buildx/build/localstate.go
CrazyMax cc6957d1cc
build: move localstate logic
Signed-off-by: CrazyMax <crazy-max@users.noreply.github.com>
2023-09-30 01:02:45 +02:00

47 lines
823 B
Go

package build
import (
"path/filepath"
"github.com/docker/buildx/builder"
"github.com/docker/buildx/localstate"
"github.com/moby/buildkit/client"
)
func saveLocalState(so client.SolveOpt, opt Options, node builder.Node, configDir string) error {
var err error
if so.Ref == "" {
return nil
}
lp := opt.Inputs.ContextPath
dp := opt.Inputs.DockerfilePath
if lp != "" || dp != "" {
if lp != "" {
lp, err = filepath.Abs(lp)
if err != nil {
return err
}
}
if dp != "" {
dp, err = filepath.Abs(dp)
if err != nil {
return err
}
}
ls, err := localstate.New(configDir)
if err != nil {
return err
}
if err := ls.SaveRef(node.Builder, node.Name, so.Ref, localstate.State{
LocalPath: lp,
DockerfilePath: dp,
}); err != nil {
return err
}
}
return nil
}