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vendor: update buildkit to 2943a0838
Signed-off-by: Tonis Tiigi <tonistiigi@gmail.com>
This commit is contained in:
34
vendor/google.golang.org/grpc/balancer/base/balancer.go
generated
vendored
34
vendor/google.golang.org/grpc/balancer/base/balancer.go
generated
vendored
@ -113,10 +113,6 @@ func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) error {
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if grpclog.V(2) {
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grpclog.Infoln("base.baseBalancer: got new ClientConn state: ", s)
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}
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if len(s.ResolverState.Addresses) == 0 {
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b.ResolverError(errors.New("produced zero addresses"))
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return balancer.ErrBadResolverState
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}
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// Successful resolution; clear resolver error and ensure we return nil.
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b.resolverErr = nil
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// addrsSet is the set converted from addrs, it's used for quick lookup of an address.
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@ -144,6 +140,14 @@ func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) error {
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// The entry will be deleted in HandleSubConnStateChange.
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}
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}
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// If resolver state contains no addresses, return an error so ClientConn
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// will trigger re-resolve. Also records this as an resolver error, so when
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// the overall state turns transient failure, the error message will have
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// the zero address information.
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if len(s.ResolverState.Addresses) == 0 {
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b.ResolverError(errors.New("produced zero addresses"))
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return balancer.ErrBadResolverState
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}
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return nil
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}
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@ -213,6 +217,12 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
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}
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return
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}
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if oldS == connectivity.TransientFailure && s == connectivity.Connecting {
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// Once a subconn enters TRANSIENT_FAILURE, ignore subsequent
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// CONNECTING transitions to prevent the aggregated state from being
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// always CONNECTING when many backends exist but are all down.
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return
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}
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b.scStates[sc] = s
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switch s {
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case connectivity.Idle:
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@ -221,21 +231,19 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
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// When an address was removed by resolver, b called RemoveSubConn but
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// kept the sc's state in scStates. Remove state for this sc here.
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delete(b.scStates, sc)
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case connectivity.TransientFailure:
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// Save error to be reported via picker.
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b.connErr = state.ConnectionError
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}
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oldAggrState := b.state
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b.state = b.csEvltr.RecordTransition(oldS, s)
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// Set or clear the last connection error accordingly.
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b.connErr = state.ConnectionError
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// Regenerate picker when one of the following happens:
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// - this sc became ready from not-ready
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// - this sc became not-ready from ready
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// - the aggregated state of balancer became TransientFailure from non-TransientFailure
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// - the aggregated state of balancer became non-TransientFailure from TransientFailure
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// - this sc entered or left ready
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// - the aggregated state of balancer is TransientFailure
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// (may need to update error message)
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if (s == connectivity.Ready) != (oldS == connectivity.Ready) ||
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(b.state == connectivity.TransientFailure) != (oldAggrState == connectivity.TransientFailure) {
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b.state == connectivity.TransientFailure {
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b.regeneratePicker()
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}
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