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			126 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| /*
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| Copyright The Kubernetes Authors.
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| 
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| Licensed under the Apache License, Version 2.0 (the "License");
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| you may not use this file except in compliance with the License.
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| You may obtain a copy of the License at
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| 
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|     http://www.apache.org/licenses/LICENSE-2.0
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| 
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| Unless required by applicable law or agreed to in writing, software
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| distributed under the License is distributed on an "AS IS" BASIS,
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| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| See the License for the specific language governing permissions and
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| limitations under the License.
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| */
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| 
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| // Code generated by applyconfiguration-gen. DO NOT EDIT.
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| 
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| package v1
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| 
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| // StatefulSetStatusApplyConfiguration represents an declarative configuration of the StatefulSetStatus type for use
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| // with apply.
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| type StatefulSetStatusApplyConfiguration struct {
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| 	ObservedGeneration *int64                                   `json:"observedGeneration,omitempty"`
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| 	Replicas           *int32                                   `json:"replicas,omitempty"`
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| 	ReadyReplicas      *int32                                   `json:"readyReplicas,omitempty"`
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| 	CurrentReplicas    *int32                                   `json:"currentReplicas,omitempty"`
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| 	UpdatedReplicas    *int32                                   `json:"updatedReplicas,omitempty"`
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| 	CurrentRevision    *string                                  `json:"currentRevision,omitempty"`
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| 	UpdateRevision     *string                                  `json:"updateRevision,omitempty"`
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| 	CollisionCount     *int32                                   `json:"collisionCount,omitempty"`
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| 	Conditions         []StatefulSetConditionApplyConfiguration `json:"conditions,omitempty"`
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| 	AvailableReplicas  *int32                                   `json:"availableReplicas,omitempty"`
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| }
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| 
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| // StatefulSetStatusApplyConfiguration constructs an declarative configuration of the StatefulSetStatus type for use with
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| // apply.
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| func StatefulSetStatus() *StatefulSetStatusApplyConfiguration {
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| 	return &StatefulSetStatusApplyConfiguration{}
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| }
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| 
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| // WithObservedGeneration sets the ObservedGeneration field in the declarative configuration to the given value
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| // and returns the receiver, so that objects can be built by chaining "With" function invocations.
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| // If called multiple times, the ObservedGeneration field is set to the value of the last call.
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| func (b *StatefulSetStatusApplyConfiguration) WithObservedGeneration(value int64) *StatefulSetStatusApplyConfiguration {
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| 	b.ObservedGeneration = &value
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| 	return b
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| }
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| 
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| // WithReplicas sets the Replicas field in the declarative configuration to the given value
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| // and returns the receiver, so that objects can be built by chaining "With" function invocations.
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| // If called multiple times, the Replicas field is set to the value of the last call.
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| func (b *StatefulSetStatusApplyConfiguration) WithReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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| 	b.Replicas = &value
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| 	return b
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| }
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| 
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| // WithReadyReplicas sets the ReadyReplicas field in the declarative configuration to the given value
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| // and returns the receiver, so that objects can be built by chaining "With" function invocations.
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| // If called multiple times, the ReadyReplicas field is set to the value of the last call.
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| func (b *StatefulSetStatusApplyConfiguration) WithReadyReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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| 	b.ReadyReplicas = &value
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| 	return b
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| }
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| 
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| // WithCurrentReplicas sets the CurrentReplicas field in the declarative configuration to the given value
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| // and returns the receiver, so that objects can be built by chaining "With" function invocations.
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| // If called multiple times, the CurrentReplicas field is set to the value of the last call.
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| func (b *StatefulSetStatusApplyConfiguration) WithCurrentReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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| 	b.CurrentReplicas = &value
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| 	return b
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| }
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| 
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| // WithUpdatedReplicas sets the UpdatedReplicas field in the declarative configuration to the given value
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| // and returns the receiver, so that objects can be built by chaining "With" function invocations.
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| // If called multiple times, the UpdatedReplicas field is set to the value of the last call.
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| func (b *StatefulSetStatusApplyConfiguration) WithUpdatedReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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| 	b.UpdatedReplicas = &value
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| 	return b
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| }
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| 
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| // WithCurrentRevision sets the CurrentRevision field in the declarative configuration to the given value
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| // and returns the receiver, so that objects can be built by chaining "With" function invocations.
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| // If called multiple times, the CurrentRevision field is set to the value of the last call.
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| func (b *StatefulSetStatusApplyConfiguration) WithCurrentRevision(value string) *StatefulSetStatusApplyConfiguration {
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| 	b.CurrentRevision = &value
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| 	return b
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| }
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| 
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| // WithUpdateRevision sets the UpdateRevision field in the declarative configuration to the given value
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| // and returns the receiver, so that objects can be built by chaining "With" function invocations.
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| // If called multiple times, the UpdateRevision field is set to the value of the last call.
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| func (b *StatefulSetStatusApplyConfiguration) WithUpdateRevision(value string) *StatefulSetStatusApplyConfiguration {
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| 	b.UpdateRevision = &value
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| 	return b
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| }
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| 
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| // WithCollisionCount sets the CollisionCount field in the declarative configuration to the given value
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| // and returns the receiver, so that objects can be built by chaining "With" function invocations.
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| // If called multiple times, the CollisionCount field is set to the value of the last call.
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| func (b *StatefulSetStatusApplyConfiguration) WithCollisionCount(value int32) *StatefulSetStatusApplyConfiguration {
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| 	b.CollisionCount = &value
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| 	return b
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| }
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| 
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| // WithConditions adds the given value to the Conditions field in the declarative configuration
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| // and returns the receiver, so that objects can be build by chaining "With" function invocations.
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| // If called multiple times, values provided by each call will be appended to the Conditions field.
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| func (b *StatefulSetStatusApplyConfiguration) WithConditions(values ...*StatefulSetConditionApplyConfiguration) *StatefulSetStatusApplyConfiguration {
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| 	for i := range values {
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| 		if values[i] == nil {
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| 			panic("nil value passed to WithConditions")
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| 		}
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| 		b.Conditions = append(b.Conditions, *values[i])
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| 	}
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| 	return b
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| }
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| 
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| // WithAvailableReplicas sets the AvailableReplicas field in the declarative configuration to the given value
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| // and returns the receiver, so that objects can be built by chaining "With" function invocations.
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| // If called multiple times, the AvailableReplicas field is set to the value of the last call.
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| func (b *StatefulSetStatusApplyConfiguration) WithAvailableReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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| 	b.AvailableReplicas = &value
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| 	return b
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| }
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