vendor: golang.org/x/sys v0.4.0

full diff: https://github.com/golang/sys/compare/v0.3.0...v0.4.0

Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
This commit is contained in:
Sebastiaan van Stijn
2023-02-08 15:12:32 +01:00
parent 8a70e7634d
commit 67572785cf
65 changed files with 3319 additions and 1169 deletions

View File

@ -331,6 +331,19 @@ func Recvfrom(fd int, p []byte, flags int) (n int, from Sockaddr, err error) {
return
}
// Recvmsg receives a message from a socket using the recvmsg system call. The
// received non-control data will be written to p, and any "out of band"
// control data will be written to oob. The flags are passed to recvmsg.
//
// The results are:
// - n is the number of non-control data bytes read into p
// - oobn is the number of control data bytes read into oob; this may be interpreted using [ParseSocketControlMessage]
// - recvflags is flags returned by recvmsg
// - from is the address of the sender
//
// If the underlying socket type is not SOCK_DGRAM, a received message
// containing oob data and a single '\0' of non-control data is treated as if
// the message contained only control data, i.e. n will be zero on return.
func Recvmsg(fd int, p, oob []byte, flags int) (n, oobn int, recvflags int, from Sockaddr, err error) {
var iov [1]Iovec
if len(p) > 0 {
@ -346,13 +359,9 @@ func Recvmsg(fd int, p, oob []byte, flags int) (n, oobn int, recvflags int, from
return
}
// RecvmsgBuffers receives a message from a socket using the recvmsg
// system call. The flags are passed to recvmsg. Any non-control data
// read is scattered into the buffers slices. The results are:
// - n is the number of non-control data read into bufs
// - oobn is the number of control data read into oob; this may be interpreted using [ParseSocketControlMessage]
// - recvflags is flags returned by recvmsg
// - from is the address of the sender
// RecvmsgBuffers receives a message from a socket using the recvmsg system
// call. This function is equivalent to Recvmsg, but non-control data read is
// scattered into the buffers slices.
func RecvmsgBuffers(fd int, buffers [][]byte, oob []byte, flags int) (n, oobn int, recvflags int, from Sockaddr, err error) {
iov := make([]Iovec, len(buffers))
for i := range buffers {
@ -371,11 +380,38 @@ func RecvmsgBuffers(fd int, buffers [][]byte, oob []byte, flags int) (n, oobn in
return
}
// Sendmsg sends a message on a socket to an address using the sendmsg system
// call. This function is equivalent to SendmsgN, but does not return the
// number of bytes actually sent.
func Sendmsg(fd int, p, oob []byte, to Sockaddr, flags int) (err error) {
_, err = SendmsgN(fd, p, oob, to, flags)
return
}
// SendmsgN sends a message on a socket to an address using the sendmsg system
// call. p contains the non-control data to send, and oob contains the "out of
// band" control data. The flags are passed to sendmsg. The number of
// non-control bytes actually written to the socket is returned.
//
// Some socket types do not support sending control data without accompanying
// non-control data. If p is empty, and oob contains control data, and the
// underlying socket type is not SOCK_DGRAM, p will be treated as containing a
// single '\0' and the return value will indicate zero bytes sent.
//
// The Go function Recvmsg, if called with an empty p and a non-empty oob,
// will read and ignore this additional '\0'. If the message is received by
// code that does not use Recvmsg, or that does not use Go at all, that code
// will need to be written to expect and ignore the additional '\0'.
//
// If you need to send non-empty oob with p actually empty, and if the
// underlying socket type supports it, you can do so via a raw system call as
// follows:
//
// msg := &unix.Msghdr{
// Control: &oob[0],
// }
// msg.SetControllen(len(oob))
// n, _, errno := unix.Syscall(unix.SYS_SENDMSG, uintptr(fd), uintptr(unsafe.Pointer(msg)), flags)
func SendmsgN(fd int, p, oob []byte, to Sockaddr, flags int) (n int, err error) {
var iov [1]Iovec
if len(p) > 0 {
@ -394,9 +430,8 @@ func SendmsgN(fd int, p, oob []byte, to Sockaddr, flags int) (n int, err error)
}
// SendmsgBuffers sends a message on a socket to an address using the sendmsg
// system call. The flags are passed to sendmsg. Any non-control data written
// is gathered from buffers. The function returns the number of bytes written
// to the socket.
// system call. This function is equivalent to SendmsgN, but the non-control
// data is gathered from buffers.
func SendmsgBuffers(fd int, buffers [][]byte, oob []byte, to Sockaddr, flags int) (n int, err error) {
iov := make([]Iovec, len(buffers))
for i := range buffers {