Update buildkit

- updated buildkit to current code in master via:

  go mod edit -require github.com/moby/buildkit@master && go mod tidy && ./hack/update-vendor

Signed-off-by: Alex Couture-Beil <alex@earthly.dev>
This commit is contained in:
Alex Couture-Beil
2021-04-01 16:38:16 -07:00
parent eec843a325
commit 0b984e429b
309 changed files with 13012 additions and 655 deletions

View File

@ -71,19 +71,22 @@ func StdStreams() (stdIn io.ReadCloser, stdOut, stdErr io.Writer) {
// go-ansiterm hasn't switch to x/sys/windows.
// TODO: switch back to x/sys/windows once go-ansiterm has switched
if emulateStdin {
stdIn = windowsconsole.NewAnsiReader(windows.STD_INPUT_HANDLE)
h := uint32(windows.STD_INPUT_HANDLE)
stdIn = windowsconsole.NewAnsiReader(int(h))
} else {
stdIn = os.Stdin
}
if emulateStdout {
stdOut = windowsconsole.NewAnsiWriter(windows.STD_OUTPUT_HANDLE)
h := uint32(windows.STD_OUTPUT_HANDLE)
stdOut = windowsconsole.NewAnsiWriter(int(h))
} else {
stdOut = os.Stdout
}
if emulateStderr {
stdErr = windowsconsole.NewAnsiWriter(windows.STD_ERROR_HANDLE)
h := uint32(windows.STD_ERROR_HANDLE)
stdErr = windowsconsole.NewAnsiWriter(int(h))
} else {
stdErr = os.Stderr
}