v0.4.0/go.mod h1:v8dTdLbMG2kIc/vJvl+f65V22dbkXbowE6jgT/gNBxE=

View File

@ -71,19 +71,22 @@ func StdStreams() (stdIn io.ReadCloser, stdOut, stdErr io.Writer) {
// go-ansiterm hasn't switch to x/sys/windows.
// TODO: switch back to x/sys/windows once go-ansiterm has switched
if emulateStdin {
stdIn = windowsconsole.NewAnsiReader(windows.STD_INPUT_HANDLE)
h := uint32(windows.STD_INPUT_HANDLE)
stdIn = windowsconsole.NewAnsiReader(int(h))
} else {
stdIn = os.Stdin
}
if emulateStdout {
stdOut = windowsconsole.NewAnsiWriter(windows.STD_OUTPUT_HANDLE)
h := uint32(windows.STD_OUTPUT_HANDLE)
stdOut = windowsconsole.NewAnsiWriter(int(h))
} else {
stdOut = os.Stdout
}
if emulateStderr {
stdErr = windowsconsole.NewAnsiWriter(windows.STD_ERROR_HANDLE)
h := uint32(windows.STD_ERROR_HANDLE)
stdErr = windowsconsole.NewAnsiWriter(int(h))
} else {
stdErr = os.Stderr
}