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vendor: golang.org/x/net v0.23.0
full diff: https://github.com/golang/net/compare/v0.22.0...v0.23.0 Includes a fix for CVE-2023-45288, which is also addressed in go1.22.2 and go1.21.9; > http2: close connections when receiving too many headers > > Maintaining HPACK state requires that we parse and process > all HEADERS and CONTINUATION frames on a connection. > When a request's headers exceed MaxHeaderBytes, we don't > allocate memory to store the excess headers but we do > parse them. This permits an attacker to cause an HTTP/2 > endpoint to read arbitrary amounts of data, all associated > with a request which is going to be rejected. > > Set a limit on the amount of excess header frames we > will process before closing a connection. > > Thanks to Bartek Nowotarski for reporting this issue. Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
This commit is contained in:
31
vendor/golang.org/x/net/http2/frame.go
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vendored
31
vendor/golang.org/x/net/http2/frame.go
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@ -1564,6 +1564,7 @@ func (fr *Framer) readMetaFrame(hf *HeadersFrame) (*MetaHeadersFrame, error) {
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if size > remainSize {
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hdec.SetEmitEnabled(false)
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mh.Truncated = true
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remainSize = 0
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return
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}
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remainSize -= size
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@ -1576,6 +1577,36 @@ func (fr *Framer) readMetaFrame(hf *HeadersFrame) (*MetaHeadersFrame, error) {
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var hc headersOrContinuation = hf
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for {
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frag := hc.HeaderBlockFragment()
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// Avoid parsing large amounts of headers that we will then discard.
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// If the sender exceeds the max header list size by too much,
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// skip parsing the fragment and close the connection.
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//
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// "Too much" is either any CONTINUATION frame after we've already
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// exceeded the max header list size (in which case remainSize is 0),
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// or a frame whose encoded size is more than twice the remaining
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// header list bytes we're willing to accept.
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if int64(len(frag)) > int64(2*remainSize) {
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if VerboseLogs {
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log.Printf("http2: header list too large")
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}
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// It would be nice to send a RST_STREAM before sending the GOAWAY,
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// but the structure of the server's frame writer makes this difficult.
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return nil, ConnectionError(ErrCodeProtocol)
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}
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// Also close the connection after any CONTINUATION frame following an
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// invalid header, since we stop tracking the size of the headers after
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// an invalid one.
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if invalid != nil {
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if VerboseLogs {
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log.Printf("http2: invalid header: %v", invalid)
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}
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// It would be nice to send a RST_STREAM before sending the GOAWAY,
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// but the structure of the server's frame writer makes this difficult.
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return nil, ConnectionError(ErrCodeProtocol)
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}
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if _, err := hdec.Write(frag); err != nil {
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return nil, ConnectionError(ErrCodeCompression)
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}
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