Sebastiaan van Stijn d582a21acd
go.mod: update k8s deps to v0.26.2 (remove "replace" rule)
Replace rules are not inherited by consumers of buildx as a module, and as
such would default to use the v0.26.2 version. Removing the replace rules
also removes various (indirect) dependencies (although brings in some new
packages from k8s itself).

The "azure" and "gcp" authentication packages in k8s.io/go-client are now
no longer functional, so removing those imports.

Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
2023-05-22 16:10:49 +02:00

55 lines
1.9 KiB
Go

/*
Copyright 2014 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package names
import (
"fmt"
utilrand "k8s.io/apimachinery/pkg/util/rand"
)
// NameGenerator generates names for objects. Some backends may have more information
// available to guide selection of new names and this interface hides those details.
type NameGenerator interface {
// GenerateName generates a valid name from the base name, adding a random suffix to
// the base. If base is valid, the returned name must also be valid. The generator is
// responsible for knowing the maximum valid name length.
GenerateName(base string) string
}
// simpleNameGenerator generates random names.
type simpleNameGenerator struct{}
// SimpleNameGenerator is a generator that returns the name plus a random suffix of five alphanumerics
// when a name is requested. The string is guaranteed to not exceed the length of a standard Kubernetes
// name (63 characters)
var SimpleNameGenerator NameGenerator = simpleNameGenerator{}
const (
// TODO: make this flexible for non-core resources with alternate naming rules.
maxNameLength = 63
randomLength = 5
MaxGeneratedNameLength = maxNameLength - randomLength
)
func (simpleNameGenerator) GenerateName(base string) string {
if len(base) > MaxGeneratedNameLength {
base = base[:MaxGeneratedNameLength]
}
return fmt.Sprintf("%s%s", base, utilrand.String(randomLength))
}