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			1231 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			1231 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package websocket
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import (
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	"bufio"
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	"encoding/binary"
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	"errors"
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	"io"
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	"io/ioutil"
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	"math/rand"
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	"net"
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	"strconv"
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	"strings"
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	"sync"
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	"time"
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	"unicode/utf8"
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)
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const (
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	// Frame header byte 0 bits from Section 5.2 of RFC 6455
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	finalBit = 1 << 7
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	rsv1Bit  = 1 << 6
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	rsv2Bit  = 1 << 5
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	rsv3Bit  = 1 << 4
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	// Frame header byte 1 bits from Section 5.2 of RFC 6455
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	maskBit = 1 << 7
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	maxFrameHeaderSize         = 2 + 8 + 4 // Fixed header + length + mask
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	maxControlFramePayloadSize = 125
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	writeWait = time.Second
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	defaultReadBufferSize  = 4096
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	defaultWriteBufferSize = 4096
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	continuationFrame = 0
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	noFrame           = -1
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)
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// Close codes defined in RFC 6455, section 11.7.
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const (
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	CloseNormalClosure           = 1000
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	CloseGoingAway               = 1001
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	CloseProtocolError           = 1002
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	CloseUnsupportedData         = 1003
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	CloseNoStatusReceived        = 1005
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	CloseAbnormalClosure         = 1006
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	CloseInvalidFramePayloadData = 1007
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	ClosePolicyViolation         = 1008
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	CloseMessageTooBig           = 1009
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	CloseMandatoryExtension      = 1010
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	CloseInternalServerErr       = 1011
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	CloseServiceRestart          = 1012
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	CloseTryAgainLater           = 1013
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	CloseTLSHandshake            = 1015
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)
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// The message types are defined in RFC 6455, section 11.8.
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const (
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	// TextMessage denotes a text data message. The text message payload is
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	// interpreted as UTF-8 encoded text data.
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	TextMessage = 1
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	// BinaryMessage denotes a binary data message.
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	BinaryMessage = 2
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	// CloseMessage denotes a close control message. The optional message
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	// payload contains a numeric code and text. Use the FormatCloseMessage
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	// function to format a close message payload.
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	CloseMessage = 8
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	// PingMessage denotes a ping control message. The optional message payload
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	// is UTF-8 encoded text.
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	PingMessage = 9
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	// PongMessage denotes a pong control message. The optional message payload
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	// is UTF-8 encoded text.
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	PongMessage = 10
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)
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// ErrCloseSent is returned when the application writes a message to the
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// connection after sending a close message.
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var ErrCloseSent = errors.New("websocket: close sent")
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// ErrReadLimit is returned when reading a message that is larger than the
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// read limit set for the connection.
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var ErrReadLimit = errors.New("websocket: read limit exceeded")
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// netError satisfies the net Error interface.
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type netError struct {
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	msg       string
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	temporary bool
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	timeout   bool
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}
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func (e *netError) Error() string   { return e.msg }
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func (e *netError) Temporary() bool { return e.temporary }
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func (e *netError) Timeout() bool   { return e.timeout }
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// CloseError represents a close message.
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type CloseError struct {
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	// Code is defined in RFC 6455, section 11.7.
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	Code int
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	// Text is the optional text payload.
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	Text string
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}
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func (e *CloseError) Error() string {
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	s := []byte("websocket: close ")
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	s = strconv.AppendInt(s, int64(e.Code), 10)
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	switch e.Code {
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	case CloseNormalClosure:
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		s = append(s, " (normal)"...)
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	case CloseGoingAway:
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		s = append(s, " (going away)"...)
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	case CloseProtocolError:
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		s = append(s, " (protocol error)"...)
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	case CloseUnsupportedData:
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		s = append(s, " (unsupported data)"...)
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	case CloseNoStatusReceived:
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		s = append(s, " (no status)"...)
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	case CloseAbnormalClosure:
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		s = append(s, " (abnormal closure)"...)
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	case CloseInvalidFramePayloadData:
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		s = append(s, " (invalid payload data)"...)
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	case ClosePolicyViolation:
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		s = append(s, " (policy violation)"...)
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	case CloseMessageTooBig:
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		s = append(s, " (message too big)"...)
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	case CloseMandatoryExtension:
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		s = append(s, " (mandatory extension missing)"...)
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	case CloseInternalServerErr:
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		s = append(s, " (internal server error)"...)
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	case CloseTLSHandshake:
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		s = append(s, " (TLS handshake error)"...)
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	}
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	if e.Text != "" {
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		s = append(s, ": "...)
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		s = append(s, e.Text...)
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	}
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	return string(s)
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}
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// IsCloseError returns boolean indicating whether the error is a *CloseError
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// with one of the specified codes.
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func IsCloseError(err error, codes ...int) bool {
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	if e, ok := err.(*CloseError); ok {
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		for _, code := range codes {
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			if e.Code == code {
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				return true
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			}
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		}
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	}
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	return false
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}
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// IsUnexpectedCloseError returns boolean indicating whether the error is a
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// *CloseError with a code not in the list of expected codes.
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func IsUnexpectedCloseError(err error, expectedCodes ...int) bool {
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	if e, ok := err.(*CloseError); ok {
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		for _, code := range expectedCodes {
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			if e.Code == code {
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				return false
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			}
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		}
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		return true
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	}
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	return false
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}
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var (
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	errWriteTimeout        = &netError{msg: "websocket: write timeout", timeout: true, temporary: true}
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	errUnexpectedEOF       = &CloseError{Code: CloseAbnormalClosure, Text: io.ErrUnexpectedEOF.Error()}
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	errBadWriteOpCode      = errors.New("websocket: bad write message type")
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	errWriteClosed         = errors.New("websocket: write closed")
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	errInvalidControlFrame = errors.New("websocket: invalid control frame")
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)
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func newMaskKey() [4]byte {
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	n := rand.Uint32()
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	return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)}
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}
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func hideTempErr(err error) error {
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	if e, ok := err.(net.Error); ok && e.Temporary() {
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		err = &netError{msg: e.Error(), timeout: e.Timeout()}
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	}
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	return err
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}
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func isControl(frameType int) bool {
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	return frameType == CloseMessage || frameType == PingMessage || frameType == PongMessage
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}
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func isData(frameType int) bool {
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	return frameType == TextMessage || frameType == BinaryMessage
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}
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var validReceivedCloseCodes = map[int]bool{
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	// see http://www.iana.org/assignments/websocket/websocket.xhtml#close-code-number
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	CloseNormalClosure:           true,
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	CloseGoingAway:               true,
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	CloseProtocolError:           true,
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	CloseUnsupportedData:         true,
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	CloseNoStatusReceived:        false,
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	CloseAbnormalClosure:         false,
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	CloseInvalidFramePayloadData: true,
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	ClosePolicyViolation:         true,
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	CloseMessageTooBig:           true,
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	CloseMandatoryExtension:      true,
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	CloseInternalServerErr:       true,
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	CloseServiceRestart:          true,
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	CloseTryAgainLater:           true,
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	CloseTLSHandshake:            false,
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}
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func isValidReceivedCloseCode(code int) bool {
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	return validReceivedCloseCodes[code] || (code >= 3000 && code <= 4999)
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}
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// BufferPool represents a pool of buffers. The *sync.Pool type satisfies this
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// interface.  The type of the value stored in a pool is not specified.
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type BufferPool interface {
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	// Get gets a value from the pool or returns nil if the pool is empty.
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	Get() interface{}
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	// Put adds a value to the pool.
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	Put(interface{})
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}
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// writePoolData is the type added to the write buffer pool. This wrapper is
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// used to prevent applications from peeking at and depending on the values
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// added to the pool.
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type writePoolData struct{ buf []byte }
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// The Conn type represents a WebSocket connection.
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type Conn struct {
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	conn        net.Conn
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	isServer    bool
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	subprotocol string
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	// Write fields
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	mu            chan struct{} // used as mutex to protect write to conn
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	writeBuf      []byte        // frame is constructed in this buffer.
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	writePool     BufferPool
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	writeBufSize  int
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	writeDeadline time.Time
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	writer        io.WriteCloser // the current writer returned to the application
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	isWriting     bool           // for best-effort concurrent write detection
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	writeErrMu sync.Mutex
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	writeErr   error
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	enableWriteCompression bool
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	compressionLevel       int
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	newCompressionWriter   func(io.WriteCloser, int) io.WriteCloser
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	// Read fields
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	reader  io.ReadCloser // the current reader returned to the application
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	readErr error
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	br      *bufio.Reader
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	// bytes remaining in current frame.
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	// set setReadRemaining to safely update this value and prevent overflow
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	readRemaining int64
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	readFinal     bool  // true the current message has more frames.
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	readLength    int64 // Message size.
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	readLimit     int64 // Maximum message size.
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	readMaskPos   int
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	readMaskKey   [4]byte
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	handlePong    func(string) error
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	handlePing    func(string) error
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	handleClose   func(int, string) error
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	readErrCount  int
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	messageReader *messageReader // the current low-level reader
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	readDecompress         bool // whether last read frame had RSV1 set
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	newDecompressionReader func(io.Reader) io.ReadCloser
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}
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func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int, writeBufferPool BufferPool, br *bufio.Reader, writeBuf []byte) *Conn {
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	if br == nil {
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		if readBufferSize == 0 {
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			readBufferSize = defaultReadBufferSize
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		} else if readBufferSize < maxControlFramePayloadSize {
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			// must be large enough for control frame
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			readBufferSize = maxControlFramePayloadSize
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		}
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		br = bufio.NewReaderSize(conn, readBufferSize)
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	}
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						|
	if writeBufferSize <= 0 {
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		writeBufferSize = defaultWriteBufferSize
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	}
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	writeBufferSize += maxFrameHeaderSize
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 | 
						|
	if writeBuf == nil && writeBufferPool == nil {
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		writeBuf = make([]byte, writeBufferSize)
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	}
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	mu := make(chan struct{}, 1)
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						|
	mu <- struct{}{}
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	c := &Conn{
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		isServer:               isServer,
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		br:                     br,
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		conn:                   conn,
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		mu:                     mu,
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		readFinal:              true,
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		writeBuf:               writeBuf,
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		writePool:              writeBufferPool,
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						|
		writeBufSize:           writeBufferSize,
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						|
		enableWriteCompression: true,
 | 
						|
		compressionLevel:       defaultCompressionLevel,
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						|
	}
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						|
	c.SetCloseHandler(nil)
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						|
	c.SetPingHandler(nil)
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						|
	c.SetPongHandler(nil)
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	return c
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}
 | 
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 | 
						|
// setReadRemaining tracks the number of bytes remaining on the connection. If n
 | 
						|
// overflows, an ErrReadLimit is returned.
 | 
						|
func (c *Conn) setReadRemaining(n int64) error {
 | 
						|
	if n < 0 {
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						|
		return ErrReadLimit
 | 
						|
	}
 | 
						|
 | 
						|
	c.readRemaining = n
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	return nil
 | 
						|
}
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						|
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						|
// Subprotocol returns the negotiated protocol for the connection.
 | 
						|
func (c *Conn) Subprotocol() string {
 | 
						|
	return c.subprotocol
 | 
						|
}
 | 
						|
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						|
// Close closes the underlying network connection without sending or waiting
 | 
						|
// for a close message.
 | 
						|
func (c *Conn) Close() error {
 | 
						|
	return c.conn.Close()
 | 
						|
}
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 | 
						|
// LocalAddr returns the local network address.
 | 
						|
func (c *Conn) LocalAddr() net.Addr {
 | 
						|
	return c.conn.LocalAddr()
 | 
						|
}
 | 
						|
 | 
						|
// RemoteAddr returns the remote network address.
 | 
						|
func (c *Conn) RemoteAddr() net.Addr {
 | 
						|
	return c.conn.RemoteAddr()
 | 
						|
}
 | 
						|
 | 
						|
// Write methods
 | 
						|
 | 
						|
func (c *Conn) writeFatal(err error) error {
 | 
						|
	err = hideTempErr(err)
 | 
						|
	c.writeErrMu.Lock()
 | 
						|
	if c.writeErr == nil {
 | 
						|
		c.writeErr = err
 | 
						|
	}
 | 
						|
	c.writeErrMu.Unlock()
 | 
						|
	return err
 | 
						|
}
 | 
						|
 | 
						|
func (c *Conn) read(n int) ([]byte, error) {
 | 
						|
	p, err := c.br.Peek(n)
 | 
						|
	if err == io.EOF {
 | 
						|
		err = errUnexpectedEOF
 | 
						|
	}
 | 
						|
	c.br.Discard(len(p))
 | 
						|
	return p, err
 | 
						|
}
 | 
						|
 | 
						|
func (c *Conn) write(frameType int, deadline time.Time, buf0, buf1 []byte) error {
 | 
						|
	<-c.mu
 | 
						|
	defer func() { c.mu <- struct{}{} }()
 | 
						|
 | 
						|
	c.writeErrMu.Lock()
 | 
						|
	err := c.writeErr
 | 
						|
	c.writeErrMu.Unlock()
 | 
						|
	if err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
 | 
						|
	c.conn.SetWriteDeadline(deadline)
 | 
						|
	if len(buf1) == 0 {
 | 
						|
		_, err = c.conn.Write(buf0)
 | 
						|
	} else {
 | 
						|
		err = c.writeBufs(buf0, buf1)
 | 
						|
	}
 | 
						|
	if err != nil {
 | 
						|
		return c.writeFatal(err)
 | 
						|
	}
 | 
						|
	if frameType == CloseMessage {
 | 
						|
		c.writeFatal(ErrCloseSent)
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
func (c *Conn) writeBufs(bufs ...[]byte) error {
 | 
						|
	b := net.Buffers(bufs)
 | 
						|
	_, err := b.WriteTo(c.conn)
 | 
						|
	return err
 | 
						|
}
 | 
						|
 | 
						|
// WriteControl writes a control message with the given deadline. The allowed
 | 
						|
// message types are CloseMessage, PingMessage and PongMessage.
 | 
						|
func (c *Conn) WriteControl(messageType int, data []byte, deadline time.Time) error {
 | 
						|
	if !isControl(messageType) {
 | 
						|
		return errBadWriteOpCode
 | 
						|
	}
 | 
						|
	if len(data) > maxControlFramePayloadSize {
 | 
						|
		return errInvalidControlFrame
 | 
						|
	}
 | 
						|
 | 
						|
	b0 := byte(messageType) | finalBit
 | 
						|
	b1 := byte(len(data))
 | 
						|
	if !c.isServer {
 | 
						|
		b1 |= maskBit
 | 
						|
	}
 | 
						|
 | 
						|
	buf := make([]byte, 0, maxFrameHeaderSize+maxControlFramePayloadSize)
 | 
						|
	buf = append(buf, b0, b1)
 | 
						|
 | 
						|
	if c.isServer {
 | 
						|
		buf = append(buf, data...)
 | 
						|
	} else {
 | 
						|
		key := newMaskKey()
 | 
						|
		buf = append(buf, key[:]...)
 | 
						|
		buf = append(buf, data...)
 | 
						|
		maskBytes(key, 0, buf[6:])
 | 
						|
	}
 | 
						|
 | 
						|
	d := 1000 * time.Hour
 | 
						|
	if !deadline.IsZero() {
 | 
						|
		d = deadline.Sub(time.Now())
 | 
						|
		if d < 0 {
 | 
						|
			return errWriteTimeout
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	timer := time.NewTimer(d)
 | 
						|
	select {
 | 
						|
	case <-c.mu:
 | 
						|
		timer.Stop()
 | 
						|
	case <-timer.C:
 | 
						|
		return errWriteTimeout
 | 
						|
	}
 | 
						|
	defer func() { c.mu <- struct{}{} }()
 | 
						|
 | 
						|
	c.writeErrMu.Lock()
 | 
						|
	err := c.writeErr
 | 
						|
	c.writeErrMu.Unlock()
 | 
						|
	if err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
 | 
						|
	c.conn.SetWriteDeadline(deadline)
 | 
						|
	_, err = c.conn.Write(buf)
 | 
						|
	if err != nil {
 | 
						|
		return c.writeFatal(err)
 | 
						|
	}
 | 
						|
	if messageType == CloseMessage {
 | 
						|
		c.writeFatal(ErrCloseSent)
 | 
						|
	}
 | 
						|
	return err
 | 
						|
}
 | 
						|
 | 
						|
// beginMessage prepares a connection and message writer for a new message.
 | 
						|
func (c *Conn) beginMessage(mw *messageWriter, messageType int) error {
 | 
						|
	// Close previous writer if not already closed by the application. It's
 | 
						|
	// probably better to return an error in this situation, but we cannot
 | 
						|
	// change this without breaking existing applications.
 | 
						|
	if c.writer != nil {
 | 
						|
		c.writer.Close()
 | 
						|
		c.writer = nil
 | 
						|
	}
 | 
						|
 | 
						|
	if !isControl(messageType) && !isData(messageType) {
 | 
						|
		return errBadWriteOpCode
 | 
						|
	}
 | 
						|
 | 
						|
	c.writeErrMu.Lock()
 | 
						|
	err := c.writeErr
 | 
						|
	c.writeErrMu.Unlock()
 | 
						|
	if err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
 | 
						|
	mw.c = c
 | 
						|
	mw.frameType = messageType
 | 
						|
	mw.pos = maxFrameHeaderSize
 | 
						|
 | 
						|
	if c.writeBuf == nil {
 | 
						|
		wpd, ok := c.writePool.Get().(writePoolData)
 | 
						|
		if ok {
 | 
						|
			c.writeBuf = wpd.buf
 | 
						|
		} else {
 | 
						|
			c.writeBuf = make([]byte, c.writeBufSize)
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// NextWriter returns a writer for the next message to send. The writer's Close
 | 
						|
// method flushes the complete message to the network.
 | 
						|
//
 | 
						|
// There can be at most one open writer on a connection. NextWriter closes the
 | 
						|
// previous writer if the application has not already done so.
 | 
						|
//
 | 
						|
// All message types (TextMessage, BinaryMessage, CloseMessage, PingMessage and
 | 
						|
// PongMessage) are supported.
 | 
						|
func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) {
 | 
						|
	var mw messageWriter
 | 
						|
	if err := c.beginMessage(&mw, messageType); err != nil {
 | 
						|
		return nil, err
 | 
						|
	}
 | 
						|
	c.writer = &mw
 | 
						|
	if c.newCompressionWriter != nil && c.enableWriteCompression && isData(messageType) {
 | 
						|
		w := c.newCompressionWriter(c.writer, c.compressionLevel)
 | 
						|
		mw.compress = true
 | 
						|
		c.writer = w
 | 
						|
	}
 | 
						|
	return c.writer, nil
 | 
						|
}
 | 
						|
 | 
						|
type messageWriter struct {
 | 
						|
	c         *Conn
 | 
						|
	compress  bool // whether next call to flushFrame should set RSV1
 | 
						|
	pos       int  // end of data in writeBuf.
 | 
						|
	frameType int  // type of the current frame.
 | 
						|
	err       error
 | 
						|
}
 | 
						|
 | 
						|
func (w *messageWriter) endMessage(err error) error {
 | 
						|
	if w.err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
	c := w.c
 | 
						|
	w.err = err
 | 
						|
	c.writer = nil
 | 
						|
	if c.writePool != nil {
 | 
						|
		c.writePool.Put(writePoolData{buf: c.writeBuf})
 | 
						|
		c.writeBuf = nil
 | 
						|
	}
 | 
						|
	return err
 | 
						|
}
 | 
						|
 | 
						|
// flushFrame writes buffered data and extra as a frame to the network. The
 | 
						|
// final argument indicates that this is the last frame in the message.
 | 
						|
func (w *messageWriter) flushFrame(final bool, extra []byte) error {
 | 
						|
	c := w.c
 | 
						|
	length := w.pos - maxFrameHeaderSize + len(extra)
 | 
						|
 | 
						|
	// Check for invalid control frames.
 | 
						|
	if isControl(w.frameType) &&
 | 
						|
		(!final || length > maxControlFramePayloadSize) {
 | 
						|
		return w.endMessage(errInvalidControlFrame)
 | 
						|
	}
 | 
						|
 | 
						|
	b0 := byte(w.frameType)
 | 
						|
	if final {
 | 
						|
		b0 |= finalBit
 | 
						|
	}
 | 
						|
	if w.compress {
 | 
						|
		b0 |= rsv1Bit
 | 
						|
	}
 | 
						|
	w.compress = false
 | 
						|
 | 
						|
	b1 := byte(0)
 | 
						|
	if !c.isServer {
 | 
						|
		b1 |= maskBit
 | 
						|
	}
 | 
						|
 | 
						|
	// Assume that the frame starts at beginning of c.writeBuf.
 | 
						|
	framePos := 0
 | 
						|
	if c.isServer {
 | 
						|
		// Adjust up if mask not included in the header.
 | 
						|
		framePos = 4
 | 
						|
	}
 | 
						|
 | 
						|
	switch {
 | 
						|
	case length >= 65536:
 | 
						|
		c.writeBuf[framePos] = b0
 | 
						|
		c.writeBuf[framePos+1] = b1 | 127
 | 
						|
		binary.BigEndian.PutUint64(c.writeBuf[framePos+2:], uint64(length))
 | 
						|
	case length > 125:
 | 
						|
		framePos += 6
 | 
						|
		c.writeBuf[framePos] = b0
 | 
						|
		c.writeBuf[framePos+1] = b1 | 126
 | 
						|
		binary.BigEndian.PutUint16(c.writeBuf[framePos+2:], uint16(length))
 | 
						|
	default:
 | 
						|
		framePos += 8
 | 
						|
		c.writeBuf[framePos] = b0
 | 
						|
		c.writeBuf[framePos+1] = b1 | byte(length)
 | 
						|
	}
 | 
						|
 | 
						|
	if !c.isServer {
 | 
						|
		key := newMaskKey()
 | 
						|
		copy(c.writeBuf[maxFrameHeaderSize-4:], key[:])
 | 
						|
		maskBytes(key, 0, c.writeBuf[maxFrameHeaderSize:w.pos])
 | 
						|
		if len(extra) > 0 {
 | 
						|
			return w.endMessage(c.writeFatal(errors.New("websocket: internal error, extra used in client mode")))
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// Write the buffers to the connection with best-effort detection of
 | 
						|
	// concurrent writes. See the concurrency section in the package
 | 
						|
	// documentation for more info.
 | 
						|
 | 
						|
	if c.isWriting {
 | 
						|
		panic("concurrent write to websocket connection")
 | 
						|
	}
 | 
						|
	c.isWriting = true
 | 
						|
 | 
						|
	err := c.write(w.frameType, c.writeDeadline, c.writeBuf[framePos:w.pos], extra)
 | 
						|
 | 
						|
	if !c.isWriting {
 | 
						|
		panic("concurrent write to websocket connection")
 | 
						|
	}
 | 
						|
	c.isWriting = false
 | 
						|
 | 
						|
	if err != nil {
 | 
						|
		return w.endMessage(err)
 | 
						|
	}
 | 
						|
 | 
						|
	if final {
 | 
						|
		w.endMessage(errWriteClosed)
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
 | 
						|
	// Setup for next frame.
 | 
						|
	w.pos = maxFrameHeaderSize
 | 
						|
	w.frameType = continuationFrame
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
func (w *messageWriter) ncopy(max int) (int, error) {
 | 
						|
	n := len(w.c.writeBuf) - w.pos
 | 
						|
	if n <= 0 {
 | 
						|
		if err := w.flushFrame(false, nil); err != nil {
 | 
						|
			return 0, err
 | 
						|
		}
 | 
						|
		n = len(w.c.writeBuf) - w.pos
 | 
						|
	}
 | 
						|
	if n > max {
 | 
						|
		n = max
 | 
						|
	}
 | 
						|
	return n, nil
 | 
						|
}
 | 
						|
 | 
						|
func (w *messageWriter) Write(p []byte) (int, error) {
 | 
						|
	if w.err != nil {
 | 
						|
		return 0, w.err
 | 
						|
	}
 | 
						|
 | 
						|
	if len(p) > 2*len(w.c.writeBuf) && w.c.isServer {
 | 
						|
		// Don't buffer large messages.
 | 
						|
		err := w.flushFrame(false, p)
 | 
						|
		if err != nil {
 | 
						|
			return 0, err
 | 
						|
		}
 | 
						|
		return len(p), nil
 | 
						|
	}
 | 
						|
 | 
						|
	nn := len(p)
 | 
						|
	for len(p) > 0 {
 | 
						|
		n, err := w.ncopy(len(p))
 | 
						|
		if err != nil {
 | 
						|
			return 0, err
 | 
						|
		}
 | 
						|
		copy(w.c.writeBuf[w.pos:], p[:n])
 | 
						|
		w.pos += n
 | 
						|
		p = p[n:]
 | 
						|
	}
 | 
						|
	return nn, nil
 | 
						|
}
 | 
						|
 | 
						|
func (w *messageWriter) WriteString(p string) (int, error) {
 | 
						|
	if w.err != nil {
 | 
						|
		return 0, w.err
 | 
						|
	}
 | 
						|
 | 
						|
	nn := len(p)
 | 
						|
	for len(p) > 0 {
 | 
						|
		n, err := w.ncopy(len(p))
 | 
						|
		if err != nil {
 | 
						|
			return 0, err
 | 
						|
		}
 | 
						|
		copy(w.c.writeBuf[w.pos:], p[:n])
 | 
						|
		w.pos += n
 | 
						|
		p = p[n:]
 | 
						|
	}
 | 
						|
	return nn, nil
 | 
						|
}
 | 
						|
 | 
						|
func (w *messageWriter) ReadFrom(r io.Reader) (nn int64, err error) {
 | 
						|
	if w.err != nil {
 | 
						|
		return 0, w.err
 | 
						|
	}
 | 
						|
	for {
 | 
						|
		if w.pos == len(w.c.writeBuf) {
 | 
						|
			err = w.flushFrame(false, nil)
 | 
						|
			if err != nil {
 | 
						|
				break
 | 
						|
			}
 | 
						|
		}
 | 
						|
		var n int
 | 
						|
		n, err = r.Read(w.c.writeBuf[w.pos:])
 | 
						|
		w.pos += n
 | 
						|
		nn += int64(n)
 | 
						|
		if err != nil {
 | 
						|
			if err == io.EOF {
 | 
						|
				err = nil
 | 
						|
			}
 | 
						|
			break
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return nn, err
 | 
						|
}
 | 
						|
 | 
						|
func (w *messageWriter) Close() error {
 | 
						|
	if w.err != nil {
 | 
						|
		return w.err
 | 
						|
	}
 | 
						|
	return w.flushFrame(true, nil)
 | 
						|
}
 | 
						|
 | 
						|
// WritePreparedMessage writes prepared message into connection.
 | 
						|
func (c *Conn) WritePreparedMessage(pm *PreparedMessage) error {
 | 
						|
	frameType, frameData, err := pm.frame(prepareKey{
 | 
						|
		isServer:         c.isServer,
 | 
						|
		compress:         c.newCompressionWriter != nil && c.enableWriteCompression && isData(pm.messageType),
 | 
						|
		compressionLevel: c.compressionLevel,
 | 
						|
	})
 | 
						|
	if err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
	if c.isWriting {
 | 
						|
		panic("concurrent write to websocket connection")
 | 
						|
	}
 | 
						|
	c.isWriting = true
 | 
						|
	err = c.write(frameType, c.writeDeadline, frameData, nil)
 | 
						|
	if !c.isWriting {
 | 
						|
		panic("concurrent write to websocket connection")
 | 
						|
	}
 | 
						|
	c.isWriting = false
 | 
						|
	return err
 | 
						|
}
 | 
						|
 | 
						|
// WriteMessage is a helper method for getting a writer using NextWriter,
 | 
						|
// writing the message and closing the writer.
 | 
						|
func (c *Conn) WriteMessage(messageType int, data []byte) error {
 | 
						|
 | 
						|
	if c.isServer && (c.newCompressionWriter == nil || !c.enableWriteCompression) {
 | 
						|
		// Fast path with no allocations and single frame.
 | 
						|
 | 
						|
		var mw messageWriter
 | 
						|
		if err := c.beginMessage(&mw, messageType); err != nil {
 | 
						|
			return err
 | 
						|
		}
 | 
						|
		n := copy(c.writeBuf[mw.pos:], data)
 | 
						|
		mw.pos += n
 | 
						|
		data = data[n:]
 | 
						|
		return mw.flushFrame(true, data)
 | 
						|
	}
 | 
						|
 | 
						|
	w, err := c.NextWriter(messageType)
 | 
						|
	if err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
	if _, err = w.Write(data); err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
	return w.Close()
 | 
						|
}
 | 
						|
 | 
						|
// SetWriteDeadline sets the write deadline on the underlying network
 | 
						|
// connection. After a write has timed out, the websocket state is corrupt and
 | 
						|
// all future writes will return an error. A zero value for t means writes will
 | 
						|
// not time out.
 | 
						|
func (c *Conn) SetWriteDeadline(t time.Time) error {
 | 
						|
	c.writeDeadline = t
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// Read methods
 | 
						|
 | 
						|
func (c *Conn) advanceFrame() (int, error) {
 | 
						|
	// 1. Skip remainder of previous frame.
 | 
						|
 | 
						|
	if c.readRemaining > 0 {
 | 
						|
		if _, err := io.CopyN(ioutil.Discard, c.br, c.readRemaining); err != nil {
 | 
						|
			return noFrame, err
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// 2. Read and parse first two bytes of frame header.
 | 
						|
	// To aid debugging, collect and report all errors in the first two bytes
 | 
						|
	// of the header.
 | 
						|
 | 
						|
	var errors []string
 | 
						|
 | 
						|
	p, err := c.read(2)
 | 
						|
	if err != nil {
 | 
						|
		return noFrame, err
 | 
						|
	}
 | 
						|
 | 
						|
	frameType := int(p[0] & 0xf)
 | 
						|
	final := p[0]&finalBit != 0
 | 
						|
	rsv1 := p[0]&rsv1Bit != 0
 | 
						|
	rsv2 := p[0]&rsv2Bit != 0
 | 
						|
	rsv3 := p[0]&rsv3Bit != 0
 | 
						|
	mask := p[1]&maskBit != 0
 | 
						|
	c.setReadRemaining(int64(p[1] & 0x7f))
 | 
						|
 | 
						|
	c.readDecompress = false
 | 
						|
	if rsv1 {
 | 
						|
		if c.newDecompressionReader != nil {
 | 
						|
			c.readDecompress = true
 | 
						|
		} else {
 | 
						|
			errors = append(errors, "RSV1 set")
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if rsv2 {
 | 
						|
		errors = append(errors, "RSV2 set")
 | 
						|
	}
 | 
						|
 | 
						|
	if rsv3 {
 | 
						|
		errors = append(errors, "RSV3 set")
 | 
						|
	}
 | 
						|
 | 
						|
	switch frameType {
 | 
						|
	case CloseMessage, PingMessage, PongMessage:
 | 
						|
		if c.readRemaining > maxControlFramePayloadSize {
 | 
						|
			errors = append(errors, "len > 125 for control")
 | 
						|
		}
 | 
						|
		if !final {
 | 
						|
			errors = append(errors, "FIN not set on control")
 | 
						|
		}
 | 
						|
	case TextMessage, BinaryMessage:
 | 
						|
		if !c.readFinal {
 | 
						|
			errors = append(errors, "data before FIN")
 | 
						|
		}
 | 
						|
		c.readFinal = final
 | 
						|
	case continuationFrame:
 | 
						|
		if c.readFinal {
 | 
						|
			errors = append(errors, "continuation after FIN")
 | 
						|
		}
 | 
						|
		c.readFinal = final
 | 
						|
	default:
 | 
						|
		errors = append(errors, "bad opcode "+strconv.Itoa(frameType))
 | 
						|
	}
 | 
						|
 | 
						|
	if mask != c.isServer {
 | 
						|
		errors = append(errors, "bad MASK")
 | 
						|
	}
 | 
						|
 | 
						|
	if len(errors) > 0 {
 | 
						|
		return noFrame, c.handleProtocolError(strings.Join(errors, ", "))
 | 
						|
	}
 | 
						|
 | 
						|
	// 3. Read and parse frame length as per
 | 
						|
	// https://tools.ietf.org/html/rfc6455#section-5.2
 | 
						|
	//
 | 
						|
	// The length of the "Payload data", in bytes: if 0-125, that is the payload
 | 
						|
	// length.
 | 
						|
	// - If 126, the following 2 bytes interpreted as a 16-bit unsigned
 | 
						|
	// integer are the payload length.
 | 
						|
	// - If 127, the following 8 bytes interpreted as
 | 
						|
	// a 64-bit unsigned integer (the most significant bit MUST be 0) are the
 | 
						|
	// payload length. Multibyte length quantities are expressed in network byte
 | 
						|
	// order.
 | 
						|
 | 
						|
	switch c.readRemaining {
 | 
						|
	case 126:
 | 
						|
		p, err := c.read(2)
 | 
						|
		if err != nil {
 | 
						|
			return noFrame, err
 | 
						|
		}
 | 
						|
 | 
						|
		if err := c.setReadRemaining(int64(binary.BigEndian.Uint16(p))); err != nil {
 | 
						|
			return noFrame, err
 | 
						|
		}
 | 
						|
	case 127:
 | 
						|
		p, err := c.read(8)
 | 
						|
		if err != nil {
 | 
						|
			return noFrame, err
 | 
						|
		}
 | 
						|
 | 
						|
		if err := c.setReadRemaining(int64(binary.BigEndian.Uint64(p))); err != nil {
 | 
						|
			return noFrame, err
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// 4. Handle frame masking.
 | 
						|
 | 
						|
	if mask {
 | 
						|
		c.readMaskPos = 0
 | 
						|
		p, err := c.read(len(c.readMaskKey))
 | 
						|
		if err != nil {
 | 
						|
			return noFrame, err
 | 
						|
		}
 | 
						|
		copy(c.readMaskKey[:], p)
 | 
						|
	}
 | 
						|
 | 
						|
	// 5. For text and binary messages, enforce read limit and return.
 | 
						|
 | 
						|
	if frameType == continuationFrame || frameType == TextMessage || frameType == BinaryMessage {
 | 
						|
 | 
						|
		c.readLength += c.readRemaining
 | 
						|
		// Don't allow readLength to overflow in the presence of a large readRemaining
 | 
						|
		// counter.
 | 
						|
		if c.readLength < 0 {
 | 
						|
			return noFrame, ErrReadLimit
 | 
						|
		}
 | 
						|
 | 
						|
		if c.readLimit > 0 && c.readLength > c.readLimit {
 | 
						|
			c.WriteControl(CloseMessage, FormatCloseMessage(CloseMessageTooBig, ""), time.Now().Add(writeWait))
 | 
						|
			return noFrame, ErrReadLimit
 | 
						|
		}
 | 
						|
 | 
						|
		return frameType, nil
 | 
						|
	}
 | 
						|
 | 
						|
	// 6. Read control frame payload.
 | 
						|
 | 
						|
	var payload []byte
 | 
						|
	if c.readRemaining > 0 {
 | 
						|
		payload, err = c.read(int(c.readRemaining))
 | 
						|
		c.setReadRemaining(0)
 | 
						|
		if err != nil {
 | 
						|
			return noFrame, err
 | 
						|
		}
 | 
						|
		if c.isServer {
 | 
						|
			maskBytes(c.readMaskKey, 0, payload)
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// 7. Process control frame payload.
 | 
						|
 | 
						|
	switch frameType {
 | 
						|
	case PongMessage:
 | 
						|
		if err := c.handlePong(string(payload)); err != nil {
 | 
						|
			return noFrame, err
 | 
						|
		}
 | 
						|
	case PingMessage:
 | 
						|
		if err := c.handlePing(string(payload)); err != nil {
 | 
						|
			return noFrame, err
 | 
						|
		}
 | 
						|
	case CloseMessage:
 | 
						|
		closeCode := CloseNoStatusReceived
 | 
						|
		closeText := ""
 | 
						|
		if len(payload) >= 2 {
 | 
						|
			closeCode = int(binary.BigEndian.Uint16(payload))
 | 
						|
			if !isValidReceivedCloseCode(closeCode) {
 | 
						|
				return noFrame, c.handleProtocolError("bad close code " + strconv.Itoa(closeCode))
 | 
						|
			}
 | 
						|
			closeText = string(payload[2:])
 | 
						|
			if !utf8.ValidString(closeText) {
 | 
						|
				return noFrame, c.handleProtocolError("invalid utf8 payload in close frame")
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if err := c.handleClose(closeCode, closeText); err != nil {
 | 
						|
			return noFrame, err
 | 
						|
		}
 | 
						|
		return noFrame, &CloseError{Code: closeCode, Text: closeText}
 | 
						|
	}
 | 
						|
 | 
						|
	return frameType, nil
 | 
						|
}
 | 
						|
 | 
						|
func (c *Conn) handleProtocolError(message string) error {
 | 
						|
	data := FormatCloseMessage(CloseProtocolError, message)
 | 
						|
	if len(data) > maxControlFramePayloadSize {
 | 
						|
		data = data[:maxControlFramePayloadSize]
 | 
						|
	}
 | 
						|
	c.WriteControl(CloseMessage, data, time.Now().Add(writeWait))
 | 
						|
	return errors.New("websocket: " + message)
 | 
						|
}
 | 
						|
 | 
						|
// NextReader returns the next data message received from the peer. The
 | 
						|
// returned messageType is either TextMessage or BinaryMessage.
 | 
						|
//
 | 
						|
// There can be at most one open reader on a connection. NextReader discards
 | 
						|
// the previous message if the application has not already consumed it.
 | 
						|
//
 | 
						|
// Applications must break out of the application's read loop when this method
 | 
						|
// returns a non-nil error value. Errors returned from this method are
 | 
						|
// permanent. Once this method returns a non-nil error, all subsequent calls to
 | 
						|
// this method return the same error.
 | 
						|
func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
 | 
						|
	// Close previous reader, only relevant for decompression.
 | 
						|
	if c.reader != nil {
 | 
						|
		c.reader.Close()
 | 
						|
		c.reader = nil
 | 
						|
	}
 | 
						|
 | 
						|
	c.messageReader = nil
 | 
						|
	c.readLength = 0
 | 
						|
 | 
						|
	for c.readErr == nil {
 | 
						|
		frameType, err := c.advanceFrame()
 | 
						|
		if err != nil {
 | 
						|
			c.readErr = hideTempErr(err)
 | 
						|
			break
 | 
						|
		}
 | 
						|
 | 
						|
		if frameType == TextMessage || frameType == BinaryMessage {
 | 
						|
			c.messageReader = &messageReader{c}
 | 
						|
			c.reader = c.messageReader
 | 
						|
			if c.readDecompress {
 | 
						|
				c.reader = c.newDecompressionReader(c.reader)
 | 
						|
			}
 | 
						|
			return frameType, c.reader, nil
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// Applications that do handle the error returned from this method spin in
 | 
						|
	// tight loop on connection failure. To help application developers detect
 | 
						|
	// this error, panic on repeated reads to the failed connection.
 | 
						|
	c.readErrCount++
 | 
						|
	if c.readErrCount >= 1000 {
 | 
						|
		panic("repeated read on failed websocket connection")
 | 
						|
	}
 | 
						|
 | 
						|
	return noFrame, nil, c.readErr
 | 
						|
}
 | 
						|
 | 
						|
type messageReader struct{ c *Conn }
 | 
						|
 | 
						|
func (r *messageReader) Read(b []byte) (int, error) {
 | 
						|
	c := r.c
 | 
						|
	if c.messageReader != r {
 | 
						|
		return 0, io.EOF
 | 
						|
	}
 | 
						|
 | 
						|
	for c.readErr == nil {
 | 
						|
 | 
						|
		if c.readRemaining > 0 {
 | 
						|
			if int64(len(b)) > c.readRemaining {
 | 
						|
				b = b[:c.readRemaining]
 | 
						|
			}
 | 
						|
			n, err := c.br.Read(b)
 | 
						|
			c.readErr = hideTempErr(err)
 | 
						|
			if c.isServer {
 | 
						|
				c.readMaskPos = maskBytes(c.readMaskKey, c.readMaskPos, b[:n])
 | 
						|
			}
 | 
						|
			rem := c.readRemaining
 | 
						|
			rem -= int64(n)
 | 
						|
			c.setReadRemaining(rem)
 | 
						|
			if c.readRemaining > 0 && c.readErr == io.EOF {
 | 
						|
				c.readErr = errUnexpectedEOF
 | 
						|
			}
 | 
						|
			return n, c.readErr
 | 
						|
		}
 | 
						|
 | 
						|
		if c.readFinal {
 | 
						|
			c.messageReader = nil
 | 
						|
			return 0, io.EOF
 | 
						|
		}
 | 
						|
 | 
						|
		frameType, err := c.advanceFrame()
 | 
						|
		switch {
 | 
						|
		case err != nil:
 | 
						|
			c.readErr = hideTempErr(err)
 | 
						|
		case frameType == TextMessage || frameType == BinaryMessage:
 | 
						|
			c.readErr = errors.New("websocket: internal error, unexpected text or binary in Reader")
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	err := c.readErr
 | 
						|
	if err == io.EOF && c.messageReader == r {
 | 
						|
		err = errUnexpectedEOF
 | 
						|
	}
 | 
						|
	return 0, err
 | 
						|
}
 | 
						|
 | 
						|
func (r *messageReader) Close() error {
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// ReadMessage is a helper method for getting a reader using NextReader and
 | 
						|
// reading from that reader to a buffer.
 | 
						|
func (c *Conn) ReadMessage() (messageType int, p []byte, err error) {
 | 
						|
	var r io.Reader
 | 
						|
	messageType, r, err = c.NextReader()
 | 
						|
	if err != nil {
 | 
						|
		return messageType, nil, err
 | 
						|
	}
 | 
						|
	p, err = ioutil.ReadAll(r)
 | 
						|
	return messageType, p, err
 | 
						|
}
 | 
						|
 | 
						|
// SetReadDeadline sets the read deadline on the underlying network connection.
 | 
						|
// After a read has timed out, the websocket connection state is corrupt and
 | 
						|
// all future reads will return an error. A zero value for t means reads will
 | 
						|
// not time out.
 | 
						|
func (c *Conn) SetReadDeadline(t time.Time) error {
 | 
						|
	return c.conn.SetReadDeadline(t)
 | 
						|
}
 | 
						|
 | 
						|
// SetReadLimit sets the maximum size in bytes for a message read from the peer. If a
 | 
						|
// message exceeds the limit, the connection sends a close message to the peer
 | 
						|
// and returns ErrReadLimit to the application.
 | 
						|
func (c *Conn) SetReadLimit(limit int64) {
 | 
						|
	c.readLimit = limit
 | 
						|
}
 | 
						|
 | 
						|
// CloseHandler returns the current close handler
 | 
						|
func (c *Conn) CloseHandler() func(code int, text string) error {
 | 
						|
	return c.handleClose
 | 
						|
}
 | 
						|
 | 
						|
// SetCloseHandler sets the handler for close messages received from the peer.
 | 
						|
// The code argument to h is the received close code or CloseNoStatusReceived
 | 
						|
// if the close message is empty. The default close handler sends a close
 | 
						|
// message back to the peer.
 | 
						|
//
 | 
						|
// The handler function is called from the NextReader, ReadMessage and message
 | 
						|
// reader Read methods. The application must read the connection to process
 | 
						|
// close messages as described in the section on Control Messages above.
 | 
						|
//
 | 
						|
// The connection read methods return a CloseError when a close message is
 | 
						|
// received. Most applications should handle close messages as part of their
 | 
						|
// normal error handling. Applications should only set a close handler when the
 | 
						|
// application must perform some action before sending a close message back to
 | 
						|
// the peer.
 | 
						|
func (c *Conn) SetCloseHandler(h func(code int, text string) error) {
 | 
						|
	if h == nil {
 | 
						|
		h = func(code int, text string) error {
 | 
						|
			message := FormatCloseMessage(code, "")
 | 
						|
			c.WriteControl(CloseMessage, message, time.Now().Add(writeWait))
 | 
						|
			return nil
 | 
						|
		}
 | 
						|
	}
 | 
						|
	c.handleClose = h
 | 
						|
}
 | 
						|
 | 
						|
// PingHandler returns the current ping handler
 | 
						|
func (c *Conn) PingHandler() func(appData string) error {
 | 
						|
	return c.handlePing
 | 
						|
}
 | 
						|
 | 
						|
// SetPingHandler sets the handler for ping messages received from the peer.
 | 
						|
// The appData argument to h is the PING message application data. The default
 | 
						|
// ping handler sends a pong to the peer.
 | 
						|
//
 | 
						|
// The handler function is called from the NextReader, ReadMessage and message
 | 
						|
// reader Read methods. The application must read the connection to process
 | 
						|
// ping messages as described in the section on Control Messages above.
 | 
						|
func (c *Conn) SetPingHandler(h func(appData string) error) {
 | 
						|
	if h == nil {
 | 
						|
		h = func(message string) error {
 | 
						|
			err := c.WriteControl(PongMessage, []byte(message), time.Now().Add(writeWait))
 | 
						|
			if err == ErrCloseSent {
 | 
						|
				return nil
 | 
						|
			} else if e, ok := err.(net.Error); ok && e.Temporary() {
 | 
						|
				return nil
 | 
						|
			}
 | 
						|
			return err
 | 
						|
		}
 | 
						|
	}
 | 
						|
	c.handlePing = h
 | 
						|
}
 | 
						|
 | 
						|
// PongHandler returns the current pong handler
 | 
						|
func (c *Conn) PongHandler() func(appData string) error {
 | 
						|
	return c.handlePong
 | 
						|
}
 | 
						|
 | 
						|
// SetPongHandler sets the handler for pong messages received from the peer.
 | 
						|
// The appData argument to h is the PONG message application data. The default
 | 
						|
// pong handler does nothing.
 | 
						|
//
 | 
						|
// The handler function is called from the NextReader, ReadMessage and message
 | 
						|
// reader Read methods. The application must read the connection to process
 | 
						|
// pong messages as described in the section on Control Messages above.
 | 
						|
func (c *Conn) SetPongHandler(h func(appData string) error) {
 | 
						|
	if h == nil {
 | 
						|
		h = func(string) error { return nil }
 | 
						|
	}
 | 
						|
	c.handlePong = h
 | 
						|
}
 | 
						|
 | 
						|
// UnderlyingConn returns the internal net.Conn. This can be used to further
 | 
						|
// modifications to connection specific flags.
 | 
						|
func (c *Conn) UnderlyingConn() net.Conn {
 | 
						|
	return c.conn
 | 
						|
}
 | 
						|
 | 
						|
// EnableWriteCompression enables and disables write compression of
 | 
						|
// subsequent text and binary messages. This function is a noop if
 | 
						|
// compression was not negotiated with the peer.
 | 
						|
func (c *Conn) EnableWriteCompression(enable bool) {
 | 
						|
	c.enableWriteCompression = enable
 | 
						|
}
 | 
						|
 | 
						|
// SetCompressionLevel sets the flate compression level for subsequent text and
 | 
						|
// binary messages. This function is a noop if compression was not negotiated
 | 
						|
// with the peer. See the compress/flate package for a description of
 | 
						|
// compression levels.
 | 
						|
func (c *Conn) SetCompressionLevel(level int) error {
 | 
						|
	if !isValidCompressionLevel(level) {
 | 
						|
		return errors.New("websocket: invalid compression level")
 | 
						|
	}
 | 
						|
	c.compressionLevel = level
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// FormatCloseMessage formats closeCode and text as a WebSocket close message.
 | 
						|
// An empty message is returned for code CloseNoStatusReceived.
 | 
						|
func FormatCloseMessage(closeCode int, text string) []byte {
 | 
						|
	if closeCode == CloseNoStatusReceived {
 | 
						|
		// Return empty message because it's illegal to send
 | 
						|
		// CloseNoStatusReceived. Return non-nil value in case application
 | 
						|
		// checks for nil.
 | 
						|
		return []byte{}
 | 
						|
	}
 | 
						|
	buf := make([]byte, 2+len(text))
 | 
						|
	binary.BigEndian.PutUint16(buf, uint16(closeCode))
 | 
						|
	copy(buf[2:], text)
 | 
						|
	return buf
 | 
						|
}
 |