vendor: update moby/buildkit

Update modules:

  go mod edit -require github.com/moby/buildkit@master
  go mod tidy -compat=1.17 && ./hack/update-vendor

Signed-off-by: Justin Chadwell <me@jedevc.com>
This commit is contained in:
Justin Chadwell
2022-05-17 16:11:41 +01:00
parent 66a764f9c1
commit 22ac3271d2
113 changed files with 2667 additions and 662 deletions

View File

@ -14,8 +14,6 @@ import (
"encoding/binary"
"fmt"
"strconv"
"golang.org/x/sys/windows"
)
// Variant specifies which GUID variant (or "type") of the GUID. It determines
@ -41,13 +39,6 @@ type Version uint8
var _ = (encoding.TextMarshaler)(GUID{})
var _ = (encoding.TextUnmarshaler)(&GUID{})
// GUID represents a GUID/UUID. It has the same structure as
// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
// that type. It is defined as its own type so that stringification and
// marshaling can be supported. The representation matches that used by native
// Windows code.
type GUID windows.GUID
// NewV4 returns a new version 4 (pseudorandom) GUID, as defined by RFC 4122.
func NewV4() (GUID, error) {
var b [16]byte

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@ -0,0 +1,15 @@
// +build !windows
package guid
// GUID represents a GUID/UUID. It has the same structure as
// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
// that type. It is defined as its own type as that is only available to builds
// targeted at `windows`. The representation matches that used by native Windows
// code.
type GUID struct {
Data1 uint32
Data2 uint16
Data3 uint16
Data4 [8]byte
}

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@ -0,0 +1,10 @@
package guid
import "golang.org/x/sys/windows"
// GUID represents a GUID/UUID. It has the same structure as
// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
// that type. It is defined as its own type so that stringification and
// marshaling can be supported. The representation matches that used by native
// Windows code.
type GUID windows.GUID