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			482 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
/*
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 *
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 * Copyright 2017 gRPC authors.
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 *
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 */
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package grpc
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import (
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	"context"
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	"fmt"
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	"strings"
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	"sync"
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	"google.golang.org/grpc/balancer"
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	"google.golang.org/grpc/codes"
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	"google.golang.org/grpc/connectivity"
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	"google.golang.org/grpc/internal/balancer/gracefulswitch"
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	"google.golang.org/grpc/internal/buffer"
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	"google.golang.org/grpc/internal/channelz"
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	"google.golang.org/grpc/internal/grpcsync"
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	"google.golang.org/grpc/resolver"
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	"google.golang.org/grpc/status"
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)
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// ccBalancerWrapper sits between the ClientConn and the Balancer.
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//
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// ccBalancerWrapper implements methods corresponding to the ones on the
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// balancer.Balancer interface. The ClientConn is free to call these methods
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// concurrently and the ccBalancerWrapper ensures that calls from the ClientConn
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// to the Balancer happen synchronously and in order.
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//
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// ccBalancerWrapper also implements the balancer.ClientConn interface and is
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// passed to the Balancer implementations. It invokes unexported methods on the
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// ClientConn to handle these calls from the Balancer.
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//
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// It uses the gracefulswitch.Balancer internally to ensure that balancer
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// switches happen in a graceful manner.
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type ccBalancerWrapper struct {
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	cc *ClientConn
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	// Since these fields are accessed only from handleXxx() methods which are
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	// synchronized by the watcher goroutine, we do not need a mutex to protect
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	// these fields.
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	balancer        *gracefulswitch.Balancer
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	curBalancerName string
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	updateCh *buffer.Unbounded // Updates written on this channel are processed by watcher().
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	resultCh *buffer.Unbounded // Results of calls to UpdateClientConnState() are pushed here.
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	closed   *grpcsync.Event   // Indicates if close has been called.
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	done     *grpcsync.Event   // Indicates if close has completed its work.
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}
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// newCCBalancerWrapper creates a new balancer wrapper. The underlying balancer
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// is not created until the switchTo() method is invoked.
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func newCCBalancerWrapper(cc *ClientConn, bopts balancer.BuildOptions) *ccBalancerWrapper {
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	ccb := &ccBalancerWrapper{
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		cc:       cc,
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		updateCh: buffer.NewUnbounded(),
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		resultCh: buffer.NewUnbounded(),
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		closed:   grpcsync.NewEvent(),
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		done:     grpcsync.NewEvent(),
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	}
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	go ccb.watcher()
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	ccb.balancer = gracefulswitch.NewBalancer(ccb, bopts)
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	return ccb
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}
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// The following xxxUpdate structs wrap the arguments received as part of the
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// corresponding update. The watcher goroutine uses the 'type' of the update to
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// invoke the appropriate handler routine to handle the update.
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type ccStateUpdate struct {
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	ccs *balancer.ClientConnState
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}
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type scStateUpdate struct {
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	sc    balancer.SubConn
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	state connectivity.State
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	err   error
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}
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type exitIdleUpdate struct{}
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type resolverErrorUpdate struct {
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	err error
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}
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type switchToUpdate struct {
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	name string
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}
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type subConnUpdate struct {
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	acbw *acBalancerWrapper
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}
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// watcher is a long-running goroutine which reads updates from a channel and
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// invokes corresponding methods on the underlying balancer. It ensures that
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// these methods are invoked in a synchronous fashion. It also ensures that
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// these methods are invoked in the order in which the updates were received.
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func (ccb *ccBalancerWrapper) watcher() {
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	for {
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		select {
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		case u := <-ccb.updateCh.Get():
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			ccb.updateCh.Load()
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			if ccb.closed.HasFired() {
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				break
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			}
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			switch update := u.(type) {
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			case *ccStateUpdate:
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				ccb.handleClientConnStateChange(update.ccs)
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			case *scStateUpdate:
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				ccb.handleSubConnStateChange(update)
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			case *exitIdleUpdate:
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				ccb.handleExitIdle()
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			case *resolverErrorUpdate:
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				ccb.handleResolverError(update.err)
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			case *switchToUpdate:
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				ccb.handleSwitchTo(update.name)
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			case *subConnUpdate:
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				ccb.handleRemoveSubConn(update.acbw)
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			default:
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				logger.Errorf("ccBalancerWrapper.watcher: unknown update %+v, type %T", update, update)
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			}
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		case <-ccb.closed.Done():
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		}
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		if ccb.closed.HasFired() {
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			ccb.handleClose()
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			return
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		}
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	}
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}
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// updateClientConnState is invoked by grpc to push a ClientConnState update to
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// the underlying balancer.
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//
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// Unlike other methods invoked by grpc to push updates to the underlying
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// balancer, this method cannot simply push the update onto the update channel
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// and return. It needs to return the error returned by the underlying balancer
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// back to grpc which propagates that to the resolver.
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func (ccb *ccBalancerWrapper) updateClientConnState(ccs *balancer.ClientConnState) error {
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	ccb.updateCh.Put(&ccStateUpdate{ccs: ccs})
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	var res interface{}
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	select {
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	case res = <-ccb.resultCh.Get():
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		ccb.resultCh.Load()
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	case <-ccb.closed.Done():
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		// Return early if the balancer wrapper is closed while we are waiting for
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		// the underlying balancer to process a ClientConnState update.
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		return nil
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	}
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	// If the returned error is nil, attempting to type assert to error leads to
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	// panic. So, this needs to handled separately.
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	if res == nil {
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		return nil
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	}
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	return res.(error)
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}
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// handleClientConnStateChange handles a ClientConnState update from the update
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// channel and invokes the appropriate method on the underlying balancer.
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//
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// If the addresses specified in the update contain addresses of type "grpclb"
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// and the selected LB policy is not "grpclb", these addresses will be filtered
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// out and ccs will be modified with the updated address list.
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func (ccb *ccBalancerWrapper) handleClientConnStateChange(ccs *balancer.ClientConnState) {
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	if ccb.curBalancerName != grpclbName {
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		// Filter any grpclb addresses since we don't have the grpclb balancer.
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		var addrs []resolver.Address
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		for _, addr := range ccs.ResolverState.Addresses {
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			if addr.Type == resolver.GRPCLB {
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				continue
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			}
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			addrs = append(addrs, addr)
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		}
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		ccs.ResolverState.Addresses = addrs
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	}
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	ccb.resultCh.Put(ccb.balancer.UpdateClientConnState(*ccs))
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}
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// updateSubConnState is invoked by grpc to push a subConn state update to the
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// underlying balancer.
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func (ccb *ccBalancerWrapper) updateSubConnState(sc balancer.SubConn, s connectivity.State, err error) {
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	// When updating addresses for a SubConn, if the address in use is not in
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	// the new addresses, the old ac will be tearDown() and a new ac will be
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	// created. tearDown() generates a state change with Shutdown state, we
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	// don't want the balancer to receive this state change. So before
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	// tearDown() on the old ac, ac.acbw (acWrapper) will be set to nil, and
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	// this function will be called with (nil, Shutdown). We don't need to call
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	// balancer method in this case.
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	if sc == nil {
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		return
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	}
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	ccb.updateCh.Put(&scStateUpdate{
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		sc:    sc,
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		state: s,
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		err:   err,
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	})
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}
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// handleSubConnStateChange handles a SubConnState update from the update
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// channel and invokes the appropriate method on the underlying balancer.
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func (ccb *ccBalancerWrapper) handleSubConnStateChange(update *scStateUpdate) {
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	ccb.balancer.UpdateSubConnState(update.sc, balancer.SubConnState{ConnectivityState: update.state, ConnectionError: update.err})
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}
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func (ccb *ccBalancerWrapper) exitIdle() {
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	ccb.updateCh.Put(&exitIdleUpdate{})
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}
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func (ccb *ccBalancerWrapper) handleExitIdle() {
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	if ccb.cc.GetState() != connectivity.Idle {
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		return
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	}
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	ccb.balancer.ExitIdle()
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}
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func (ccb *ccBalancerWrapper) resolverError(err error) {
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	ccb.updateCh.Put(&resolverErrorUpdate{err: err})
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}
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func (ccb *ccBalancerWrapper) handleResolverError(err error) {
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	ccb.balancer.ResolverError(err)
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}
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// switchTo is invoked by grpc to instruct the balancer wrapper to switch to the
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// LB policy identified by name.
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//
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// ClientConn calls newCCBalancerWrapper() at creation time. Upon receipt of the
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// first good update from the name resolver, it determines the LB policy to use
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// and invokes the switchTo() method. Upon receipt of every subsequent update
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// from the name resolver, it invokes this method.
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//
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// the ccBalancerWrapper keeps track of the current LB policy name, and skips
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// the graceful balancer switching process if the name does not change.
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func (ccb *ccBalancerWrapper) switchTo(name string) {
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	ccb.updateCh.Put(&switchToUpdate{name: name})
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}
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// handleSwitchTo handles a balancer switch update from the update channel. It
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// calls the SwitchTo() method on the gracefulswitch.Balancer with a
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// balancer.Builder corresponding to name. If no balancer.Builder is registered
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// for the given name, it uses the default LB policy which is "pick_first".
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func (ccb *ccBalancerWrapper) handleSwitchTo(name string) {
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	// TODO: Other languages use case-insensitive balancer registries. We should
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	// switch as well. See: https://github.com/grpc/grpc-go/issues/5288.
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	if strings.EqualFold(ccb.curBalancerName, name) {
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		return
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	}
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	// TODO: Ensure that name is a registered LB policy when we get here.
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	// We currently only validate the `loadBalancingConfig` field. We need to do
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	// the same for the `loadBalancingPolicy` field and reject the service config
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	// if the specified policy is not registered.
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	builder := balancer.Get(name)
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	if builder == nil {
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		channelz.Warningf(logger, ccb.cc.channelzID, "Channel switches to new LB policy %q, since the specified LB policy %q was not registered", PickFirstBalancerName, name)
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		builder = newPickfirstBuilder()
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	} else {
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		channelz.Infof(logger, ccb.cc.channelzID, "Channel switches to new LB policy %q", name)
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	}
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	if err := ccb.balancer.SwitchTo(builder); err != nil {
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		channelz.Errorf(logger, ccb.cc.channelzID, "Channel failed to build new LB policy %q: %v", name, err)
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		return
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	}
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	ccb.curBalancerName = builder.Name()
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}
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// handleRemoveSucConn handles a request from the underlying balancer to remove
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// a subConn.
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//
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// See comments in RemoveSubConn() for more details.
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func (ccb *ccBalancerWrapper) handleRemoveSubConn(acbw *acBalancerWrapper) {
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	ccb.cc.removeAddrConn(acbw.getAddrConn(), errConnDrain)
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}
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func (ccb *ccBalancerWrapper) close() {
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	ccb.closed.Fire()
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	<-ccb.done.Done()
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}
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func (ccb *ccBalancerWrapper) handleClose() {
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	ccb.balancer.Close()
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	ccb.done.Fire()
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}
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func (ccb *ccBalancerWrapper) NewSubConn(addrs []resolver.Address, opts balancer.NewSubConnOptions) (balancer.SubConn, error) {
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	if len(addrs) <= 0 {
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		return nil, fmt.Errorf("grpc: cannot create SubConn with empty address list")
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	}
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	ac, err := ccb.cc.newAddrConn(addrs, opts)
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	if err != nil {
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		channelz.Warningf(logger, ccb.cc.channelzID, "acBalancerWrapper: NewSubConn: failed to newAddrConn: %v", err)
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		return nil, err
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	}
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	acbw := &acBalancerWrapper{ac: ac, producers: make(map[balancer.ProducerBuilder]*refCountedProducer)}
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	acbw.ac.mu.Lock()
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	ac.acbw = acbw
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	acbw.ac.mu.Unlock()
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	return acbw, nil
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}
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func (ccb *ccBalancerWrapper) RemoveSubConn(sc balancer.SubConn) {
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	// Before we switched the ccBalancerWrapper to use gracefulswitch.Balancer, it
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	// was required to handle the RemoveSubConn() method asynchronously by pushing
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	// the update onto the update channel. This was done to avoid a deadlock as
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	// switchBalancer() was holding cc.mu when calling Close() on the old
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	// balancer, which would in turn call RemoveSubConn().
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	//
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	// With the use of gracefulswitch.Balancer in ccBalancerWrapper, handling this
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	// asynchronously is probably not required anymore since the switchTo() method
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	// handles the balancer switch by pushing the update onto the channel.
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	// TODO(easwars): Handle this inline.
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	acbw, ok := sc.(*acBalancerWrapper)
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	if !ok {
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		return
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	}
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	ccb.updateCh.Put(&subConnUpdate{acbw: acbw})
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}
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func (ccb *ccBalancerWrapper) UpdateAddresses(sc balancer.SubConn, addrs []resolver.Address) {
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	acbw, ok := sc.(*acBalancerWrapper)
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	if !ok {
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		return
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	}
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	acbw.UpdateAddresses(addrs)
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}
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func (ccb *ccBalancerWrapper) UpdateState(s balancer.State) {
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	// Update picker before updating state.  Even though the ordering here does
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	// not matter, it can lead to multiple calls of Pick in the common start-up
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	// case where we wait for ready and then perform an RPC.  If the picker is
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	// updated later, we could call the "connecting" picker when the state is
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	// updated, and then call the "ready" picker after the picker gets updated.
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	ccb.cc.blockingpicker.updatePicker(s.Picker)
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	ccb.cc.csMgr.updateState(s.ConnectivityState)
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}
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func (ccb *ccBalancerWrapper) ResolveNow(o resolver.ResolveNowOptions) {
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	ccb.cc.resolveNow(o)
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}
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func (ccb *ccBalancerWrapper) Target() string {
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	return ccb.cc.target
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}
 | 
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// acBalancerWrapper is a wrapper on top of ac for balancers.
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// It implements balancer.SubConn interface.
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type acBalancerWrapper struct {
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						|
	mu        sync.Mutex
 | 
						|
	ac        *addrConn
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	producers map[balancer.ProducerBuilder]*refCountedProducer
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}
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						|
 | 
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func (acbw *acBalancerWrapper) UpdateAddresses(addrs []resolver.Address) {
 | 
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	acbw.mu.Lock()
 | 
						|
	defer acbw.mu.Unlock()
 | 
						|
	if len(addrs) <= 0 {
 | 
						|
		acbw.ac.cc.removeAddrConn(acbw.ac, errConnDrain)
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						|
		return
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						|
	}
 | 
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	if !acbw.ac.tryUpdateAddrs(addrs) {
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		cc := acbw.ac.cc
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		opts := acbw.ac.scopts
 | 
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		acbw.ac.mu.Lock()
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		// Set old ac.acbw to nil so the Shutdown state update will be ignored
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		// by balancer.
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		//
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		// TODO(bar) the state transition could be wrong when tearDown() old ac
 | 
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		// and creating new ac, fix the transition.
 | 
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		acbw.ac.acbw = nil
 | 
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		acbw.ac.mu.Unlock()
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		acState := acbw.ac.getState()
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		acbw.ac.cc.removeAddrConn(acbw.ac, errConnDrain)
 | 
						|
 | 
						|
		if acState == connectivity.Shutdown {
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			return
 | 
						|
		}
 | 
						|
 | 
						|
		newAC, err := cc.newAddrConn(addrs, opts)
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						|
		if err != nil {
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			channelz.Warningf(logger, acbw.ac.channelzID, "acBalancerWrapper: UpdateAddresses: failed to newAddrConn: %v", err)
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						|
			return
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						|
		}
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		acbw.ac = newAC
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						|
		newAC.mu.Lock()
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						|
		newAC.acbw = acbw
 | 
						|
		newAC.mu.Unlock()
 | 
						|
		if acState != connectivity.Idle {
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			go newAC.connect()
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						|
		}
 | 
						|
	}
 | 
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}
 | 
						|
 | 
						|
func (acbw *acBalancerWrapper) Connect() {
 | 
						|
	acbw.mu.Lock()
 | 
						|
	defer acbw.mu.Unlock()
 | 
						|
	go acbw.ac.connect()
 | 
						|
}
 | 
						|
 | 
						|
func (acbw *acBalancerWrapper) getAddrConn() *addrConn {
 | 
						|
	acbw.mu.Lock()
 | 
						|
	defer acbw.mu.Unlock()
 | 
						|
	return acbw.ac
 | 
						|
}
 | 
						|
 | 
						|
var errSubConnNotReady = status.Error(codes.Unavailable, "SubConn not currently connected")
 | 
						|
 | 
						|
// NewStream begins a streaming RPC on the addrConn.  If the addrConn is not
 | 
						|
// ready, returns errSubConnNotReady.
 | 
						|
func (acbw *acBalancerWrapper) NewStream(ctx context.Context, desc *StreamDesc, method string, opts ...CallOption) (ClientStream, error) {
 | 
						|
	transport := acbw.ac.getReadyTransport()
 | 
						|
	if transport == nil {
 | 
						|
		return nil, errSubConnNotReady
 | 
						|
	}
 | 
						|
	return newNonRetryClientStream(ctx, desc, method, transport, acbw.ac, opts...)
 | 
						|
}
 | 
						|
 | 
						|
// Invoke performs a unary RPC.  If the addrConn is not ready, returns
 | 
						|
// errSubConnNotReady.
 | 
						|
func (acbw *acBalancerWrapper) Invoke(ctx context.Context, method string, args interface{}, reply interface{}, opts ...CallOption) error {
 | 
						|
	cs, err := acbw.NewStream(ctx, unaryStreamDesc, method, opts...)
 | 
						|
	if err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
	if err := cs.SendMsg(args); err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
	return cs.RecvMsg(reply)
 | 
						|
}
 | 
						|
 | 
						|
type refCountedProducer struct {
 | 
						|
	producer balancer.Producer
 | 
						|
	refs     int    // number of current refs to the producer
 | 
						|
	close    func() // underlying producer's close function
 | 
						|
}
 | 
						|
 | 
						|
func (acbw *acBalancerWrapper) GetOrBuildProducer(pb balancer.ProducerBuilder) (balancer.Producer, func()) {
 | 
						|
	acbw.mu.Lock()
 | 
						|
	defer acbw.mu.Unlock()
 | 
						|
 | 
						|
	// Look up existing producer from this builder.
 | 
						|
	pData := acbw.producers[pb]
 | 
						|
	if pData == nil {
 | 
						|
		// Not found; create a new one and add it to the producers map.
 | 
						|
		p, close := pb.Build(acbw)
 | 
						|
		pData = &refCountedProducer{producer: p, close: close}
 | 
						|
		acbw.producers[pb] = pData
 | 
						|
	}
 | 
						|
	// Account for this new reference.
 | 
						|
	pData.refs++
 | 
						|
 | 
						|
	// Return a cleanup function wrapped in a OnceFunc to remove this reference
 | 
						|
	// and delete the refCountedProducer from the map if the total reference
 | 
						|
	// count goes to zero.
 | 
						|
	unref := func() {
 | 
						|
		acbw.mu.Lock()
 | 
						|
		pData.refs--
 | 
						|
		if pData.refs == 0 {
 | 
						|
			defer pData.close() // Run outside the acbw mutex
 | 
						|
			delete(acbw.producers, pb)
 | 
						|
		}
 | 
						|
		acbw.mu.Unlock()
 | 
						|
	}
 | 
						|
	return pData.producer, grpcsync.OnceFunc(unref)
 | 
						|
}
 |