mirror of
				https://gitea.com/Lydanne/buildx.git
				synced 2025-10-31 16:13:45 +08:00 
			
		
		
		
	
		
			
				
	
	
		
			305 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			305 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| /*
 | |
|  *
 | |
|  * Copyright 2017 gRPC authors.
 | |
|  *
 | |
|  * Licensed under the Apache License, Version 2.0 (the "License");
 | |
|  * you may not use this file except in compliance with the License.
 | |
|  * You may obtain a copy of the License at
 | |
|  *
 | |
|  *     http://www.apache.org/licenses/LICENSE-2.0
 | |
|  *
 | |
|  * Unless required by applicable law or agreed to in writing, software
 | |
|  * distributed under the License is distributed on an "AS IS" BASIS,
 | |
|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
|  * See the License for the specific language governing permissions and
 | |
|  * limitations under the License.
 | |
|  *
 | |
|  */
 | |
| 
 | |
| // Package balancer defines APIs for load balancing in gRPC.
 | |
| // All APIs in this package are experimental.
 | |
| package balancer
 | |
| 
 | |
| import (
 | |
| 	"context"
 | |
| 	"errors"
 | |
| 	"net"
 | |
| 	"strings"
 | |
| 
 | |
| 	"google.golang.org/grpc/connectivity"
 | |
| 	"google.golang.org/grpc/credentials"
 | |
| 	"google.golang.org/grpc/internal"
 | |
| 	"google.golang.org/grpc/metadata"
 | |
| 	"google.golang.org/grpc/resolver"
 | |
| )
 | |
| 
 | |
| var (
 | |
| 	// m is a map from name to balancer builder.
 | |
| 	m = make(map[string]Builder)
 | |
| )
 | |
| 
 | |
| // Register registers the balancer builder to the balancer map. b.Name
 | |
| // (lowercased) will be used as the name registered with this builder.
 | |
| //
 | |
| // NOTE: this function must only be called during initialization time (i.e. in
 | |
| // an init() function), and is not thread-safe. If multiple Balancers are
 | |
| // registered with the same name, the one registered last will take effect.
 | |
| func Register(b Builder) {
 | |
| 	m[strings.ToLower(b.Name())] = b
 | |
| }
 | |
| 
 | |
| // unregisterForTesting deletes the balancer with the given name from the
 | |
| // balancer map.
 | |
| //
 | |
| // This function is not thread-safe.
 | |
| func unregisterForTesting(name string) {
 | |
| 	delete(m, name)
 | |
| }
 | |
| 
 | |
| func init() {
 | |
| 	internal.BalancerUnregister = unregisterForTesting
 | |
| }
 | |
| 
 | |
| // Get returns the resolver builder registered with the given name.
 | |
| // Note that the compare is done in a case-insensitive fashion.
 | |
| // If no builder is register with the name, nil will be returned.
 | |
| func Get(name string) Builder {
 | |
| 	if b, ok := m[strings.ToLower(name)]; ok {
 | |
| 		return b
 | |
| 	}
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // SubConn represents a gRPC sub connection.
 | |
| // Each sub connection contains a list of addresses. gRPC will
 | |
| // try to connect to them (in sequence), and stop trying the
 | |
| // remainder once one connection is successful.
 | |
| //
 | |
| // The reconnect backoff will be applied on the list, not a single address.
 | |
| // For example, try_on_all_addresses -> backoff -> try_on_all_addresses.
 | |
| //
 | |
| // All SubConns start in IDLE, and will not try to connect. To trigger
 | |
| // the connecting, Balancers must call Connect.
 | |
| // When the connection encounters an error, it will reconnect immediately.
 | |
| // When the connection becomes IDLE, it will not reconnect unless Connect is
 | |
| // called.
 | |
| //
 | |
| // This interface is to be implemented by gRPC. Users should not need a
 | |
| // brand new implementation of this interface. For the situations like
 | |
| // testing, the new implementation should embed this interface. This allows
 | |
| // gRPC to add new methods to this interface.
 | |
| type SubConn interface {
 | |
| 	// UpdateAddresses updates the addresses used in this SubConn.
 | |
| 	// gRPC checks if currently-connected address is still in the new list.
 | |
| 	// If it's in the list, the connection will be kept.
 | |
| 	// If it's not in the list, the connection will gracefully closed, and
 | |
| 	// a new connection will be created.
 | |
| 	//
 | |
| 	// This will trigger a state transition for the SubConn.
 | |
| 	UpdateAddresses([]resolver.Address)
 | |
| 	// Connect starts the connecting for this SubConn.
 | |
| 	Connect()
 | |
| }
 | |
| 
 | |
| // NewSubConnOptions contains options to create new SubConn.
 | |
| type NewSubConnOptions struct {
 | |
| 	// CredsBundle is the credentials bundle that will be used in the created
 | |
| 	// SubConn. If it's nil, the original creds from grpc DialOptions will be
 | |
| 	// used.
 | |
| 	CredsBundle credentials.Bundle
 | |
| 	// HealthCheckEnabled indicates whether health check service should be
 | |
| 	// enabled on this SubConn
 | |
| 	HealthCheckEnabled bool
 | |
| }
 | |
| 
 | |
| // ClientConn represents a gRPC ClientConn.
 | |
| //
 | |
| // This interface is to be implemented by gRPC. Users should not need a
 | |
| // brand new implementation of this interface. For the situations like
 | |
| // testing, the new implementation should embed this interface. This allows
 | |
| // gRPC to add new methods to this interface.
 | |
| type ClientConn interface {
 | |
| 	// NewSubConn is called by balancer to create a new SubConn.
 | |
| 	// It doesn't block and wait for the connections to be established.
 | |
| 	// Behaviors of the SubConn can be controlled by options.
 | |
| 	NewSubConn([]resolver.Address, NewSubConnOptions) (SubConn, error)
 | |
| 	// RemoveSubConn removes the SubConn from ClientConn.
 | |
| 	// The SubConn will be shutdown.
 | |
| 	RemoveSubConn(SubConn)
 | |
| 
 | |
| 	// UpdateBalancerState is called by balancer to notify gRPC that some internal
 | |
| 	// state in balancer has changed.
 | |
| 	//
 | |
| 	// gRPC will update the connectivity state of the ClientConn, and will call pick
 | |
| 	// on the new picker to pick new SubConn.
 | |
| 	UpdateBalancerState(s connectivity.State, p Picker)
 | |
| 
 | |
| 	// ResolveNow is called by balancer to notify gRPC to do a name resolving.
 | |
| 	ResolveNow(resolver.ResolveNowOption)
 | |
| 
 | |
| 	// Target returns the dial target for this ClientConn.
 | |
| 	Target() string
 | |
| }
 | |
| 
 | |
| // BuildOptions contains additional information for Build.
 | |
| type BuildOptions struct {
 | |
| 	// DialCreds is the transport credential the Balancer implementation can
 | |
| 	// use to dial to a remote load balancer server. The Balancer implementations
 | |
| 	// can ignore this if it does not need to talk to another party securely.
 | |
| 	DialCreds credentials.TransportCredentials
 | |
| 	// CredsBundle is the credentials bundle that the Balancer can use.
 | |
| 	CredsBundle credentials.Bundle
 | |
| 	// Dialer is the custom dialer the Balancer implementation can use to dial
 | |
| 	// to a remote load balancer server. The Balancer implementations
 | |
| 	// can ignore this if it doesn't need to talk to remote balancer.
 | |
| 	Dialer func(context.Context, string) (net.Conn, error)
 | |
| 	// ChannelzParentID is the entity parent's channelz unique identification number.
 | |
| 	ChannelzParentID int64
 | |
| }
 | |
| 
 | |
| // Builder creates a balancer.
 | |
| type Builder interface {
 | |
| 	// Build creates a new balancer with the ClientConn.
 | |
| 	Build(cc ClientConn, opts BuildOptions) Balancer
 | |
| 	// Name returns the name of balancers built by this builder.
 | |
| 	// It will be used to pick balancers (for example in service config).
 | |
| 	Name() string
 | |
| }
 | |
| 
 | |
| // PickOptions contains addition information for the Pick operation.
 | |
| type PickOptions struct {
 | |
| 	// FullMethodName is the method name that NewClientStream() is called
 | |
| 	// with. The canonical format is /service/Method.
 | |
| 	FullMethodName string
 | |
| 	// Header contains the metadata from the RPC's client header.  The metadata
 | |
| 	// should not be modified; make a copy first if needed.
 | |
| 	Header metadata.MD
 | |
| }
 | |
| 
 | |
| // DoneInfo contains additional information for done.
 | |
| type DoneInfo struct {
 | |
| 	// Err is the rpc error the RPC finished with. It could be nil.
 | |
| 	Err error
 | |
| 	// Trailer contains the metadata from the RPC's trailer, if present.
 | |
| 	Trailer metadata.MD
 | |
| 	// BytesSent indicates if any bytes have been sent to the server.
 | |
| 	BytesSent bool
 | |
| 	// BytesReceived indicates if any byte has been received from the server.
 | |
| 	BytesReceived bool
 | |
| }
 | |
| 
 | |
| var (
 | |
| 	// ErrNoSubConnAvailable indicates no SubConn is available for pick().
 | |
| 	// gRPC will block the RPC until a new picker is available via UpdateBalancerState().
 | |
| 	ErrNoSubConnAvailable = errors.New("no SubConn is available")
 | |
| 	// ErrTransientFailure indicates all SubConns are in TransientFailure.
 | |
| 	// WaitForReady RPCs will block, non-WaitForReady RPCs will fail.
 | |
| 	ErrTransientFailure = errors.New("all SubConns are in TransientFailure")
 | |
| )
 | |
| 
 | |
| // Picker is used by gRPC to pick a SubConn to send an RPC.
 | |
| // Balancer is expected to generate a new picker from its snapshot every time its
 | |
| // internal state has changed.
 | |
| //
 | |
| // The pickers used by gRPC can be updated by ClientConn.UpdateBalancerState().
 | |
| type Picker interface {
 | |
| 	// Pick returns the SubConn to be used to send the RPC.
 | |
| 	// The returned SubConn must be one returned by NewSubConn().
 | |
| 	//
 | |
| 	// This functions is expected to return:
 | |
| 	// - a SubConn that is known to be READY;
 | |
| 	// - ErrNoSubConnAvailable if no SubConn is available, but progress is being
 | |
| 	//   made (for example, some SubConn is in CONNECTING mode);
 | |
| 	// - other errors if no active connecting is happening (for example, all SubConn
 | |
| 	//   are in TRANSIENT_FAILURE mode).
 | |
| 	//
 | |
| 	// If a SubConn is returned:
 | |
| 	// - If it is READY, gRPC will send the RPC on it;
 | |
| 	// - If it is not ready, or becomes not ready after it's returned, gRPC will block
 | |
| 	//   until UpdateBalancerState() is called and will call pick on the new picker.
 | |
| 	//
 | |
| 	// If the returned error is not nil:
 | |
| 	// - If the error is ErrNoSubConnAvailable, gRPC will block until UpdateBalancerState()
 | |
| 	// - If the error is ErrTransientFailure:
 | |
| 	//   - If the RPC is wait-for-ready, gRPC will block until UpdateBalancerState()
 | |
| 	//     is called to pick again;
 | |
| 	//   - Otherwise, RPC will fail with unavailable error.
 | |
| 	// - Else (error is other non-nil error):
 | |
| 	//   - The RPC will fail with unavailable error.
 | |
| 	//
 | |
| 	// The returned done() function will be called once the rpc has finished,
 | |
| 	// with the final status of that RPC.  If the SubConn returned is not a
 | |
| 	// valid SubConn type, done may not be called.  done may be nil if balancer
 | |
| 	// doesn't care about the RPC status.
 | |
| 	Pick(ctx context.Context, opts PickOptions) (conn SubConn, done func(DoneInfo), err error)
 | |
| }
 | |
| 
 | |
| // Balancer takes input from gRPC, manages SubConns, and collects and aggregates
 | |
| // the connectivity states.
 | |
| //
 | |
| // It also generates and updates the Picker used by gRPC to pick SubConns for RPCs.
 | |
| //
 | |
| // HandleSubConnectionStateChange, HandleResolvedAddrs and Close are guaranteed
 | |
| // to be called synchronously from the same goroutine.
 | |
| // There's no guarantee on picker.Pick, it may be called anytime.
 | |
| type Balancer interface {
 | |
| 	// HandleSubConnStateChange is called by gRPC when the connectivity state
 | |
| 	// of sc has changed.
 | |
| 	// Balancer is expected to aggregate all the state of SubConn and report
 | |
| 	// that back to gRPC.
 | |
| 	// Balancer should also generate and update Pickers when its internal state has
 | |
| 	// been changed by the new state.
 | |
| 	HandleSubConnStateChange(sc SubConn, state connectivity.State)
 | |
| 	// HandleResolvedAddrs is called by gRPC to send updated resolved addresses to
 | |
| 	// balancers.
 | |
| 	// Balancer can create new SubConn or remove SubConn with the addresses.
 | |
| 	// An empty address slice and a non-nil error will be passed if the resolver returns
 | |
| 	// non-nil error to gRPC.
 | |
| 	HandleResolvedAddrs([]resolver.Address, error)
 | |
| 	// Close closes the balancer. The balancer is not required to call
 | |
| 	// ClientConn.RemoveSubConn for its existing SubConns.
 | |
| 	Close()
 | |
| }
 | |
| 
 | |
| // ConnectivityStateEvaluator takes the connectivity states of multiple SubConns
 | |
| // and returns one aggregated connectivity state.
 | |
| //
 | |
| // It's not thread safe.
 | |
| type ConnectivityStateEvaluator struct {
 | |
| 	numReady            uint64 // Number of addrConns in ready state.
 | |
| 	numConnecting       uint64 // Number of addrConns in connecting state.
 | |
| 	numTransientFailure uint64 // Number of addrConns in transientFailure.
 | |
| }
 | |
| 
 | |
| // RecordTransition records state change happening in subConn and based on that
 | |
| // it evaluates what aggregated state should be.
 | |
| //
 | |
| //  - If at least one SubConn in Ready, the aggregated state is Ready;
 | |
| //  - Else if at least one SubConn in Connecting, the aggregated state is Connecting;
 | |
| //  - Else the aggregated state is TransientFailure.
 | |
| //
 | |
| // Idle and Shutdown are not considered.
 | |
| func (cse *ConnectivityStateEvaluator) RecordTransition(oldState, newState connectivity.State) connectivity.State {
 | |
| 	// Update counters.
 | |
| 	for idx, state := range []connectivity.State{oldState, newState} {
 | |
| 		updateVal := 2*uint64(idx) - 1 // -1 for oldState and +1 for new.
 | |
| 		switch state {
 | |
| 		case connectivity.Ready:
 | |
| 			cse.numReady += updateVal
 | |
| 		case connectivity.Connecting:
 | |
| 			cse.numConnecting += updateVal
 | |
| 		case connectivity.TransientFailure:
 | |
| 			cse.numTransientFailure += updateVal
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// Evaluate.
 | |
| 	if cse.numReady > 0 {
 | |
| 		return connectivity.Ready
 | |
| 	}
 | |
| 	if cse.numConnecting > 0 {
 | |
| 		return connectivity.Connecting
 | |
| 	}
 | |
| 	return connectivity.TransientFailure
 | |
| }
 | 
