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			338 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			338 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Package huff0 provides fast huffman encoding as used in zstd.
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//
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// See README.md at https://github.com/klauspost/compress/tree/master/huff0 for details.
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package huff0
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import (
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	"errors"
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	"fmt"
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	"math"
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	"math/bits"
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	"sync"
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	"github.com/klauspost/compress/fse"
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)
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const (
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	maxSymbolValue = 255
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	// zstandard limits tablelog to 11, see:
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	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#huffman-tree-description
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	tableLogMax     = 11
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	tableLogDefault = 11
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	minTablelog     = 5
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	huffNodesLen    = 512
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	// BlockSizeMax is maximum input size for a single block uncompressed.
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	BlockSizeMax = 1<<18 - 1
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)
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var (
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	// ErrIncompressible is returned when input is judged to be too hard to compress.
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	ErrIncompressible = errors.New("input is not compressible")
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	// ErrUseRLE is returned from the compressor when the input is a single byte value repeated.
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	ErrUseRLE = errors.New("input is single value repeated")
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	// ErrTooBig is return if input is too large for a single block.
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	ErrTooBig = errors.New("input too big")
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	// ErrMaxDecodedSizeExceeded is return if input is too large for a single block.
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	ErrMaxDecodedSizeExceeded = errors.New("maximum output size exceeded")
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)
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type ReusePolicy uint8
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const (
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	// ReusePolicyAllow will allow reuse if it produces smaller output.
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	ReusePolicyAllow ReusePolicy = iota
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	// ReusePolicyPrefer will re-use aggressively if possible.
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	// This will not check if a new table will produce smaller output,
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	// except if the current table is impossible to use or
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	// compressed output is bigger than input.
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	ReusePolicyPrefer
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	// ReusePolicyNone will disable re-use of tables.
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	// This is slightly faster than ReusePolicyAllow but may produce larger output.
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	ReusePolicyNone
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	// ReusePolicyMust must allow reuse and produce smaller output.
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	ReusePolicyMust
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)
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type Scratch struct {
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	count [maxSymbolValue + 1]uint32
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	// Per block parameters.
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	// These can be used to override compression parameters of the block.
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	// Do not touch, unless you know what you are doing.
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	// Out is output buffer.
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	// If the scratch is re-used before the caller is done processing the output,
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	// set this field to nil.
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	// Otherwise the output buffer will be re-used for next Compression/Decompression step
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	// and allocation will be avoided.
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	Out []byte
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	// OutTable will contain the table data only, if a new table has been generated.
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	// Slice of the returned data.
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	OutTable []byte
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	// OutData will contain the compressed data.
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	// Slice of the returned data.
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	OutData []byte
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	// MaxDecodedSize will set the maximum allowed output size.
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	// This value will automatically be set to BlockSizeMax if not set.
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	// Decoders will return ErrMaxDecodedSizeExceeded is this limit is exceeded.
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	MaxDecodedSize int
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	br byteReader
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	// MaxSymbolValue will override the maximum symbol value of the next block.
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	MaxSymbolValue uint8
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	// TableLog will attempt to override the tablelog for the next block.
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	// Must be <= 11 and >= 5.
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	TableLog uint8
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	// Reuse will specify the reuse policy
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	Reuse ReusePolicy
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	// WantLogLess allows to specify a log 2 reduction that should at least be achieved,
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	// otherwise the block will be returned as incompressible.
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	// The reduction should then at least be (input size >> WantLogLess)
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	// If WantLogLess == 0 any improvement will do.
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	WantLogLess uint8
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	symbolLen      uint16 // Length of active part of the symbol table.
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	maxCount       int    // count of the most probable symbol
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	clearCount     bool   // clear count
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	actualTableLog uint8  // Selected tablelog.
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	prevTableLog   uint8  // Tablelog for previous table
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	prevTable      cTable // Table used for previous compression.
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	cTable         cTable // compression table
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	dt             dTable // decompression table
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	nodes          []nodeElt
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	tmpOut         [4][]byte
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	fse            *fse.Scratch
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	decPool        sync.Pool // *[4][256]byte buffers.
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	huffWeight     [maxSymbolValue + 1]byte
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}
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// TransferCTable will transfer the previously used compression table.
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func (s *Scratch) TransferCTable(src *Scratch) {
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	if cap(s.prevTable) < len(src.prevTable) {
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		s.prevTable = make(cTable, 0, maxSymbolValue+1)
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	}
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	s.prevTable = s.prevTable[:len(src.prevTable)]
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	copy(s.prevTable, src.prevTable)
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	s.prevTableLog = src.prevTableLog
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}
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func (s *Scratch) prepare(in []byte) (*Scratch, error) {
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	if len(in) > BlockSizeMax {
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		return nil, ErrTooBig
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	}
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	if s == nil {
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		s = &Scratch{}
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	}
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	if s.MaxSymbolValue == 0 {
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		s.MaxSymbolValue = maxSymbolValue
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	}
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	if s.TableLog == 0 {
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		s.TableLog = tableLogDefault
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	}
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	if s.TableLog > tableLogMax || s.TableLog < minTablelog {
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		return nil, fmt.Errorf(" invalid tableLog %d (%d -> %d)", s.TableLog, minTablelog, tableLogMax)
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	}
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	if s.MaxDecodedSize <= 0 || s.MaxDecodedSize > BlockSizeMax {
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		s.MaxDecodedSize = BlockSizeMax
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	}
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	if s.clearCount && s.maxCount == 0 {
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		for i := range s.count {
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			s.count[i] = 0
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		}
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		s.clearCount = false
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	}
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	if cap(s.Out) == 0 {
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		s.Out = make([]byte, 0, len(in))
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	}
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	s.Out = s.Out[:0]
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	s.OutTable = nil
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	s.OutData = nil
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	if cap(s.nodes) < huffNodesLen+1 {
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		s.nodes = make([]nodeElt, 0, huffNodesLen+1)
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	}
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	s.nodes = s.nodes[:0]
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	if s.fse == nil {
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		s.fse = &fse.Scratch{}
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	}
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	s.br.init(in)
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	return s, nil
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}
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type cTable []cTableEntry
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func (c cTable) write(s *Scratch) error {
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	var (
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		// precomputed conversion table
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		bitsToWeight [tableLogMax + 1]byte
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		huffLog      = s.actualTableLog
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		// last weight is not saved.
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		maxSymbolValue = uint8(s.symbolLen - 1)
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		huffWeight     = s.huffWeight[:256]
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	)
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	const (
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		maxFSETableLog = 6
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	)
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	// convert to weight
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	bitsToWeight[0] = 0
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	for n := uint8(1); n < huffLog+1; n++ {
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		bitsToWeight[n] = huffLog + 1 - n
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	}
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	// Acquire histogram for FSE.
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	hist := s.fse.Histogram()
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	hist = hist[:256]
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	for i := range hist[:16] {
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		hist[i] = 0
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	}
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	for n := uint8(0); n < maxSymbolValue; n++ {
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		v := bitsToWeight[c[n].nBits] & 15
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		huffWeight[n] = v
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		hist[v]++
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	}
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	// FSE compress if feasible.
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	if maxSymbolValue >= 2 {
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		huffMaxCnt := uint32(0)
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		huffMax := uint8(0)
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		for i, v := range hist[:16] {
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			if v == 0 {
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				continue
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			}
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			huffMax = byte(i)
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			if v > huffMaxCnt {
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				huffMaxCnt = v
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			}
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		}
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		s.fse.HistogramFinished(huffMax, int(huffMaxCnt))
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		s.fse.TableLog = maxFSETableLog
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		b, err := fse.Compress(huffWeight[:maxSymbolValue], s.fse)
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		if err == nil && len(b) < int(s.symbolLen>>1) {
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			s.Out = append(s.Out, uint8(len(b)))
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			s.Out = append(s.Out, b...)
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			return nil
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		}
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		// Unable to compress (RLE/uncompressible)
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	}
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	// write raw values as 4-bits (max : 15)
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	if maxSymbolValue > (256 - 128) {
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		// should not happen : likely means source cannot be compressed
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		return ErrIncompressible
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	}
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	op := s.Out
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	// special case, pack weights 4 bits/weight.
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	op = append(op, 128|(maxSymbolValue-1))
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	// be sure it doesn't cause msan issue in final combination
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	huffWeight[maxSymbolValue] = 0
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	for n := uint16(0); n < uint16(maxSymbolValue); n += 2 {
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		op = append(op, (huffWeight[n]<<4)|huffWeight[n+1])
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	}
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	s.Out = op
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	return nil
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}
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func (c cTable) estTableSize(s *Scratch) (sz int, err error) {
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	var (
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		// precomputed conversion table
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		bitsToWeight [tableLogMax + 1]byte
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		huffLog      = s.actualTableLog
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		// last weight is not saved.
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		maxSymbolValue = uint8(s.symbolLen - 1)
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		huffWeight     = s.huffWeight[:256]
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	)
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	const (
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		maxFSETableLog = 6
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	)
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	// convert to weight
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	bitsToWeight[0] = 0
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	for n := uint8(1); n < huffLog+1; n++ {
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		bitsToWeight[n] = huffLog + 1 - n
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	}
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	// Acquire histogram for FSE.
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	hist := s.fse.Histogram()
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	hist = hist[:256]
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	for i := range hist[:16] {
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		hist[i] = 0
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	}
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	for n := uint8(0); n < maxSymbolValue; n++ {
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		v := bitsToWeight[c[n].nBits] & 15
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		huffWeight[n] = v
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		hist[v]++
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	}
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	// FSE compress if feasible.
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	if maxSymbolValue >= 2 {
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		huffMaxCnt := uint32(0)
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		huffMax := uint8(0)
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		for i, v := range hist[:16] {
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			if v == 0 {
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				continue
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			}
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			huffMax = byte(i)
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			if v > huffMaxCnt {
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				huffMaxCnt = v
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			}
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		}
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		s.fse.HistogramFinished(huffMax, int(huffMaxCnt))
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		s.fse.TableLog = maxFSETableLog
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		b, err := fse.Compress(huffWeight[:maxSymbolValue], s.fse)
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		if err == nil && len(b) < int(s.symbolLen>>1) {
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			sz += 1 + len(b)
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			return sz, nil
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		}
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		// Unable to compress (RLE/uncompressible)
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	}
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	// write raw values as 4-bits (max : 15)
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	if maxSymbolValue > (256 - 128) {
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		// should not happen : likely means source cannot be compressed
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		return 0, ErrIncompressible
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	}
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	// special case, pack weights 4 bits/weight.
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	sz += 1 + int(maxSymbolValue/2)
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	return sz, nil
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}
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// estimateSize returns the estimated size in bytes of the input represented in the
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// histogram supplied.
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func (c cTable) estimateSize(hist []uint32) int {
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	nbBits := uint32(7)
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	for i, v := range c[:len(hist)] {
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		nbBits += uint32(v.nBits) * hist[i]
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	}
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	return int(nbBits >> 3)
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}
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// minSize returns the minimum possible size considering the shannon limit.
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func (s *Scratch) minSize(total int) int {
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	nbBits := float64(7)
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	fTotal := float64(total)
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	for _, v := range s.count[:s.symbolLen] {
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		n := float64(v)
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		if n > 0 {
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			nbBits += math.Log2(fTotal/n) * n
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		}
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	}
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	return int(nbBits) >> 3
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}
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func highBit32(val uint32) (n uint32) {
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	return uint32(bits.Len32(val) - 1)
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}
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