Jonathan A. Sternberg b35a0f4718
protobuf: remove gogoproto
Removes gogo/protobuf from buildx and updates to a version of
moby/buildkit where gogo is removed.

This also changes how the proto files are generated. This is because
newer versions of protobuf are more strict about name conflicts. If two
files have the same name (even if they are relative paths) and are used
in different protoc commands, they'll conflict in the registry.

Since protobuf file generation doesn't work very well with
`paths=source_relative`, this removes the `go:generate` expression and
just relies on the dockerfile to perform the generation.

Signed-off-by: Jonathan A. Sternberg <jonathan.sternberg@docker.com>
2024-10-02 15:51:59 -05:00

122 lines
3.3 KiB
Go

package llb
import (
"context"
"github.com/moby/buildkit/solver/pb"
digest "github.com/opencontainers/go-digest"
"github.com/pkg/errors"
)
type MergeOp struct {
MarshalCache
inputs []Output
output Output
constraints Constraints
}
func NewMerge(inputs []State, c Constraints) *MergeOp {
op := &MergeOp{constraints: c}
for _, input := range inputs {
op.inputs = append(op.inputs, input.Output())
}
op.output = &output{vertex: op}
return op
}
func (m *MergeOp) Validate(ctx context.Context, constraints *Constraints) error {
if len(m.inputs) < 2 {
return errors.Errorf("merge must have at least 2 inputs")
}
return nil
}
func (m *MergeOp) Marshal(ctx context.Context, constraints *Constraints) (digest.Digest, []byte, *pb.OpMetadata, []*SourceLocation, error) {
if dgst, dt, md, srcs, err := m.Load(constraints); err == nil {
return dgst, dt, md, srcs, nil
}
if err := m.Validate(ctx, constraints); err != nil {
return "", nil, nil, nil, err
}
pop, md := MarshalConstraints(constraints, &m.constraints)
pop.Platform = nil // merge op is not platform specific
op := &pb.MergeOp{}
for _, input := range m.inputs {
op.Inputs = append(op.Inputs, &pb.MergeInput{Input: int64(len(pop.Inputs))})
pbInput, err := input.ToInput(ctx, constraints)
if err != nil {
return "", nil, nil, nil, err
}
pop.Inputs = append(pop.Inputs, pbInput)
}
pop.Op = &pb.Op_Merge{Merge: op}
dt, err := deterministicMarshal(pop)
if err != nil {
return "", nil, nil, nil, err
}
return m.Store(dt, md, m.constraints.SourceLocations, constraints)
}
func (m *MergeOp) Output() Output {
return m.output
}
func (m *MergeOp) Inputs() []Output {
return m.inputs
}
// Merge merges multiple states into a single state. This is useful in
// conjunction with [Diff] to create set of patches which are independent of
// each other to a base state without affecting the cache of other merged
// states.
// As an example, lets say you have a rootfs with the following directories:
//
// / /bin /etc /opt /tmp
//
// Now lets say you want to copy a directory /etc/foo from one state and a
// binary /bin/bar from another state.
// [Copy] makes a duplicate of file on top of another directory.
// Merge creates a directory whose contents is an overlay of 2 states on top of each other.
//
// With "Merge" you can do this:
//
// fooState := Diff(rootfs, fooState)
// barState := Diff(rootfs, barState)
//
// Then merge the results with:
//
// Merge(rootfs, fooDiff, barDiff)
//
// The resulting state will have both /etc/foo and /bin/bar, but because Merge
// was used, changing the contents of "fooDiff" does not require copying
// "barDiff" again.
func Merge(inputs []State, opts ...ConstraintsOpt) State {
// filter out any scratch inputs, which have no effect when merged
var filteredInputs []State
for _, input := range inputs {
if input.Output() != nil {
filteredInputs = append(filteredInputs, input)
}
}
if len(filteredInputs) == 0 {
// a merge of only scratch results in scratch
return Scratch()
}
if len(filteredInputs) == 1 {
// a merge of a single non-empty input results in that non-empty input
return filteredInputs[0]
}
var c Constraints
for _, o := range opts {
o.SetConstraintsOption(&c)
}
addCap(&c, pb.CapMergeOp)
return filteredInputs[0].WithOutput(NewMerge(filteredInputs, c).Output())
}