mirror of
https://gitea.com/Lydanne/buildx.git
synced 2025-07-10 13:37:08 +08:00
build: rework node resolution
This patch reworks and updates the node resolution logic for selecting a node from a builder. The new implementation reworks the logic to make use of containerd's platforms.Matcher interface instead of manually associated strings, and additionally provides a few behavioural changes over the original implementation, namely platforms can be matched with non-strict semantics. e.g. i386 builds can be scheduled on an amd64 node, arm/v6 builds can be scheduled on an arm/v7 node. We also add a new collection of tests for tracking regressions and making the intended behaviour clearer. Signed-off-by: Justin Chadwell <me@jedevc.com>
This commit is contained in:

committed by
CrazyMax

parent
80aa28f75c
commit
616fb3e55c
305
build/driver.go
Normal file
305
build/driver.go
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@ -0,0 +1,305 @@
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package build
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import (
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"context"
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"fmt"
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"github.com/containerd/containerd/platforms"
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"github.com/docker/buildx/builder"
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"github.com/docker/buildx/driver"
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"github.com/docker/buildx/util/progress"
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"github.com/moby/buildkit/client"
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gateway "github.com/moby/buildkit/frontend/gateway/client"
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"github.com/moby/buildkit/util/flightcontrol"
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"github.com/moby/buildkit/util/tracing"
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specs "github.com/opencontainers/image-spec/specs-go/v1"
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"github.com/pkg/errors"
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"go.opentelemetry.io/otel/trace"
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"golang.org/x/sync/errgroup"
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)
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type resolvedNode struct {
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resolver *nodeResolver
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driverIndex int
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platforms []specs.Platform
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}
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func (dp resolvedNode) Node() builder.Node {
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return dp.resolver.nodes[dp.driverIndex]
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}
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func (dp resolvedNode) Client(ctx context.Context) (*client.Client, error) {
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clients, err := dp.resolver.boot(ctx, []int{dp.driverIndex}, nil)
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if err != nil {
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return nil, err
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}
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return clients[0], nil
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}
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func (dp resolvedNode) BuildOpts(ctx context.Context) (gateway.BuildOpts, error) {
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opts, err := dp.resolver.opts(ctx, []int{dp.driverIndex}, nil)
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if err != nil {
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return gateway.BuildOpts{}, err
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}
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return opts[0], nil
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}
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type matchMaker func(specs.Platform) platforms.MatchComparer
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type nodeResolver struct {
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nodes []builder.Node
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clients flightcontrol.Group[*client.Client]
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opt flightcontrol.Group[gateway.BuildOpts]
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}
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func resolveDrivers(ctx context.Context, nodes []builder.Node, opt map[string]Options, pw progress.Writer) (map[string][]*resolvedNode, error) {
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driverRes := newDriverResolver(nodes)
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drivers, err := driverRes.Resolve(ctx, opt, pw)
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if err != nil {
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return nil, err
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}
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return drivers, err
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}
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func newDriverResolver(nodes []builder.Node) *nodeResolver {
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r := &nodeResolver{
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nodes: nodes,
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}
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return r
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}
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func (r *nodeResolver) Resolve(ctx context.Context, opt map[string]Options, pw progress.Writer) (map[string][]*resolvedNode, error) {
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if len(r.nodes) == 0 {
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return nil, nil
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}
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nodes := map[string][]*resolvedNode{}
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for k, opt := range opt {
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node, perfect, err := r.resolve(ctx, opt.Platforms, pw, platforms.OnlyStrict, nil)
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if err != nil {
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return nil, err
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}
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if !perfect {
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break
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}
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nodes[k] = node
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}
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if len(nodes) != len(opt) {
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// if we didn't get a perfect match, we need to boot all drivers
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allIndexes := make([]int, len(r.nodes))
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for i := range allIndexes {
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allIndexes[i] = i
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}
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clients, err := r.boot(ctx, allIndexes, pw)
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if err != nil {
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return nil, err
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}
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eg, egCtx := errgroup.WithContext(ctx)
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workers := make([][]specs.Platform, len(clients))
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for i, c := range clients {
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i, c := i, c
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if c == nil {
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continue
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}
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eg.Go(func() error {
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ww, err := c.ListWorkers(egCtx)
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if err != nil {
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return errors.Wrap(err, "listing workers")
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}
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ps := make(map[string]specs.Platform, len(ww))
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for _, w := range ww {
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for _, p := range w.Platforms {
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pk := platforms.Format(platforms.Normalize(p))
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ps[pk] = p
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}
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}
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for _, p := range ps {
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workers[i] = append(workers[i], p)
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}
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return nil
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})
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}
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if err := eg.Wait(); err != nil {
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return nil, err
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}
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// then we can attempt to match against all the available platforms
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// (this time we don't care about imperfect matches)
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nodes = map[string][]*resolvedNode{}
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for k, opt := range opt {
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node, _, err := r.resolve(ctx, opt.Platforms, pw, platforms.Only, func(idx int, n builder.Node) []specs.Platform {
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return workers[idx]
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})
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if err != nil {
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return nil, err
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}
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nodes[k] = node
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}
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}
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idxs := make([]int, 0, len(r.nodes))
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for _, nodes := range nodes {
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for _, node := range nodes {
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idxs = append(idxs, node.driverIndex)
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}
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}
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// preload capabilities
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span, ctx := tracing.StartSpan(ctx, "load buildkit capabilities", trace.WithSpanKind(trace.SpanKindInternal))
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_, err := r.opts(ctx, idxs, pw)
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tracing.FinishWithError(span, err)
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if err != nil {
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return nil, err
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}
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return nodes, nil
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}
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func (r *nodeResolver) resolve(ctx context.Context, ps []specs.Platform, pw progress.Writer, matcher matchMaker, additional func(idx int, n builder.Node) []specs.Platform) ([]*resolvedNode, bool, error) {
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if len(r.nodes) == 0 {
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return nil, true, nil
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}
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if len(ps) == 0 {
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ps = []specs.Platform{platforms.DefaultSpec()}
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}
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perfect := true
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nodeIdxs := make([]int, 0)
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for _, p := range ps {
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idx := r.get(p, matcher, additional)
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if idx == -1 {
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idx = 0
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perfect = false
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}
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nodeIdxs = append(nodeIdxs, idx)
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}
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var nodes []*resolvedNode
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for i, idx := range nodeIdxs {
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nodes = append(nodes, &resolvedNode{
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resolver: r,
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driverIndex: idx,
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platforms: []specs.Platform{ps[i]},
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})
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}
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nodes = recombineNodes(nodes)
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if _, err := r.boot(ctx, nodeIdxs, pw); err != nil {
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return nil, false, err
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}
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return nodes, perfect, nil
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}
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func (r *nodeResolver) get(p specs.Platform, matcher matchMaker, additionalPlatforms func(int, builder.Node) []specs.Platform) int {
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best := -1
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bestPlatform := specs.Platform{}
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for i, node := range r.nodes {
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platforms := node.Platforms
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if additionalPlatforms != nil {
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platforms = append([]specs.Platform{}, platforms...)
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platforms = append(platforms, additionalPlatforms(i, node)...)
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}
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for _, p2 := range platforms {
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m := matcher(p2)
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if !m.Match(p) {
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continue
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}
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if best == -1 {
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best = i
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bestPlatform = p2
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continue
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}
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if matcher(p2).Less(p, bestPlatform) {
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best = i
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bestPlatform = p2
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}
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}
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}
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return best
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}
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func (r *nodeResolver) boot(ctx context.Context, idxs []int, pw progress.Writer) ([]*client.Client, error) {
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clients := make([]*client.Client, len(idxs))
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baseCtx := ctx
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eg, ctx := errgroup.WithContext(ctx)
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for i, idx := range idxs {
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i, idx := i, idx
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eg.Go(func() error {
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c, err := r.clients.Do(ctx, fmt.Sprint(idx), func(ctx context.Context) (*client.Client, error) {
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if r.nodes[idx].Driver == nil {
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return nil, nil
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}
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return driver.Boot(ctx, baseCtx, r.nodes[idx].Driver, pw)
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})
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if err != nil {
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return err
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}
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clients[i] = c
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return nil
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})
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}
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if err := eg.Wait(); err != nil {
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return nil, err
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}
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return clients, nil
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}
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func (r *nodeResolver) opts(ctx context.Context, idxs []int, pw progress.Writer) ([]gateway.BuildOpts, error) {
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clients, err := r.boot(ctx, idxs, pw)
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if err != nil {
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return nil, err
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}
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bopts := make([]gateway.BuildOpts, len(clients))
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eg, ctx := errgroup.WithContext(ctx)
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for i, idxs := range idxs {
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i, idx := i, idxs
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c := clients[i]
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if c == nil {
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continue
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}
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eg.Go(func() error {
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opt, err := r.opt.Do(ctx, fmt.Sprint(idx), func(ctx context.Context) (gateway.BuildOpts, error) {
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opt := gateway.BuildOpts{}
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_, err := c.Build(ctx, client.SolveOpt{
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Internal: true,
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}, "buildx", func(ctx context.Context, c gateway.Client) (*gateway.Result, error) {
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opt = c.BuildOpts()
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return nil, nil
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}, nil)
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return opt, err
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})
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if err != nil {
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return err
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}
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bopts[i] = opt
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return nil
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})
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}
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if err := eg.Wait(); err != nil {
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return nil, err
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}
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return bopts, nil
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}
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// recombineDriverPairs recombines resolved nodes that are on the same driver
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// back together into a single node.
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func recombineNodes(nodes []*resolvedNode) []*resolvedNode {
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result := make([]*resolvedNode, 0, len(nodes))
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lookup := map[int]int{}
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for _, node := range nodes {
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if idx, ok := lookup[node.driverIndex]; ok {
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result[idx].platforms = append(result[idx].platforms, node.platforms...)
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} else {
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lookup[node.driverIndex] = len(result)
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result = append(result, node)
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}
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}
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return result
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}
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