Jonathan A. Sternberg b35a0f4718
protobuf: remove gogoproto
Removes gogo/protobuf from buildx and updates to a version of
moby/buildkit where gogo is removed.

This also changes how the proto files are generated. This is because
newer versions of protobuf are more strict about name conflicts. If two
files have the same name (even if they are relative paths) and are used
in different protoc commands, they'll conflict in the registry.

Since protobuf file generation doesn't work very well with
`paths=source_relative`, this removes the `go:generate` expression and
just relies on the dockerfile to perform the generation.

Signed-off-by: Jonathan A. Sternberg <jonathan.sternberg@docker.com>
2024-10-02 15:51:59 -05:00

1043 lines
29 KiB
Go

/*
*
* Copyright 2014 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package transport
import (
"bytes"
"errors"
"fmt"
"net"
"runtime"
"strconv"
"sync"
"sync/atomic"
"golang.org/x/net/http2"
"golang.org/x/net/http2/hpack"
"google.golang.org/grpc/internal/grpclog"
"google.golang.org/grpc/internal/grpcutil"
"google.golang.org/grpc/mem"
"google.golang.org/grpc/status"
)
var updateHeaderTblSize = func(e *hpack.Encoder, v uint32) {
e.SetMaxDynamicTableSizeLimit(v)
}
type itemNode struct {
it any
next *itemNode
}
type itemList struct {
head *itemNode
tail *itemNode
}
func (il *itemList) enqueue(i any) {
n := &itemNode{it: i}
if il.tail == nil {
il.head, il.tail = n, n
return
}
il.tail.next = n
il.tail = n
}
// peek returns the first item in the list without removing it from the
// list.
func (il *itemList) peek() any {
return il.head.it
}
func (il *itemList) dequeue() any {
if il.head == nil {
return nil
}
i := il.head.it
il.head = il.head.next
if il.head == nil {
il.tail = nil
}
return i
}
func (il *itemList) dequeueAll() *itemNode {
h := il.head
il.head, il.tail = nil, nil
return h
}
func (il *itemList) isEmpty() bool {
return il.head == nil
}
// The following defines various control items which could flow through
// the control buffer of transport. They represent different aspects of
// control tasks, e.g., flow control, settings, streaming resetting, etc.
// maxQueuedTransportResponseFrames is the most queued "transport response"
// frames we will buffer before preventing new reads from occurring on the
// transport. These are control frames sent in response to client requests,
// such as RST_STREAM due to bad headers or settings acks.
const maxQueuedTransportResponseFrames = 50
type cbItem interface {
isTransportResponseFrame() bool
}
// registerStream is used to register an incoming stream with loopy writer.
type registerStream struct {
streamID uint32
wq *writeQuota
}
func (*registerStream) isTransportResponseFrame() bool { return false }
// headerFrame is also used to register stream on the client-side.
type headerFrame struct {
streamID uint32
hf []hpack.HeaderField
endStream bool // Valid on server side.
initStream func(uint32) error // Used only on the client side.
onWrite func()
wq *writeQuota // write quota for the stream created.
cleanup *cleanupStream // Valid on the server side.
onOrphaned func(error) // Valid on client-side
}
func (h *headerFrame) isTransportResponseFrame() bool {
return h.cleanup != nil && h.cleanup.rst // Results in a RST_STREAM
}
type cleanupStream struct {
streamID uint32
rst bool
rstCode http2.ErrCode
onWrite func()
}
func (c *cleanupStream) isTransportResponseFrame() bool { return c.rst } // Results in a RST_STREAM
type earlyAbortStream struct {
httpStatus uint32
streamID uint32
contentSubtype string
status *status.Status
rst bool
}
func (*earlyAbortStream) isTransportResponseFrame() bool { return false }
type dataFrame struct {
streamID uint32
endStream bool
h []byte
reader mem.Reader
// onEachWrite is called every time
// a part of data is written out.
onEachWrite func()
}
func (*dataFrame) isTransportResponseFrame() bool { return false }
type incomingWindowUpdate struct {
streamID uint32
increment uint32
}
func (*incomingWindowUpdate) isTransportResponseFrame() bool { return false }
type outgoingWindowUpdate struct {
streamID uint32
increment uint32
}
func (*outgoingWindowUpdate) isTransportResponseFrame() bool {
return false // window updates are throttled by thresholds
}
type incomingSettings struct {
ss []http2.Setting
}
func (*incomingSettings) isTransportResponseFrame() bool { return true } // Results in a settings ACK
type outgoingSettings struct {
ss []http2.Setting
}
func (*outgoingSettings) isTransportResponseFrame() bool { return false }
type incomingGoAway struct {
}
func (*incomingGoAway) isTransportResponseFrame() bool { return false }
type goAway struct {
code http2.ErrCode
debugData []byte
headsUp bool
closeConn error // if set, loopyWriter will exit with this error
}
func (*goAway) isTransportResponseFrame() bool { return false }
type ping struct {
ack bool
data [8]byte
}
func (*ping) isTransportResponseFrame() bool { return true }
type outFlowControlSizeRequest struct {
resp chan uint32
}
func (*outFlowControlSizeRequest) isTransportResponseFrame() bool { return false }
// closeConnection is an instruction to tell the loopy writer to flush the
// framer and exit, which will cause the transport's connection to be closed
// (by the client or server). The transport itself will close after the reader
// encounters the EOF caused by the connection closure.
type closeConnection struct{}
func (closeConnection) isTransportResponseFrame() bool { return false }
type outStreamState int
const (
active outStreamState = iota
empty
waitingOnStreamQuota
)
type outStream struct {
id uint32
state outStreamState
itl *itemList
bytesOutStanding int
wq *writeQuota
next *outStream
prev *outStream
}
func (s *outStream) deleteSelf() {
if s.prev != nil {
s.prev.next = s.next
}
if s.next != nil {
s.next.prev = s.prev
}
s.next, s.prev = nil, nil
}
type outStreamList struct {
// Following are sentinel objects that mark the
// beginning and end of the list. They do not
// contain any item lists. All valid objects are
// inserted in between them.
// This is needed so that an outStream object can
// deleteSelf() in O(1) time without knowing which
// list it belongs to.
head *outStream
tail *outStream
}
func newOutStreamList() *outStreamList {
head, tail := new(outStream), new(outStream)
head.next = tail
tail.prev = head
return &outStreamList{
head: head,
tail: tail,
}
}
func (l *outStreamList) enqueue(s *outStream) {
e := l.tail.prev
e.next = s
s.prev = e
s.next = l.tail
l.tail.prev = s
}
// remove from the beginning of the list.
func (l *outStreamList) dequeue() *outStream {
b := l.head.next
if b == l.tail {
return nil
}
b.deleteSelf()
return b
}
// controlBuffer is a way to pass information to loopy.
//
// Information is passed as specific struct types called control frames. A
// control frame not only represents data, messages or headers to be sent out
// but can also be used to instruct loopy to update its internal state. It
// shouldn't be confused with an HTTP2 frame, although some of the control
// frames like dataFrame and headerFrame do go out on wire as HTTP2 frames.
type controlBuffer struct {
wakeupCh chan struct{} // Unblocks readers waiting for something to read.
done <-chan struct{} // Closed when the transport is done.
// Mutex guards all the fields below, except trfChan which can be read
// atomically without holding mu.
mu sync.Mutex
consumerWaiting bool // True when readers are blocked waiting for new data.
closed bool // True when the controlbuf is finished.
list *itemList // List of queued control frames.
// transportResponseFrames counts the number of queued items that represent
// the response of an action initiated by the peer. trfChan is created
// when transportResponseFrames >= maxQueuedTransportResponseFrames and is
// closed and nilled when transportResponseFrames drops below the
// threshold. Both fields are protected by mu.
transportResponseFrames int
trfChan atomic.Pointer[chan struct{}]
}
func newControlBuffer(done <-chan struct{}) *controlBuffer {
return &controlBuffer{
wakeupCh: make(chan struct{}, 1),
list: &itemList{},
done: done,
}
}
// throttle blocks if there are too many frames in the control buf that
// represent the response of an action initiated by the peer, like
// incomingSettings cleanupStreams etc.
func (c *controlBuffer) throttle() {
if ch := c.trfChan.Load(); ch != nil {
select {
case <-(*ch):
case <-c.done:
}
}
}
// put adds an item to the controlbuf.
func (c *controlBuffer) put(it cbItem) error {
_, err := c.executeAndPut(nil, it)
return err
}
// executeAndPut runs f, and if the return value is true, adds the given item to
// the controlbuf. The item could be nil, in which case, this method simply
// executes f and does not add the item to the controlbuf.
//
// The first return value indicates whether the item was successfully added to
// the control buffer. A non-nil error, specifically ErrConnClosing, is returned
// if the control buffer is already closed.
func (c *controlBuffer) executeAndPut(f func() bool, it cbItem) (bool, error) {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return false, ErrConnClosing
}
if f != nil {
if !f() { // f wasn't successful
return false, nil
}
}
if it == nil {
return true, nil
}
var wakeUp bool
if c.consumerWaiting {
wakeUp = true
c.consumerWaiting = false
}
c.list.enqueue(it)
if it.isTransportResponseFrame() {
c.transportResponseFrames++
if c.transportResponseFrames == maxQueuedTransportResponseFrames {
// We are adding the frame that puts us over the threshold; create
// a throttling channel.
ch := make(chan struct{})
c.trfChan.Store(&ch)
}
}
if wakeUp {
select {
case c.wakeupCh <- struct{}{}:
default:
}
}
return true, nil
}
// get returns the next control frame from the control buffer. If block is true
// **and** there are no control frames in the control buffer, the call blocks
// until one of the conditions is met: there is a frame to return or the
// transport is closed.
func (c *controlBuffer) get(block bool) (any, error) {
for {
c.mu.Lock()
frame, err := c.getOnceLocked()
if frame != nil || err != nil || !block {
// If we read a frame or an error, we can return to the caller. The
// call to getOnceLocked() returns a nil frame and a nil error if
// there is nothing to read, and in that case, if the caller asked
// us not to block, we can return now as well.
c.mu.Unlock()
return frame, err
}
c.consumerWaiting = true
c.mu.Unlock()
// Release the lock above and wait to be woken up.
select {
case <-c.wakeupCh:
case <-c.done:
return nil, errors.New("transport closed by client")
}
}
}
// Callers must not use this method, but should instead use get().
//
// Caller must hold c.mu.
func (c *controlBuffer) getOnceLocked() (any, error) {
if c.closed {
return false, ErrConnClosing
}
if c.list.isEmpty() {
return nil, nil
}
h := c.list.dequeue().(cbItem)
if h.isTransportResponseFrame() {
if c.transportResponseFrames == maxQueuedTransportResponseFrames {
// We are removing the frame that put us over the
// threshold; close and clear the throttling channel.
ch := c.trfChan.Swap(nil)
close(*ch)
}
c.transportResponseFrames--
}
return h, nil
}
// finish closes the control buffer, cleaning up any streams that have queued
// header frames. Once this method returns, no more frames can be added to the
// control buffer, and attempts to do so will return ErrConnClosing.
func (c *controlBuffer) finish() {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return
}
c.closed = true
// There may be headers for streams in the control buffer.
// These streams need to be cleaned out since the transport
// is still not aware of these yet.
for head := c.list.dequeueAll(); head != nil; head = head.next {
switch v := head.it.(type) {
case *headerFrame:
if v.onOrphaned != nil { // It will be nil on the server-side.
v.onOrphaned(ErrConnClosing)
}
case *dataFrame:
_ = v.reader.Close()
}
}
// In case throttle() is currently in flight, it needs to be unblocked.
// Otherwise, the transport may not close, since the transport is closed by
// the reader encountering the connection error.
ch := c.trfChan.Swap(nil)
if ch != nil {
close(*ch)
}
}
type side int
const (
clientSide side = iota
serverSide
)
// Loopy receives frames from the control buffer.
// Each frame is handled individually; most of the work done by loopy goes
// into handling data frames. Loopy maintains a queue of active streams, and each
// stream maintains a queue of data frames; as loopy receives data frames
// it gets added to the queue of the relevant stream.
// Loopy goes over this list of active streams by processing one node every iteration,
// thereby closely resembling a round-robin scheduling over all streams. While
// processing a stream, loopy writes out data bytes from this stream capped by the min
// of http2MaxFrameLen, connection-level flow control and stream-level flow control.
type loopyWriter struct {
side side
cbuf *controlBuffer
sendQuota uint32
oiws uint32 // outbound initial window size.
// estdStreams is map of all established streams that are not cleaned-up yet.
// On client-side, this is all streams whose headers were sent out.
// On server-side, this is all streams whose headers were received.
estdStreams map[uint32]*outStream // Established streams.
// activeStreams is a linked-list of all streams that have data to send and some
// stream-level flow control quota.
// Each of these streams internally have a list of data items(and perhaps trailers
// on the server-side) to be sent out.
activeStreams *outStreamList
framer *framer
hBuf *bytes.Buffer // The buffer for HPACK encoding.
hEnc *hpack.Encoder // HPACK encoder.
bdpEst *bdpEstimator
draining bool
conn net.Conn
logger *grpclog.PrefixLogger
bufferPool mem.BufferPool
// Side-specific handlers
ssGoAwayHandler func(*goAway) (bool, error)
}
func newLoopyWriter(s side, fr *framer, cbuf *controlBuffer, bdpEst *bdpEstimator, conn net.Conn, logger *grpclog.PrefixLogger, goAwayHandler func(*goAway) (bool, error), bufferPool mem.BufferPool) *loopyWriter {
var buf bytes.Buffer
l := &loopyWriter{
side: s,
cbuf: cbuf,
sendQuota: defaultWindowSize,
oiws: defaultWindowSize,
estdStreams: make(map[uint32]*outStream),
activeStreams: newOutStreamList(),
framer: fr,
hBuf: &buf,
hEnc: hpack.NewEncoder(&buf),
bdpEst: bdpEst,
conn: conn,
logger: logger,
ssGoAwayHandler: goAwayHandler,
bufferPool: bufferPool,
}
return l
}
const minBatchSize = 1000
// run should be run in a separate goroutine.
// It reads control frames from controlBuf and processes them by:
// 1. Updating loopy's internal state, or/and
// 2. Writing out HTTP2 frames on the wire.
//
// Loopy keeps all active streams with data to send in a linked-list.
// All streams in the activeStreams linked-list must have both:
// 1. Data to send, and
// 2. Stream level flow control quota available.
//
// In each iteration of run loop, other than processing the incoming control
// frame, loopy calls processData, which processes one node from the
// activeStreams linked-list. This results in writing of HTTP2 frames into an
// underlying write buffer. When there's no more control frames to read from
// controlBuf, loopy flushes the write buffer. As an optimization, to increase
// the batch size for each flush, loopy yields the processor, once if the batch
// size is too low to give stream goroutines a chance to fill it up.
//
// Upon exiting, if the error causing the exit is not an I/O error, run()
// flushes the underlying connection. The connection is always left open to
// allow different closing behavior on the client and server.
func (l *loopyWriter) run() (err error) {
defer func() {
if l.logger.V(logLevel) {
l.logger.Infof("loopyWriter exiting with error: %v", err)
}
if !isIOError(err) {
l.framer.writer.Flush()
}
l.cbuf.finish()
}()
for {
it, err := l.cbuf.get(true)
if err != nil {
return err
}
if err = l.handle(it); err != nil {
return err
}
if _, err = l.processData(); err != nil {
return err
}
gosched := true
hasdata:
for {
it, err := l.cbuf.get(false)
if err != nil {
return err
}
if it != nil {
if err = l.handle(it); err != nil {
return err
}
if _, err = l.processData(); err != nil {
return err
}
continue hasdata
}
isEmpty, err := l.processData()
if err != nil {
return err
}
if !isEmpty {
continue hasdata
}
if gosched {
gosched = false
if l.framer.writer.offset < minBatchSize {
runtime.Gosched()
continue hasdata
}
}
l.framer.writer.Flush()
break hasdata
}
}
}
func (l *loopyWriter) outgoingWindowUpdateHandler(w *outgoingWindowUpdate) error {
return l.framer.fr.WriteWindowUpdate(w.streamID, w.increment)
}
func (l *loopyWriter) incomingWindowUpdateHandler(w *incomingWindowUpdate) {
// Otherwise update the quota.
if w.streamID == 0 {
l.sendQuota += w.increment
return
}
// Find the stream and update it.
if str, ok := l.estdStreams[w.streamID]; ok {
str.bytesOutStanding -= int(w.increment)
if strQuota := int(l.oiws) - str.bytesOutStanding; strQuota > 0 && str.state == waitingOnStreamQuota {
str.state = active
l.activeStreams.enqueue(str)
return
}
}
}
func (l *loopyWriter) outgoingSettingsHandler(s *outgoingSettings) error {
return l.framer.fr.WriteSettings(s.ss...)
}
func (l *loopyWriter) incomingSettingsHandler(s *incomingSettings) error {
l.applySettings(s.ss)
return l.framer.fr.WriteSettingsAck()
}
func (l *loopyWriter) registerStreamHandler(h *registerStream) {
str := &outStream{
id: h.streamID,
state: empty,
itl: &itemList{},
wq: h.wq,
}
l.estdStreams[h.streamID] = str
}
func (l *loopyWriter) headerHandler(h *headerFrame) error {
if l.side == serverSide {
str, ok := l.estdStreams[h.streamID]
if !ok {
if l.logger.V(logLevel) {
l.logger.Infof("Unrecognized streamID %d in loopyWriter", h.streamID)
}
return nil
}
// Case 1.A: Server is responding back with headers.
if !h.endStream {
return l.writeHeader(h.streamID, h.endStream, h.hf, h.onWrite)
}
// else: Case 1.B: Server wants to close stream.
if str.state != empty { // either active or waiting on stream quota.
// add it str's list of items.
str.itl.enqueue(h)
return nil
}
if err := l.writeHeader(h.streamID, h.endStream, h.hf, h.onWrite); err != nil {
return err
}
return l.cleanupStreamHandler(h.cleanup)
}
// Case 2: Client wants to originate stream.
str := &outStream{
id: h.streamID,
state: empty,
itl: &itemList{},
wq: h.wq,
}
return l.originateStream(str, h)
}
func (l *loopyWriter) originateStream(str *outStream, hdr *headerFrame) error {
// l.draining is set when handling GoAway. In which case, we want to avoid
// creating new streams.
if l.draining {
// TODO: provide a better error with the reason we are in draining.
hdr.onOrphaned(errStreamDrain)
return nil
}
if err := hdr.initStream(str.id); err != nil {
return err
}
if err := l.writeHeader(str.id, hdr.endStream, hdr.hf, hdr.onWrite); err != nil {
return err
}
l.estdStreams[str.id] = str
return nil
}
func (l *loopyWriter) writeHeader(streamID uint32, endStream bool, hf []hpack.HeaderField, onWrite func()) error {
if onWrite != nil {
onWrite()
}
l.hBuf.Reset()
for _, f := range hf {
if err := l.hEnc.WriteField(f); err != nil {
if l.logger.V(logLevel) {
l.logger.Warningf("Encountered error while encoding headers: %v", err)
}
}
}
var (
err error
endHeaders, first bool
)
first = true
for !endHeaders {
size := l.hBuf.Len()
if size > http2MaxFrameLen {
size = http2MaxFrameLen
} else {
endHeaders = true
}
if first {
first = false
err = l.framer.fr.WriteHeaders(http2.HeadersFrameParam{
StreamID: streamID,
BlockFragment: l.hBuf.Next(size),
EndStream: endStream,
EndHeaders: endHeaders,
})
} else {
err = l.framer.fr.WriteContinuation(
streamID,
endHeaders,
l.hBuf.Next(size),
)
}
if err != nil {
return err
}
}
return nil
}
func (l *loopyWriter) preprocessData(df *dataFrame) {
str, ok := l.estdStreams[df.streamID]
if !ok {
return
}
// If we got data for a stream it means that
// stream was originated and the headers were sent out.
str.itl.enqueue(df)
if str.state == empty {
str.state = active
l.activeStreams.enqueue(str)
}
}
func (l *loopyWriter) pingHandler(p *ping) error {
if !p.ack {
l.bdpEst.timesnap(p.data)
}
return l.framer.fr.WritePing(p.ack, p.data)
}
func (l *loopyWriter) outFlowControlSizeRequestHandler(o *outFlowControlSizeRequest) {
o.resp <- l.sendQuota
}
func (l *loopyWriter) cleanupStreamHandler(c *cleanupStream) error {
c.onWrite()
if str, ok := l.estdStreams[c.streamID]; ok {
// On the server side it could be a trailers-only response or
// a RST_STREAM before stream initialization thus the stream might
// not be established yet.
delete(l.estdStreams, c.streamID)
str.deleteSelf()
for head := str.itl.dequeueAll(); head != nil; head = head.next {
if df, ok := head.it.(*dataFrame); ok {
_ = df.reader.Close()
}
}
}
if c.rst { // If RST_STREAM needs to be sent.
if err := l.framer.fr.WriteRSTStream(c.streamID, c.rstCode); err != nil {
return err
}
}
if l.draining && len(l.estdStreams) == 0 {
// Flush and close the connection; we are done with it.
return errors.New("finished processing active streams while in draining mode")
}
return nil
}
func (l *loopyWriter) earlyAbortStreamHandler(eas *earlyAbortStream) error {
if l.side == clientSide {
return errors.New("earlyAbortStream not handled on client")
}
// In case the caller forgets to set the http status, default to 200.
if eas.httpStatus == 0 {
eas.httpStatus = 200
}
headerFields := []hpack.HeaderField{
{Name: ":status", Value: strconv.Itoa(int(eas.httpStatus))},
{Name: "content-type", Value: grpcutil.ContentType(eas.contentSubtype)},
{Name: "grpc-status", Value: strconv.Itoa(int(eas.status.Code()))},
{Name: "grpc-message", Value: encodeGrpcMessage(eas.status.Message())},
}
if err := l.writeHeader(eas.streamID, true, headerFields, nil); err != nil {
return err
}
if eas.rst {
if err := l.framer.fr.WriteRSTStream(eas.streamID, http2.ErrCodeNo); err != nil {
return err
}
}
return nil
}
func (l *loopyWriter) incomingGoAwayHandler(*incomingGoAway) error {
if l.side == clientSide {
l.draining = true
if len(l.estdStreams) == 0 {
// Flush and close the connection; we are done with it.
return errors.New("received GOAWAY with no active streams")
}
}
return nil
}
func (l *loopyWriter) goAwayHandler(g *goAway) error {
// Handling of outgoing GoAway is very specific to side.
if l.ssGoAwayHandler != nil {
draining, err := l.ssGoAwayHandler(g)
if err != nil {
return err
}
l.draining = draining
}
return nil
}
func (l *loopyWriter) handle(i any) error {
switch i := i.(type) {
case *incomingWindowUpdate:
l.incomingWindowUpdateHandler(i)
case *outgoingWindowUpdate:
return l.outgoingWindowUpdateHandler(i)
case *incomingSettings:
return l.incomingSettingsHandler(i)
case *outgoingSettings:
return l.outgoingSettingsHandler(i)
case *headerFrame:
return l.headerHandler(i)
case *registerStream:
l.registerStreamHandler(i)
case *cleanupStream:
return l.cleanupStreamHandler(i)
case *earlyAbortStream:
return l.earlyAbortStreamHandler(i)
case *incomingGoAway:
return l.incomingGoAwayHandler(i)
case *dataFrame:
l.preprocessData(i)
case *ping:
return l.pingHandler(i)
case *goAway:
return l.goAwayHandler(i)
case *outFlowControlSizeRequest:
l.outFlowControlSizeRequestHandler(i)
case closeConnection:
// Just return a non-I/O error and run() will flush and close the
// connection.
return ErrConnClosing
default:
return fmt.Errorf("transport: unknown control message type %T", i)
}
return nil
}
func (l *loopyWriter) applySettings(ss []http2.Setting) {
for _, s := range ss {
switch s.ID {
case http2.SettingInitialWindowSize:
o := l.oiws
l.oiws = s.Val
if o < l.oiws {
// If the new limit is greater make all depleted streams active.
for _, stream := range l.estdStreams {
if stream.state == waitingOnStreamQuota {
stream.state = active
l.activeStreams.enqueue(stream)
}
}
}
case http2.SettingHeaderTableSize:
updateHeaderTblSize(l.hEnc, s.Val)
}
}
}
// processData removes the first stream from active streams, writes out at most 16KB
// of its data and then puts it at the end of activeStreams if there's still more data
// to be sent and stream has some stream-level flow control.
func (l *loopyWriter) processData() (bool, error) {
if l.sendQuota == 0 {
return true, nil
}
str := l.activeStreams.dequeue() // Remove the first stream.
if str == nil {
return true, nil
}
dataItem := str.itl.peek().(*dataFrame) // Peek at the first data item this stream.
// A data item is represented by a dataFrame, since it later translates into
// multiple HTTP2 data frames.
// Every dataFrame has two buffers; h that keeps grpc-message header and data
// that is the actual message. As an optimization to keep wire traffic low, data
// from data is copied to h to make as big as the maximum possible HTTP2 frame
// size.
if len(dataItem.h) == 0 && dataItem.reader.Remaining() == 0 { // Empty data frame
// Client sends out empty data frame with endStream = true
if err := l.framer.fr.WriteData(dataItem.streamID, dataItem.endStream, nil); err != nil {
return false, err
}
str.itl.dequeue() // remove the empty data item from stream
_ = dataItem.reader.Close()
if str.itl.isEmpty() {
str.state = empty
} else if trailer, ok := str.itl.peek().(*headerFrame); ok { // the next item is trailers.
if err := l.writeHeader(trailer.streamID, trailer.endStream, trailer.hf, trailer.onWrite); err != nil {
return false, err
}
if err := l.cleanupStreamHandler(trailer.cleanup); err != nil {
return false, err
}
} else {
l.activeStreams.enqueue(str)
}
return false, nil
}
// Figure out the maximum size we can send
maxSize := http2MaxFrameLen
if strQuota := int(l.oiws) - str.bytesOutStanding; strQuota <= 0 { // stream-level flow control.
str.state = waitingOnStreamQuota
return false, nil
} else if maxSize > strQuota {
maxSize = strQuota
}
if maxSize > int(l.sendQuota) { // connection-level flow control.
maxSize = int(l.sendQuota)
}
// Compute how much of the header and data we can send within quota and max frame length
hSize := min(maxSize, len(dataItem.h))
dSize := min(maxSize-hSize, dataItem.reader.Remaining())
remainingBytes := len(dataItem.h) + dataItem.reader.Remaining() - hSize - dSize
size := hSize + dSize
var buf *[]byte
if hSize != 0 && dSize == 0 {
buf = &dataItem.h
} else {
// Note: this is only necessary because the http2.Framer does not support
// partially writing a frame, so the sequence must be materialized into a buffer.
// TODO: Revisit once https://github.com/golang/go/issues/66655 is addressed.
pool := l.bufferPool
if pool == nil {
// Note that this is only supposed to be nil in tests. Otherwise, stream is
// always initialized with a BufferPool.
pool = mem.DefaultBufferPool()
}
buf = pool.Get(size)
defer pool.Put(buf)
copy((*buf)[:hSize], dataItem.h)
_, _ = dataItem.reader.Read((*buf)[hSize:])
}
// Now that outgoing flow controls are checked we can replenish str's write quota
str.wq.replenish(size)
var endStream bool
// If this is the last data message on this stream and all of it can be written in this iteration.
if dataItem.endStream && remainingBytes == 0 {
endStream = true
}
if dataItem.onEachWrite != nil {
dataItem.onEachWrite()
}
if err := l.framer.fr.WriteData(dataItem.streamID, endStream, (*buf)[:size]); err != nil {
return false, err
}
str.bytesOutStanding += size
l.sendQuota -= uint32(size)
dataItem.h = dataItem.h[hSize:]
if remainingBytes == 0 { // All the data from that message was written out.
_ = dataItem.reader.Close()
str.itl.dequeue()
}
if str.itl.isEmpty() {
str.state = empty
} else if trailer, ok := str.itl.peek().(*headerFrame); ok { // The next item is trailers.
if err := l.writeHeader(trailer.streamID, trailer.endStream, trailer.hf, trailer.onWrite); err != nil {
return false, err
}
if err := l.cleanupStreamHandler(trailer.cleanup); err != nil {
return false, err
}
} else if int(l.oiws)-str.bytesOutStanding <= 0 { // Ran out of stream quota.
str.state = waitingOnStreamQuota
} else { // Otherwise add it back to the list of active streams.
l.activeStreams.enqueue(str)
}
return false, nil
}
func min(a, b int) int {
if a < b {
return a
}
return b
}