buildx/controller/pb/controller.proto
Justin Chadwell c2e11196dd controller: handle attestation options across api
We can perform all attestation processing, handling how the sbom and
provenance arguments interact on the client, while applying defaults on
the server.

Additionally, this allows us to start pulling fields out of CommonOpts.

Signed-off-by: Justin Chadwell <me@jedevc.com>
2023-02-23 15:46:37 +00:00

206 lines
4.4 KiB
Protocol Buffer

syntax = "proto3";
package buildx.controller.v1;
import "github.com/moby/buildkit/api/services/control/control.proto";
option go_package = "pb";
service Controller {
rpc Build(BuildRequest) returns (BuildResponse);
rpc Status(StatusRequest) returns (stream StatusResponse);
rpc Input(stream InputMessage) returns (InputResponse);
rpc Invoke(stream Message) returns (stream Message);
rpc List(ListRequest) returns (ListResponse);
rpc Disconnect(DisconnectRequest) returns (DisconnectResponse);
rpc Info(InfoRequest) returns (InfoResponse);
}
message BuildRequest {
string Ref = 1;
BuildOptions Options = 2;
}
message BuildOptions {
string ContextPath = 1;
string DockerfileName = 2;
string PrintFunc = 3;
map<string, string> NamedContexts = 4;
repeated string Allow = 5;
repeated Attest Attests = 6;
map<string, string> BuildArgs = 7;
repeated CacheOptionsEntry CacheFrom = 8;
repeated CacheOptionsEntry CacheTo = 9;
string CgroupParent = 10;
repeated ExportEntry Exports = 11;
repeated string ExtraHosts = 12;
map<string, string> Labels = 13;
string NetworkMode = 14;
repeated string NoCacheFilter = 15;
repeated string Platforms = 16;
repeated Secret Secrets = 17;
int64 ShmSize = 18;
repeated SSH SSH = 19;
repeated string Tags = 20;
string Target = 21;
UlimitOpt Ulimits = 22;
CommonOptions Opts = 24;
}
message ExportEntry {
string Type = 1;
map<string, string> Attrs = 2;
string Destination = 3;
}
message CacheOptionsEntry {
string Type = 1;
map<string, string> Attrs = 2;
}
message Attest {
string Type = 1;
bool Disabled = 2;
string Attrs = 3;
}
message SSH {
string ID = 1;
repeated string Paths = 2;
}
message Secret {
string ID = 1;
string FilePath = 2;
string Env = 3;
}
message UlimitOpt {
map<string, Ulimit> values = 1;
}
message Ulimit {
string Name = 1;
int64 Hard = 2;
int64 Soft = 3;
}
message CommonOptions {
string Builder = 1;
string MetadataFile = 2;
bool NoCache = 3;
// string Progress: no progress view on server side
bool Pull = 4;
bool ExportPush = 5;
bool ExportLoad = 6;
}
message BuildResponse {
map<string, string> ExporterResponse = 1;
}
message DisconnectRequest {
string Ref = 1;
}
message DisconnectResponse {}
message ListRequest {
string Ref = 1;
}
message ListResponse {
repeated string keys = 1;
}
message InputMessage {
oneof Input {
InputInitMessage Init = 1;
DataMessage Data = 2;
}
}
message InputInitMessage {
string Ref = 1;
}
message DataMessage {
bool EOF = 1; // true if eof was reached
bytes Data = 2; // should be chunked smaller than 4MB:
// https://pkg.go.dev/google.golang.org/grpc#MaxRecvMsgSize
}
message InputResponse {}
message Message {
oneof Input {
InitMessage Init = 1;
// FdMessage used from client to server for input (stdin) and
// from server to client for output (stdout, stderr)
FdMessage File = 2;
// ResizeMessage used from client to server for terminal resize events
ResizeMessage Resize = 3;
// SignalMessage is used from client to server to send signal events
SignalMessage Signal = 4;
}
}
message InitMessage {
string Ref = 1;
ContainerConfig ContainerConfig = 2;
}
message ContainerConfig {
repeated string Entrypoint = 1;
repeated string Cmd = 2;
repeated string Env = 3;
string User = 4;
bool NoUser = 5; // Do not set user but use the image's default
string Cwd = 6;
bool NoCwd = 7; // Do not set cwd but use the image's default
bool Tty = 8;
}
message FdMessage {
uint32 Fd = 1; // what fd the data was from
bool EOF = 2; // true if eof was reached
bytes Data = 3; // should be chunked smaller than 4MB:
// https://pkg.go.dev/google.golang.org/grpc#MaxRecvMsgSize
}
message ResizeMessage {
uint32 Rows = 1;
uint32 Cols = 2;
}
message SignalMessage {
// we only send name (ie HUP, INT) because the int values
// are platform dependent.
string Name = 1;
}
message StatusRequest {
string Ref = 1;
}
message StatusResponse {
repeated moby.buildkit.v1.Vertex vertexes = 1;
repeated moby.buildkit.v1.VertexStatus statuses = 2;
repeated moby.buildkit.v1.VertexLog logs = 3;
repeated moby.buildkit.v1.VertexWarning warnings = 4;
}
message InfoRequest {}
message InfoResponse {
BuildxVersion buildxVersion = 1;
}
message BuildxVersion {
string package = 1;
string version = 2;
string revision = 3;
}