buildx/vendor/google.golang.org/grpc/stream_interfaces.go
Jonathan A. Sternberg b35a0f4718
protobuf: remove gogoproto
Removes gogo/protobuf from buildx and updates to a version of
moby/buildkit where gogo is removed.

This also changes how the proto files are generated. This is because
newer versions of protobuf are more strict about name conflicts. If two
files have the same name (even if they are relative paths) and are used
in different protoc commands, they'll conflict in the registry.

Since protobuf file generation doesn't work very well with
`paths=source_relative`, this removes the `go:generate` expression and
just relies on the dockerfile to perform the generation.

Signed-off-by: Jonathan A. Sternberg <jonathan.sternberg@docker.com>
2024-10-02 15:51:59 -05:00

153 lines
5.6 KiB
Go

/*
*
* Copyright 2024 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package grpc
// ServerStreamingClient represents the client side of a server-streaming (one
// request, many responses) RPC. It is generic over the type of the response
// message. It is used in generated code.
type ServerStreamingClient[Res any] interface {
Recv() (*Res, error)
ClientStream
}
// ServerStreamingServer represents the server side of a server-streaming (one
// request, many responses) RPC. It is generic over the type of the response
// message. It is used in generated code.
type ServerStreamingServer[Res any] interface {
Send(*Res) error
ServerStream
}
// ClientStreamingClient represents the client side of a client-streaming (many
// requests, one response) RPC. It is generic over both the type of the request
// message stream and the type of the unary response message. It is used in
// generated code.
type ClientStreamingClient[Req any, Res any] interface {
Send(*Req) error
CloseAndRecv() (*Res, error)
ClientStream
}
// ClientStreamingServer represents the server side of a client-streaming (many
// requests, one response) RPC. It is generic over both the type of the request
// message stream and the type of the unary response message. It is used in
// generated code.
type ClientStreamingServer[Req any, Res any] interface {
Recv() (*Req, error)
SendAndClose(*Res) error
ServerStream
}
// BidiStreamingClient represents the client side of a bidirectional-streaming
// (many requests, many responses) RPC. It is generic over both the type of the
// request message stream and the type of the response message stream. It is
// used in generated code.
type BidiStreamingClient[Req any, Res any] interface {
Send(*Req) error
Recv() (*Res, error)
ClientStream
}
// BidiStreamingServer represents the server side of a bidirectional-streaming
// (many requests, many responses) RPC. It is generic over both the type of the
// request message stream and the type of the response message stream. It is
// used in generated code.
type BidiStreamingServer[Req any, Res any] interface {
Recv() (*Req, error)
Send(*Res) error
ServerStream
}
// GenericClientStream implements the ServerStreamingClient, ClientStreamingClient,
// and BidiStreamingClient interfaces. It is used in generated code.
type GenericClientStream[Req any, Res any] struct {
ClientStream
}
var _ ServerStreamingClient[string] = (*GenericClientStream[int, string])(nil)
var _ ClientStreamingClient[int, string] = (*GenericClientStream[int, string])(nil)
var _ BidiStreamingClient[int, string] = (*GenericClientStream[int, string])(nil)
// Send pushes one message into the stream of requests to be consumed by the
// server. The type of message which can be sent is determined by the Req type
// parameter of the GenericClientStream receiver.
func (x *GenericClientStream[Req, Res]) Send(m *Req) error {
return x.ClientStream.SendMsg(m)
}
// Recv reads one message from the stream of responses generated by the server.
// The type of the message returned is determined by the Res type parameter
// of the GenericClientStream receiver.
func (x *GenericClientStream[Req, Res]) Recv() (*Res, error) {
m := new(Res)
if err := x.ClientStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}
// CloseAndRecv closes the sending side of the stream, then receives the unary
// response from the server. The type of message which it returns is determined
// by the Res type parameter of the GenericClientStream receiver.
func (x *GenericClientStream[Req, Res]) CloseAndRecv() (*Res, error) {
if err := x.ClientStream.CloseSend(); err != nil {
return nil, err
}
m := new(Res)
if err := x.ClientStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}
// GenericServerStream implements the ServerStreamingServer, ClientStreamingServer,
// and BidiStreamingServer interfaces. It is used in generated code.
type GenericServerStream[Req any, Res any] struct {
ServerStream
}
var _ ServerStreamingServer[string] = (*GenericServerStream[int, string])(nil)
var _ ClientStreamingServer[int, string] = (*GenericServerStream[int, string])(nil)
var _ BidiStreamingServer[int, string] = (*GenericServerStream[int, string])(nil)
// Send pushes one message into the stream of responses to be consumed by the
// client. The type of message which can be sent is determined by the Res
// type parameter of the serverStreamServer receiver.
func (x *GenericServerStream[Req, Res]) Send(m *Res) error {
return x.ServerStream.SendMsg(m)
}
// SendAndClose pushes the unary response to the client. The type of message
// which can be sent is determined by the Res type parameter of the
// clientStreamServer receiver.
func (x *GenericServerStream[Req, Res]) SendAndClose(m *Res) error {
return x.ServerStream.SendMsg(m)
}
// Recv reads one message from the stream of requests generated by the client.
// The type of the message returned is determined by the Req type parameter
// of the clientStreamServer receiver.
func (x *GenericServerStream[Req, Res]) Recv() (*Req, error) {
m := new(Req)
if err := x.ServerStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}