vendor: golang.org/x/net v0.23.0

full diff: https://github.com/golang/net/compare/v0.22.0...v0.23.0

Includes a fix for CVE-2023-45288, which is also addressed in go1.22.2
and go1.21.9;

> http2: close connections when receiving too many headers
>
> Maintaining HPACK state requires that we parse and process
> all HEADERS and CONTINUATION frames on a connection.
> When a request's headers exceed MaxHeaderBytes, we don't
> allocate memory to store the excess headers but we do
> parse them. This permits an attacker to cause an HTTP/2
> endpoint to read arbitrary amounts of data, all associated
> with a request which is going to be rejected.
>
> Set a limit on the amount of excess header frames we
> will process before closing a connection.
>
> Thanks to Bartek Nowotarski for reporting this issue.

Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
This commit is contained in:
Sebastiaan van Stijn
2024-04-10 17:22:06 +02:00
parent fbddc9ebea
commit 7f1eaa2a8a
8 changed files with 620 additions and 72 deletions

View File

@ -1564,6 +1564,7 @@ func (fr *Framer) readMetaFrame(hf *HeadersFrame) (*MetaHeadersFrame, error) {
if size > remainSize {
hdec.SetEmitEnabled(false)
mh.Truncated = true
remainSize = 0
return
}
remainSize -= size
@ -1576,6 +1577,36 @@ func (fr *Framer) readMetaFrame(hf *HeadersFrame) (*MetaHeadersFrame, error) {
var hc headersOrContinuation = hf
for {
frag := hc.HeaderBlockFragment()
// Avoid parsing large amounts of headers that we will then discard.
// If the sender exceeds the max header list size by too much,
// skip parsing the fragment and close the connection.
//
// "Too much" is either any CONTINUATION frame after we've already
// exceeded the max header list size (in which case remainSize is 0),
// or a frame whose encoded size is more than twice the remaining
// header list bytes we're willing to accept.
if int64(len(frag)) > int64(2*remainSize) {
if VerboseLogs {
log.Printf("http2: header list too large")
}
// It would be nice to send a RST_STREAM before sending the GOAWAY,
// but the structure of the server's frame writer makes this difficult.
return nil, ConnectionError(ErrCodeProtocol)
}
// Also close the connection after any CONTINUATION frame following an
// invalid header, since we stop tracking the size of the headers after
// an invalid one.
if invalid != nil {
if VerboseLogs {
log.Printf("http2: invalid header: %v", invalid)
}
// It would be nice to send a RST_STREAM before sending the GOAWAY,
// but the structure of the server's frame writer makes this difficult.
return nil, ConnectionError(ErrCodeProtocol)
}
if _, err := hdec.Write(frag); err != nil {
return nil, ConnectionError(ErrCodeCompression)
}