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			126 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
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			126 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
/*
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Copyright The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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    http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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// Code generated by applyconfiguration-gen. DO NOT EDIT.
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package v1
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// StatefulSetStatusApplyConfiguration represents an declarative configuration of the StatefulSetStatus type for use
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// with apply.
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type StatefulSetStatusApplyConfiguration struct {
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	ObservedGeneration *int64                                   `json:"observedGeneration,omitempty"`
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	Replicas           *int32                                   `json:"replicas,omitempty"`
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	ReadyReplicas      *int32                                   `json:"readyReplicas,omitempty"`
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	CurrentReplicas    *int32                                   `json:"currentReplicas,omitempty"`
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	UpdatedReplicas    *int32                                   `json:"updatedReplicas,omitempty"`
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	CurrentRevision    *string                                  `json:"currentRevision,omitempty"`
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	UpdateRevision     *string                                  `json:"updateRevision,omitempty"`
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	CollisionCount     *int32                                   `json:"collisionCount,omitempty"`
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	Conditions         []StatefulSetConditionApplyConfiguration `json:"conditions,omitempty"`
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	AvailableReplicas  *int32                                   `json:"availableReplicas,omitempty"`
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}
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// StatefulSetStatusApplyConfiguration constructs an declarative configuration of the StatefulSetStatus type for use with
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// apply.
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func StatefulSetStatus() *StatefulSetStatusApplyConfiguration {
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	return &StatefulSetStatusApplyConfiguration{}
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}
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// WithObservedGeneration sets the ObservedGeneration field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the ObservedGeneration field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithObservedGeneration(value int64) *StatefulSetStatusApplyConfiguration {
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	b.ObservedGeneration = &value
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	return b
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}
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// WithReplicas sets the Replicas field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the Replicas field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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	b.Replicas = &value
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	return b
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}
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// WithReadyReplicas sets the ReadyReplicas field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the ReadyReplicas field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithReadyReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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	b.ReadyReplicas = &value
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	return b
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}
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// WithCurrentReplicas sets the CurrentReplicas field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the CurrentReplicas field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithCurrentReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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	b.CurrentReplicas = &value
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	return b
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}
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// WithUpdatedReplicas sets the UpdatedReplicas field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the UpdatedReplicas field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithUpdatedReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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	b.UpdatedReplicas = &value
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	return b
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}
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// WithCurrentRevision sets the CurrentRevision field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the CurrentRevision field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithCurrentRevision(value string) *StatefulSetStatusApplyConfiguration {
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	b.CurrentRevision = &value
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	return b
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}
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// WithUpdateRevision sets the UpdateRevision field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the UpdateRevision field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithUpdateRevision(value string) *StatefulSetStatusApplyConfiguration {
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	b.UpdateRevision = &value
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	return b
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}
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// WithCollisionCount sets the CollisionCount field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the CollisionCount field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithCollisionCount(value int32) *StatefulSetStatusApplyConfiguration {
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	b.CollisionCount = &value
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	return b
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}
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// WithConditions adds the given value to the Conditions field in the declarative configuration
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// and returns the receiver, so that objects can be build by chaining "With" function invocations.
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// If called multiple times, values provided by each call will be appended to the Conditions field.
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func (b *StatefulSetStatusApplyConfiguration) WithConditions(values ...*StatefulSetConditionApplyConfiguration) *StatefulSetStatusApplyConfiguration {
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	for i := range values {
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		if values[i] == nil {
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			panic("nil value passed to WithConditions")
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		}
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		b.Conditions = append(b.Conditions, *values[i])
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	}
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	return b
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}
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// WithAvailableReplicas sets the AvailableReplicas field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the AvailableReplicas field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithAvailableReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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	b.AvailableReplicas = &value
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	return b
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}
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