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Update go-cty to pull in more stdlib funcs.
I needed "split" specifically so I can do something like: ```hcl variable PLATFORMS { default = "linux/amd64" } target foo { platforms = split(",", "${PLATFORMS}") # other stuff } ``` Where the existing "csvdecode" does not work for this because it parses the string into a list of objects instead of a list of strings. I went ahead and just added all the available new functions. Signed-off-by: Brian Goff <cpuguy83@gmail.com>
This commit is contained in:
43
vendor/github.com/zclconf/go-cty/cty/convert/unify.go
generated
vendored
43
vendor/github.com/zclconf/go-cty/cty/convert/unify.go
generated
vendored
@ -28,11 +28,14 @@ func unify(types []cty.Type, unsafe bool) (cty.Type, []Conversion) {
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// a subset of that type, which would be a much less useful conversion for
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// unification purposes.
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{
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mapCt := 0
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objectCt := 0
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tupleCt := 0
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dynamicCt := 0
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for _, ty := range types {
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switch {
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case ty.IsMapType():
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mapCt++
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case ty.IsObjectType():
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objectCt++
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case ty.IsTupleType():
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@ -44,6 +47,8 @@ func unify(types []cty.Type, unsafe bool) (cty.Type, []Conversion) {
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}
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}
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switch {
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case mapCt > 0 && (mapCt+dynamicCt) == len(types):
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return unifyMapTypes(types, unsafe, dynamicCt > 0)
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case objectCt > 0 && (objectCt+dynamicCt) == len(types):
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return unifyObjectTypes(types, unsafe, dynamicCt > 0)
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case tupleCt > 0 && (tupleCt+dynamicCt) == len(types):
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@ -95,6 +100,44 @@ Preferences:
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return cty.NilType, nil
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}
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func unifyMapTypes(types []cty.Type, unsafe bool, hasDynamic bool) (cty.Type, []Conversion) {
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// If we had any dynamic types in the input here then we can't predict
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// what path we'll take through here once these become known types, so
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// we'll conservatively produce DynamicVal for these.
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if hasDynamic {
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return unifyAllAsDynamic(types)
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}
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elemTypes := make([]cty.Type, 0, len(types))
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for _, ty := range types {
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elemTypes = append(elemTypes, ty.ElementType())
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}
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retElemType, _ := unify(elemTypes, unsafe)
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if retElemType == cty.NilType {
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return cty.NilType, nil
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}
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retTy := cty.Map(retElemType)
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conversions := make([]Conversion, len(types))
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for i, ty := range types {
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if ty.Equals(retTy) {
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continue
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}
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if unsafe {
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conversions[i] = GetConversionUnsafe(ty, retTy)
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} else {
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conversions[i] = GetConversion(ty, retTy)
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}
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if conversions[i] == nil {
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// Shouldn't be reachable, since we were able to unify
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return cty.NilType, nil
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}
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}
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return retTy, conversions
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}
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func unifyObjectTypes(types []cty.Type, unsafe bool, hasDynamic bool) (cty.Type, []Conversion) {
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// If we had any dynamic types in the input here then we can't predict
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// what path we'll take through here once these become known types, so
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