mirror of
				https://gitea.com/Lydanne/buildx.git
				synced 2025-11-04 01:53:42 +08:00 
			
		
		
		
	
		
			
				
	
	
		
			49 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package client
 | 
						|
 | 
						|
import (
 | 
						|
	"fmt"
 | 
						|
 | 
						|
	"github.com/theupdateframework/notary/tuf/data"
 | 
						|
)
 | 
						|
 | 
						|
// ErrRepoNotInitialized is returned when trying to publish an uninitialized
 | 
						|
// notary repository
 | 
						|
type ErrRepoNotInitialized struct{}
 | 
						|
 | 
						|
func (err ErrRepoNotInitialized) Error() string {
 | 
						|
	return "repository has not been initialized"
 | 
						|
}
 | 
						|
 | 
						|
// ErrInvalidRemoteRole is returned when the server is requested to manage
 | 
						|
// a key type that is not permitted
 | 
						|
type ErrInvalidRemoteRole struct {
 | 
						|
	Role data.RoleName
 | 
						|
}
 | 
						|
 | 
						|
func (err ErrInvalidRemoteRole) Error() string {
 | 
						|
	return fmt.Sprintf(
 | 
						|
		"notary does not permit the server managing the %s key", err.Role.String())
 | 
						|
}
 | 
						|
 | 
						|
// ErrInvalidLocalRole is returned when the client wants to manage
 | 
						|
// a key type that is not permitted
 | 
						|
type ErrInvalidLocalRole struct {
 | 
						|
	Role data.RoleName
 | 
						|
}
 | 
						|
 | 
						|
func (err ErrInvalidLocalRole) Error() string {
 | 
						|
	return fmt.Sprintf(
 | 
						|
		"notary does not permit the client managing the %s key", err.Role)
 | 
						|
}
 | 
						|
 | 
						|
// ErrRepositoryNotExist is returned when an action is taken on a remote
 | 
						|
// repository that doesn't exist
 | 
						|
type ErrRepositoryNotExist struct {
 | 
						|
	remote string
 | 
						|
	gun    data.GUN
 | 
						|
}
 | 
						|
 | 
						|
func (err ErrRepositoryNotExist) Error() string {
 | 
						|
	return fmt.Sprintf("%s does not have trust data for %s", err.remote, err.gun.String())
 | 
						|
}
 |