mirror of
https://gitea.com/Lydanne/buildx.git
synced 2025-05-18 17:37:46 +08:00

Removes gogo/protobuf from buildx and updates to a version of moby/buildkit where gogo is removed. This also changes how the proto files are generated. This is because newer versions of protobuf are more strict about name conflicts. If two files have the same name (even if they are relative paths) and are used in different protoc commands, they'll conflict in the registry. Since protobuf file generation doesn't work very well with `paths=source_relative`, this removes the `go:generate` expression and just relies on the dockerfile to perform the generation. Signed-off-by: Jonathan A. Sternberg <jonathan.sternberg@docker.com>
163 lines
5.1 KiB
Go
163 lines
5.1 KiB
Go
package sequential
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import (
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"os"
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"path/filepath"
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"strconv"
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"sync"
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"time"
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"unsafe"
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"golang.org/x/sys/windows"
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)
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// Create is a copy of [os.Create], modified to use sequential file access.
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//
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// It uses [windows.FILE_FLAG_SEQUENTIAL_SCAN] rather than [windows.FILE_ATTRIBUTE_NORMAL]
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// as implemented in golang. Refer to the [Win32 API documentation] for details
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// on sequential file access.
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//
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// [Win32 API documentation]: https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilea#FILE_FLAG_SEQUENTIAL_SCAN
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func Create(name string) (*os.File, error) {
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return openFileSequential(name, windows.O_RDWR|windows.O_CREAT|windows.O_TRUNC)
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}
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// Open is a copy of [os.Open], modified to use sequential file access.
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//
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// It uses [windows.FILE_FLAG_SEQUENTIAL_SCAN] rather than [windows.FILE_ATTRIBUTE_NORMAL]
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// as implemented in golang. Refer to the [Win32 API documentation] for details
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// on sequential file access.
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//
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// [Win32 API documentation]: https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilea#FILE_FLAG_SEQUENTIAL_SCAN
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func Open(name string) (*os.File, error) {
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return openFileSequential(name, windows.O_RDONLY)
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}
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// OpenFile is a copy of [os.OpenFile], modified to use sequential file access.
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//
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// It uses [windows.FILE_FLAG_SEQUENTIAL_SCAN] rather than [windows.FILE_ATTRIBUTE_NORMAL]
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// as implemented in golang. Refer to the [Win32 API documentation] for details
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// on sequential file access.
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//
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// [Win32 API documentation]: https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilea#FILE_FLAG_SEQUENTIAL_SCAN
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func OpenFile(name string, flag int, _ os.FileMode) (*os.File, error) {
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return openFileSequential(name, flag)
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}
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func openFileSequential(name string, flag int) (file *os.File, err error) {
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if name == "" {
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return nil, &os.PathError{Op: "open", Path: name, Err: windows.ERROR_FILE_NOT_FOUND}
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}
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r, e := openSequential(name, flag|windows.O_CLOEXEC)
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if e != nil {
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return nil, &os.PathError{Op: "open", Path: name, Err: e}
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}
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return os.NewFile(uintptr(r), name), nil
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}
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func makeInheritSa() *windows.SecurityAttributes {
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var sa windows.SecurityAttributes
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sa.Length = uint32(unsafe.Sizeof(sa))
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sa.InheritHandle = 1
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return &sa
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}
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func openSequential(path string, mode int) (fd windows.Handle, err error) {
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if len(path) == 0 {
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return windows.InvalidHandle, windows.ERROR_FILE_NOT_FOUND
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}
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pathp, err := windows.UTF16PtrFromString(path)
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if err != nil {
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return windows.InvalidHandle, err
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}
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var access uint32
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switch mode & (windows.O_RDONLY | windows.O_WRONLY | windows.O_RDWR) {
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case windows.O_RDONLY:
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access = windows.GENERIC_READ
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case windows.O_WRONLY:
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access = windows.GENERIC_WRITE
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case windows.O_RDWR:
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access = windows.GENERIC_READ | windows.GENERIC_WRITE
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}
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if mode&windows.O_CREAT != 0 {
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access |= windows.GENERIC_WRITE
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}
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if mode&windows.O_APPEND != 0 {
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access &^= windows.GENERIC_WRITE
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access |= windows.FILE_APPEND_DATA
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}
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sharemode := uint32(windows.FILE_SHARE_READ | windows.FILE_SHARE_WRITE)
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var sa *windows.SecurityAttributes
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if mode&windows.O_CLOEXEC == 0 {
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sa = makeInheritSa()
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}
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var createmode uint32
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switch {
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case mode&(windows.O_CREAT|windows.O_EXCL) == (windows.O_CREAT | windows.O_EXCL):
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createmode = windows.CREATE_NEW
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case mode&(windows.O_CREAT|windows.O_TRUNC) == (windows.O_CREAT | windows.O_TRUNC):
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createmode = windows.CREATE_ALWAYS
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case mode&windows.O_CREAT == windows.O_CREAT:
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createmode = windows.OPEN_ALWAYS
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case mode&windows.O_TRUNC == windows.O_TRUNC:
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createmode = windows.TRUNCATE_EXISTING
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default:
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createmode = windows.OPEN_EXISTING
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}
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// Use FILE_FLAG_SEQUENTIAL_SCAN rather than FILE_ATTRIBUTE_NORMAL as implemented in golang.
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// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilea#FILE_FLAG_SEQUENTIAL_SCAN
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h, e := windows.CreateFile(pathp, access, sharemode, sa, createmode, windows.FILE_FLAG_SEQUENTIAL_SCAN, 0)
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return h, e
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}
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// Helpers for CreateTemp
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var (
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rand uint32
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randmu sync.Mutex
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)
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func reseed() uint32 {
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return uint32(time.Now().UnixNano() + int64(os.Getpid()))
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}
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func nextSuffix() string {
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randmu.Lock()
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r := rand
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if r == 0 {
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r = reseed()
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}
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r = r*1664525 + 1013904223 // constants from Numerical Recipes
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rand = r
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randmu.Unlock()
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return strconv.Itoa(int(1e9 + r%1e9))[1:]
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}
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// CreateTemp is a copy of [os.CreateTemp], modified to use sequential file access.
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//
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// It uses [windows.FILE_FLAG_SEQUENTIAL_SCAN] rather than [windows.FILE_ATTRIBUTE_NORMAL]
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// as implemented in golang. Refer to the [Win32 API documentation] for details
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// on sequential file access.
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//
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// [Win32 API documentation]: https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilea#FILE_FLAG_SEQUENTIAL_SCAN
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func CreateTemp(dir, prefix string) (f *os.File, err error) {
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if dir == "" {
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dir = os.TempDir()
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}
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nconflict := 0
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for i := 0; i < 10000; i++ {
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name := filepath.Join(dir, prefix+nextSuffix())
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f, err = openFileSequential(name, windows.O_RDWR|windows.O_CREAT|windows.O_EXCL)
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if os.IsExist(err) {
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if nconflict++; nconflict > 10 {
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randmu.Lock()
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rand = reseed()
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randmu.Unlock()
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}
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continue
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}
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break
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}
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return
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}
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