buildx/vendor/github.com/moby/sys/sequential/sequential_windows.go
Jonathan A. Sternberg b35a0f4718
protobuf: remove gogoproto
Removes gogo/protobuf from buildx and updates to a version of
moby/buildkit where gogo is removed.

This also changes how the proto files are generated. This is because
newer versions of protobuf are more strict about name conflicts. If two
files have the same name (even if they are relative paths) and are used
in different protoc commands, they'll conflict in the registry.

Since protobuf file generation doesn't work very well with
`paths=source_relative`, this removes the `go:generate` expression and
just relies on the dockerfile to perform the generation.

Signed-off-by: Jonathan A. Sternberg <jonathan.sternberg@docker.com>
2024-10-02 15:51:59 -05:00

163 lines
5.1 KiB
Go

package sequential
import (
"os"
"path/filepath"
"strconv"
"sync"
"time"
"unsafe"
"golang.org/x/sys/windows"
)
// Create is a copy of [os.Create], modified to use sequential file access.
//
// It uses [windows.FILE_FLAG_SEQUENTIAL_SCAN] rather than [windows.FILE_ATTRIBUTE_NORMAL]
// as implemented in golang. Refer to the [Win32 API documentation] for details
// on sequential file access.
//
// [Win32 API documentation]: https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilea#FILE_FLAG_SEQUENTIAL_SCAN
func Create(name string) (*os.File, error) {
return openFileSequential(name, windows.O_RDWR|windows.O_CREAT|windows.O_TRUNC)
}
// Open is a copy of [os.Open], modified to use sequential file access.
//
// It uses [windows.FILE_FLAG_SEQUENTIAL_SCAN] rather than [windows.FILE_ATTRIBUTE_NORMAL]
// as implemented in golang. Refer to the [Win32 API documentation] for details
// on sequential file access.
//
// [Win32 API documentation]: https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilea#FILE_FLAG_SEQUENTIAL_SCAN
func Open(name string) (*os.File, error) {
return openFileSequential(name, windows.O_RDONLY)
}
// OpenFile is a copy of [os.OpenFile], modified to use sequential file access.
//
// It uses [windows.FILE_FLAG_SEQUENTIAL_SCAN] rather than [windows.FILE_ATTRIBUTE_NORMAL]
// as implemented in golang. Refer to the [Win32 API documentation] for details
// on sequential file access.
//
// [Win32 API documentation]: https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilea#FILE_FLAG_SEQUENTIAL_SCAN
func OpenFile(name string, flag int, _ os.FileMode) (*os.File, error) {
return openFileSequential(name, flag)
}
func openFileSequential(name string, flag int) (file *os.File, err error) {
if name == "" {
return nil, &os.PathError{Op: "open", Path: name, Err: windows.ERROR_FILE_NOT_FOUND}
}
r, e := openSequential(name, flag|windows.O_CLOEXEC)
if e != nil {
return nil, &os.PathError{Op: "open", Path: name, Err: e}
}
return os.NewFile(uintptr(r), name), nil
}
func makeInheritSa() *windows.SecurityAttributes {
var sa windows.SecurityAttributes
sa.Length = uint32(unsafe.Sizeof(sa))
sa.InheritHandle = 1
return &sa
}
func openSequential(path string, mode int) (fd windows.Handle, err error) {
if len(path) == 0 {
return windows.InvalidHandle, windows.ERROR_FILE_NOT_FOUND
}
pathp, err := windows.UTF16PtrFromString(path)
if err != nil {
return windows.InvalidHandle, err
}
var access uint32
switch mode & (windows.O_RDONLY | windows.O_WRONLY | windows.O_RDWR) {
case windows.O_RDONLY:
access = windows.GENERIC_READ
case windows.O_WRONLY:
access = windows.GENERIC_WRITE
case windows.O_RDWR:
access = windows.GENERIC_READ | windows.GENERIC_WRITE
}
if mode&windows.O_CREAT != 0 {
access |= windows.GENERIC_WRITE
}
if mode&windows.O_APPEND != 0 {
access &^= windows.GENERIC_WRITE
access |= windows.FILE_APPEND_DATA
}
sharemode := uint32(windows.FILE_SHARE_READ | windows.FILE_SHARE_WRITE)
var sa *windows.SecurityAttributes
if mode&windows.O_CLOEXEC == 0 {
sa = makeInheritSa()
}
var createmode uint32
switch {
case mode&(windows.O_CREAT|windows.O_EXCL) == (windows.O_CREAT | windows.O_EXCL):
createmode = windows.CREATE_NEW
case mode&(windows.O_CREAT|windows.O_TRUNC) == (windows.O_CREAT | windows.O_TRUNC):
createmode = windows.CREATE_ALWAYS
case mode&windows.O_CREAT == windows.O_CREAT:
createmode = windows.OPEN_ALWAYS
case mode&windows.O_TRUNC == windows.O_TRUNC:
createmode = windows.TRUNCATE_EXISTING
default:
createmode = windows.OPEN_EXISTING
}
// Use FILE_FLAG_SEQUENTIAL_SCAN rather than FILE_ATTRIBUTE_NORMAL as implemented in golang.
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilea#FILE_FLAG_SEQUENTIAL_SCAN
h, e := windows.CreateFile(pathp, access, sharemode, sa, createmode, windows.FILE_FLAG_SEQUENTIAL_SCAN, 0)
return h, e
}
// Helpers for CreateTemp
var (
rand uint32
randmu sync.Mutex
)
func reseed() uint32 {
return uint32(time.Now().UnixNano() + int64(os.Getpid()))
}
func nextSuffix() string {
randmu.Lock()
r := rand
if r == 0 {
r = reseed()
}
r = r*1664525 + 1013904223 // constants from Numerical Recipes
rand = r
randmu.Unlock()
return strconv.Itoa(int(1e9 + r%1e9))[1:]
}
// CreateTemp is a copy of [os.CreateTemp], modified to use sequential file access.
//
// It uses [windows.FILE_FLAG_SEQUENTIAL_SCAN] rather than [windows.FILE_ATTRIBUTE_NORMAL]
// as implemented in golang. Refer to the [Win32 API documentation] for details
// on sequential file access.
//
// [Win32 API documentation]: https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilea#FILE_FLAG_SEQUENTIAL_SCAN
func CreateTemp(dir, prefix string) (f *os.File, err error) {
if dir == "" {
dir = os.TempDir()
}
nconflict := 0
for i := 0; i < 10000; i++ {
name := filepath.Join(dir, prefix+nextSuffix())
f, err = openFileSequential(name, windows.O_RDWR|windows.O_CREAT|windows.O_EXCL)
if os.IsExist(err) {
if nconflict++; nconflict > 10 {
randmu.Lock()
rand = reseed()
randmu.Unlock()
}
continue
}
break
}
return
}