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			126 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
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			126 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
/*
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 *
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 * Copyright 2022 gRPC authors.
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 *
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 */
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package grpcsync
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import (
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	"context"
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	"sync"
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	"google.golang.org/grpc/internal/buffer"
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)
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// CallbackSerializer provides a mechanism to schedule callbacks in a
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// synchronized manner. It provides a FIFO guarantee on the order of execution
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// of scheduled callbacks. New callbacks can be scheduled by invoking the
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// Schedule() method.
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//
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// This type is safe for concurrent access.
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type CallbackSerializer struct {
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	// done is closed once the serializer is shut down completely, i.e all
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	// scheduled callbacks are executed and the serializer has deallocated all
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	// its resources.
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	done chan struct{}
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	callbacks *buffer.Unbounded
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	closedMu  sync.Mutex
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	closed    bool
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}
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// NewCallbackSerializer returns a new CallbackSerializer instance. The provided
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// context will be passed to the scheduled callbacks. Users should cancel the
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// provided context to shutdown the CallbackSerializer. It is guaranteed that no
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// callbacks will be added once this context is canceled, and any pending un-run
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// callbacks will be executed before the serializer is shut down.
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func NewCallbackSerializer(ctx context.Context) *CallbackSerializer {
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	cs := &CallbackSerializer{
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		done:      make(chan struct{}),
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		callbacks: buffer.NewUnbounded(),
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	}
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	go cs.run(ctx)
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	return cs
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}
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// Schedule adds a callback to be scheduled after existing callbacks are run.
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//
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// Callbacks are expected to honor the context when performing any blocking
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// operations, and should return early when the context is canceled.
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//
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// Return value indicates if the callback was successfully added to the list of
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// callbacks to be executed by the serializer. It is not possible to add
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// callbacks once the context passed to NewCallbackSerializer is cancelled.
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func (cs *CallbackSerializer) Schedule(f func(ctx context.Context)) bool {
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	cs.closedMu.Lock()
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	defer cs.closedMu.Unlock()
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	if cs.closed {
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		return false
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	}
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	cs.callbacks.Put(f)
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	return true
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}
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func (cs *CallbackSerializer) run(ctx context.Context) {
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	var backlog []func(context.Context)
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	defer close(cs.done)
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	for ctx.Err() == nil {
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		select {
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		case <-ctx.Done():
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			// Do nothing here. Next iteration of the for loop will not happen,
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			// since ctx.Err() would be non-nil.
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		case callback, ok := <-cs.callbacks.Get():
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			if !ok {
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				return
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			}
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			cs.callbacks.Load()
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			callback.(func(ctx context.Context))(ctx)
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		}
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	}
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	// Fetch pending callbacks if any, and execute them before returning from
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	// this method and closing cs.done.
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	cs.closedMu.Lock()
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	cs.closed = true
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	backlog = cs.fetchPendingCallbacks()
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	cs.callbacks.Close()
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	cs.closedMu.Unlock()
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	for _, b := range backlog {
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		b(ctx)
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	}
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}
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func (cs *CallbackSerializer) fetchPendingCallbacks() []func(context.Context) {
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	var backlog []func(context.Context)
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	for {
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		select {
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		case b := <-cs.callbacks.Get():
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			backlog = append(backlog, b.(func(context.Context)))
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			cs.callbacks.Load()
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		default:
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			return backlog
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		}
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	}
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}
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// Done returns a channel that is closed after the context passed to
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// NewCallbackSerializer is canceled and all callbacks have been executed.
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func (cs *CallbackSerializer) Done() <-chan struct{} {
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	return cs.done
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}
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