mirror of
https://gitea.com/Lydanne/buildx.git
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Removes gogo/protobuf from buildx and updates to a version of moby/buildkit where gogo is removed. This also changes how the proto files are generated. This is because newer versions of protobuf are more strict about name conflicts. If two files have the same name (even if they are relative paths) and are used in different protoc commands, they'll conflict in the registry. Since protobuf file generation doesn't work very well with `paths=source_relative`, this removes the `go:generate` expression and just relies on the dockerfile to perform the generation. Signed-off-by: Jonathan A. Sternberg <jonathan.sternberg@docker.com>
195 lines
5.1 KiB
Go
195 lines
5.1 KiB
Go
/*
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*
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* Copyright 2024 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package mem
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import (
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"sort"
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"sync"
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"google.golang.org/grpc/internal"
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)
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// BufferPool is a pool of buffers that can be shared and reused, resulting in
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// decreased memory allocation.
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type BufferPool interface {
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// Get returns a buffer with specified length from the pool.
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Get(length int) *[]byte
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// Put returns a buffer to the pool.
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Put(*[]byte)
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}
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var defaultBufferPoolSizes = []int{
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256,
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4 << 10, // 4KB (go page size)
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16 << 10, // 16KB (max HTTP/2 frame size used by gRPC)
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32 << 10, // 32KB (default buffer size for io.Copy)
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1 << 20, // 1MB
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}
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var defaultBufferPool BufferPool
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func init() {
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defaultBufferPool = NewTieredBufferPool(defaultBufferPoolSizes...)
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internal.SetDefaultBufferPoolForTesting = func(pool BufferPool) {
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defaultBufferPool = pool
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}
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internal.SetBufferPoolingThresholdForTesting = func(threshold int) {
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bufferPoolingThreshold = threshold
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}
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}
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// DefaultBufferPool returns the current default buffer pool. It is a BufferPool
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// created with NewBufferPool that uses a set of default sizes optimized for
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// expected workflows.
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func DefaultBufferPool() BufferPool {
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return defaultBufferPool
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}
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// NewTieredBufferPool returns a BufferPool implementation that uses multiple
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// underlying pools of the given pool sizes.
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func NewTieredBufferPool(poolSizes ...int) BufferPool {
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sort.Ints(poolSizes)
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pools := make([]*sizedBufferPool, len(poolSizes))
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for i, s := range poolSizes {
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pools[i] = newSizedBufferPool(s)
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}
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return &tieredBufferPool{
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sizedPools: pools,
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}
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}
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// tieredBufferPool implements the BufferPool interface with multiple tiers of
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// buffer pools for different sizes of buffers.
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type tieredBufferPool struct {
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sizedPools []*sizedBufferPool
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fallbackPool simpleBufferPool
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}
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func (p *tieredBufferPool) Get(size int) *[]byte {
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return p.getPool(size).Get(size)
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}
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func (p *tieredBufferPool) Put(buf *[]byte) {
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p.getPool(cap(*buf)).Put(buf)
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}
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func (p *tieredBufferPool) getPool(size int) BufferPool {
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poolIdx := sort.Search(len(p.sizedPools), func(i int) bool {
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return p.sizedPools[i].defaultSize >= size
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})
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if poolIdx == len(p.sizedPools) {
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return &p.fallbackPool
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}
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return p.sizedPools[poolIdx]
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}
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// sizedBufferPool is a BufferPool implementation that is optimized for specific
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// buffer sizes. For example, HTTP/2 frames within gRPC have a default max size
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// of 16kb and a sizedBufferPool can be configured to only return buffers with a
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// capacity of 16kb. Note that however it does not support returning larger
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// buffers and in fact panics if such a buffer is requested. Because of this,
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// this BufferPool implementation is not meant to be used on its own and rather
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// is intended to be embedded in a tieredBufferPool such that Get is only
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// invoked when the required size is smaller than or equal to defaultSize.
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type sizedBufferPool struct {
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pool sync.Pool
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defaultSize int
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}
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func (p *sizedBufferPool) Get(size int) *[]byte {
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buf := p.pool.Get().(*[]byte)
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b := *buf
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clear(b[:cap(b)])
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*buf = b[:size]
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return buf
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}
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func (p *sizedBufferPool) Put(buf *[]byte) {
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if cap(*buf) < p.defaultSize {
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// Ignore buffers that are too small to fit in the pool. Otherwise, when
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// Get is called it will panic as it tries to index outside the bounds
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// of the buffer.
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return
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}
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p.pool.Put(buf)
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}
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func newSizedBufferPool(size int) *sizedBufferPool {
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return &sizedBufferPool{
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pool: sync.Pool{
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New: func() any {
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buf := make([]byte, size)
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return &buf
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},
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},
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defaultSize: size,
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}
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}
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var _ BufferPool = (*simpleBufferPool)(nil)
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// simpleBufferPool is an implementation of the BufferPool interface that
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// attempts to pool buffers with a sync.Pool. When Get is invoked, it tries to
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// acquire a buffer from the pool but if that buffer is too small, it returns it
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// to the pool and creates a new one.
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type simpleBufferPool struct {
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pool sync.Pool
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}
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func (p *simpleBufferPool) Get(size int) *[]byte {
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bs, ok := p.pool.Get().(*[]byte)
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if ok && cap(*bs) >= size {
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*bs = (*bs)[:size]
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return bs
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}
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// A buffer was pulled from the pool, but it is too small. Put it back in
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// the pool and create one large enough.
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if ok {
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p.pool.Put(bs)
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}
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b := make([]byte, size)
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return &b
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}
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func (p *simpleBufferPool) Put(buf *[]byte) {
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p.pool.Put(buf)
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}
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var _ BufferPool = NopBufferPool{}
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// NopBufferPool is a buffer pool that returns new buffers without pooling.
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type NopBufferPool struct{}
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// Get returns a buffer with specified length from the pool.
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func (NopBufferPool) Get(length int) *[]byte {
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b := make([]byte, length)
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return &b
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}
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// Put returns a buffer to the pool.
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func (NopBufferPool) Put(*[]byte) {
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}
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